Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1722-g17eea93bd4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2455242372094561596, deterministic pregen: 1 Command line: /usr/games/crawl-git-17eea93bd4 -name pgoat -rc /dgldir/rcfiles/crawl-git/pgoat.rc -macro /dgldir/rcfiles/crawl-git/pgoat.macro -morgue /dgldir/morgue/pgoat/ -webtiles-socket /crawl-master/webserver/sockets/pgoat:2024-07-10.18:02:20.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-17eea93bd4(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6116829b2b0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-17eea93bd4(_Z13do_crash_dumpv+0x43a) [0x6116829c0c5a]: do_crash_dump() /usr/games/crawl-git-17eea93bd4(_Z20crash_signal_handleri+0x1fa) [0x6116829b2fea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x70b9f94dc320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x70b9f94d2692]: /usr/games/crawl-git-17eea93bd4(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x611682bb8235]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-git-17eea93bd4(_Z19fire_item_no_quiverP4dist+0x237) [0x611683015db7]: fire_item_no_quiver(dist*) /usr/games/crawl-git-17eea93bd4(+0xbdd80a) [0x61168310c80a]: /usr/games/crawl-git-17eea93bd4(+0xbde315) [0x61168310d315]: /usr/games/crawl-git-17eea93bd4(main+0x1f7) [0x6116828eda97]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x70b9f94c11ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x70b9f94c128b]: /usr/games/crawl-git-17eea93bd4(_start+0x25) [0x6116828ee4b5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000070b9f95a77a7 in __GI___wait4 (pid=382596, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000070b9f95a77a7 in __GI___wait4 (pid=382596, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006116829b31bc in call_gdb (file=0x70b9f969b4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 380214\000\000\000\000\000\000" #2 0x00006116829c0c78 in do_crash_dump () at dbg-asrt.cc:692 t = 1720635824 dir = "/dgldir/morgue/pgoat/" name = "/dgldir/morgue/pgoat/crash-pgoat-20240710-182344.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x70b9f969b4e0 <_IO_2_1_stderr_> #3 0x00006116829b2fea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000070b9f94d2692 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="heads/origin/master" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-17eea93bd4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-17eea93bd4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-17eea93bd4/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 30, depth = 1 Level id: Bailey Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 11 Level vaults: bailey_axe_of_yendor_kennysheep bailey Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, lightly drained, chance to call a sprite on attack: 43%, 81% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. Unknown command. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, lightly drained, chance to call a sprite on attack: 43%, 81% to hit) You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is severely wounded. A giggling sprite leaps out and doodles on the two-headed ogre's face. The two-headed ogre is severely wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. You shoot a sling bullet. The sling bullet closely misses the two-headed ogre. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! Unknown command. You shoot a sling bullet. The sling bullet hits the two-headed ogre! The two-headed ogre is almost dead. You shoot a sling bullet. The sling bullet closely misses the two-headed ogre. Unknown command. You shoot a sling bullet. The sling bullet barely misses the two-headed ogre. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The two-headed ogre misses you. The two-headed ogre closely misses you. You shoot a sling bullet. The sling bullet hits the two-headed ogre! You kill the two-headed ogre! You shoot a sling bullet. Unknown command. The sprites lose interest in your situation. You feel your willpower return. You now have 1370 gold pieces (gained 19). Things that are here: a +0 giant club; a +0 giant club Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Search for what [Enter for "."]? . What level of the Dungeon? (default 5, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading down here. There is an entrance to Sumur's Magic Scroll Shop here. m - 3 scrolls of enchant weapon (gained 1) k - 4 scrolls of teleportation (gained 1) You no longer have enough gold to fund merchants seeking to open stores in the dungeon. q - 2 scrolls of acquirement (gained 1) Thank you for shopping at Sumur's Magic Scroll Shop! Search for what [Enter for "."]? 놰ㅔ Can't find anything matching that. Search for what [Enter for "놰ㅔ", or ? for help]? shop Okay, then. What level of the Dungeon? (default 5, ? - help) There is a stone staircase leading down here. You climb downwards. Level annotation: 2 transporters, luminous's ghost, novice MfGl There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found 7 stones. You open the door. Found a plate armour. Found an escape hatch in the floor. An orc priest comes into view. It is wielding a +0 whip. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the orc priest. Unknown command. You shoot a sling bullet. The sling bullet closely misses the orc priest. You shoot a sling bullet. The sling bullet closely misses the orc priest. A giggling sprite leaps out and smacks the orc priest with its own hand. The orc priest is moderately wounded. The orc priest casts a cantrip, but nothing happens. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is severely wounded. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is severely wounded. A giggling sprite leaps out and smacks the orc priest with its own hand. The orc priest is almost dead. A giggling sprite leaps out and bonks the orc priest with its +0 whip. You kill the orc priest! The jinxing sprites lose interest in you. You now have 625 gold pieces (gained 5). You see here a +0 whip. 2 orc wizards and 2 orcs come into view. An orc is wielding a +0 club and wearing a +1 leather armour of cold resistance. The orc wizard shouts! x2 The orc wizard gestures at you while chanting. You resist with almost no effort. Unknown command. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. You see here a +0 whip. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc wizard barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is lightly wounded. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. The orc wizard is moderately wounded. The orc wizard barely misses you. You shoot a sling bullet. The sling bullet hits the orc wizard! The orc wizard is almost dead. You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! Unknown command. You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc wizard. The orc wizard is lightly wounded. A giggling sprite leaps out and bonks the orc wizard with its +0 dagger. The orc wizard is moderately wounded. A giggling sprite leaps out and makes the orc trip over its own feet. The orc is severely wounded. A giggling sprite leaps out and doodles on the orc's face. You kill the orc! The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. Unknown command. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc is distracted by your dazzling golden aura. The orc wizard is distracted by your dazzling golden aura. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc shouts! The sling bullet hits the orc. The orc is no longer distracted by gold. The orc is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The sling bullet hits the orc. You kill the orc! The orc wizard is no longer distracted by gold. The orc wizard casts a spell at you. The magic dart hits you. You shoot a sling bullet. The sling bullet barely misses the orc wizard. You shoot a sling bullet. The sling bullet closely misses the orc wizard. A giggling sprite leaps out and smacks the orc wizard with its own hand. The orc wizard is severely wounded. The orc wizard misses you. You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! You shoot a sling bullet. Unknown command. The sprites lose interest in your situation. You hear the faint creaking of a very distant portcullis. HP restored. Magic restored. You now have 643 gold pieces (gained 18). Items here: ))) [[[. You feel your willpower return. You now have 651 gold pieces (gained 8). Things that are here: a +0 club; a +1 leather armour of cold resistance Okay, then. As you open the door, it creaks loudly! You hear a bellow! You hear an angry buzzing noise. x2 A killer bee comes into view. You hear a bellow! Found a pink potion. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the killer bee. The killer bee is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the killer bee. Unknown command. You shoot a sling bullet. The sling bullet hits the killer bee but does no damage. The killer bee is lightly wounded. You shoot a sling bullet. The sling bullet hits the killer bee. The killer bee is moderately wounded. A giggling sprite leaps out and smacks the killer bee with its own antenna. The killer bee is severely wounded. A giggling sprite leaps out and makes the killer bee trip over its own legs. The killer bee is almost dead. A killer bee comes into view. You shoot a sling bullet. The killer bee buzzes angrily. The sling bullet hits the killer bee. The killer bee is almost dead. You shoot a sling bullet. The sling bullet hits the killer bee. You kill the killer bee! A killer bee comes into view. x2 You shoot a sling bullet. The killer bee buzzes angrily. The sling bullet hits the killer bee! The killer bee is heavily wounded. You shoot a sling bullet. The sling bullet hits the killer bee! You kill the killer bee! The killer bee is distracted by your dazzling golden aura. You shoot a sling bullet. The sling bullet misses the killer bee. You shoot a sling bullet. The sling bullet closely misses the killer bee. The killer bee buzzes angrily. A giggling sprite leaps out and smacks the killer bee with its own antenna. The killer bee is moderately wounded. A giggling sprite leaps out and smacks the killer bee with its own antenna. The killer bee is heavily wounded. The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet closely misses the killer bee. x2 You shoot a sling bullet. The sling bullet hits the killer bee. The killer bee is severely wounded. A giggling sprite leaps out and smacks the killer bee with its own antenna. The killer bee is almost dead. You hear a bellow! The killer bee barely misses you. You hear a bellow! x3 You shoot a sling bullet. The sling bullet hits the killer bee. You kill the killer bee! You shoot a sling bullet. The sling bullet hits the killer bee. The killer bee is no longer distracted by gold. The killer bee is moderately wounded. A giggling sprite leaps out and smacks the killer bee with its own antenna. The killer bee is heavily wounded. You shoot a sling bullet. The sling bullet hits the killer bee. The killer bee is almost dead. You shoot a sling bullet. The sling bullet closely misses the killer bee. A giggling sprite leaps out and smacks the killer bee with its own antenna. You kill the killer bee! The jinxing sprites lose interest in you. A yak comes into view. You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the yak. A yak comes into view. Unknown command. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The yak attacks as it pursues you! The yak gores you but does no damage. A yak comes into view. You shoot a sling bullet. The sling bullet barely misses the yak. The sling bullet closely misses the yak. You shoot a sling bullet. The sling bullet barely misses the yak. The sling bullet hits the yak! The yak is moderately wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is moderately wounded. You hear a bellow! The yak is distracted by your dazzling golden aura. x2 The yak bellows! You shoot a sling bullet. The sling bullet hits the yak. The yak is no longer distracted by gold. The yak is lightly wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. You hear a bellow! The yak closely misses you. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is moderately wounded. You hear a bellow! You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. You shoot a sling bullet. The sling bullet hits the yak but does no damage. The yak is heavily wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is heavily wounded. The jinxing sprites lose interest in you. The yak is no longer distracted by gold. A yak comes into view. x2 The yak gores you but does no damage. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The yak is distracted by your dazzling golden aura. The yak gores you. You shoot a sling bullet. The sling bullet closely misses the yak. The yak bellows! The sling bullet hits the yak! The yak is no longer distracted by gold. The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is severely wounded. The yak seems less drained. The yak is distracted by your dazzling golden aura. The yak barely misses you. You shoot a sling bullet. The yak bellows! The sling bullet hits the yak but does no damage. The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is almost dead. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is almost dead. A yak comes into view. The yak misses you. You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! You shoot a sling bullet. The sling bullet barely misses the yak. The sling bullet hits the yak. The yak is no longer distracted by gold. The yak is lightly wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is lightly wounded. The jinxing sprites lose interest in you. Your Shapeshifting skill increases to level 4! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You hear the faint creaking of a very distant portcullis. The yak barely misses you. You shoot a sling bullet. The sling bullet closely misses the yak. The sling bullet barely misses the yak. The sling bullet hits the yak but does no damage. The yak is lightly wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is moderately wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is lightly wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. The yak gores you! Unknown command. You shoot a sling bullet. The sling bullet hits the yak. The yak is almost dead. You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! Unknown command. You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. You shoot a sling bullet. The sling bullet hits the yak! The yak is moderately wounded. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is heavily wounded. The jinxing sprites lose interest in you. The yak gores you! The yak is distracted by your dazzling golden aura. The yak bellows! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The yak seems less drained. The yak gores you. You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is heavily wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is heavily wounded. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is severely wounded. The yak gores you but does no damage. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is almost dead. The yak is distracted by your dazzling golden aura. You shoot a sling bullet. The yak bellows! The sling bullet hits the yak but does no damage. The yak is no longer distracted by gold. The yak is almost dead. You shoot a sling bullet. The sling bullet barely misses the yak. A giggling sprite leaps out and smacks the yak with its own front hoof. You kill the yak! The jinxing sprites lose interest in you. Your Ranged Weapons skill increases to level 12! You shoot a sling bullet. The sling bullet hits the yak. The yak is no longer distracted by gold. The yak is lightly wounded. You shoot a sling bullet. The sling bullet hits the yak! The yak is heavily wounded. The yak seems less drained. The yak gores you! The yak is distracted by your dazzling golden aura. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The yak bellows! The yak barely misses you. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The yak closely misses you. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is severely wounded. The yak closely misses you. You shoot a sling bullet. The sling bullet hits the yak! The yak is almost dead. You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! The yak is no longer distracted by gold. Unknown command. You shoot a sling bullet. The sling bullet hits the yak but does no damage. You shoot a sling bullet. The sling bullet hits the yak. The yak is lightly wounded. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is lightly wounded. The yak misses you. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. You shoot a sling bullet. The sling bullet hits the yak! The yak is heavily wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is severely wounded. A giggling sprite leaps out and makes the yak trip over its own hooves. The yak is severely wounded. The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is moderately wounded. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet hits the yak. The yak is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the yak. The sling bullet hits the yak! The yak is almost dead. A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is heavily wounded. The yak barely misses you. You shoot a sling bullet. The sling bullet hits the yak! The yak is severely wounded. You shoot a sling bullet. The sling bullet hits the yak. The yak is severely wounded. The yak closely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the yak. The yak is almost dead. You shoot a sling bullet. The sling bullet hits the yak. The yak is almost dead. The yak completely misses you. Unknown command. You shoot a sling bullet. The sling bullet barely misses the yak. x2 You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! A giggling sprite leaps out and smacks the yak with its own front hoof. The yak is almost dead. The jinxing sprites lose interest in you. Unknown command. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (almost dead, heavily drained, 79% to hit) You shoot a sling bullet. The sling bullet barely misses the yak. You shoot a sling bullet. The sling bullet hits the yak. You kill the yak! Unknown command. You feel your willpower return. You hear the creaking of a very distant portcullis. You hear the creaking of a very distant portcullis. You now have 708 gold pieces (gained 57). You now have 730 gold pieces (gained 22). There is an open door, spattered with blood here. You now have 737 gold pieces (gained 7). d - a pink potion There is an open door, spattered with blood here. You now have 759 gold pieces (gained 22). There is an open door, spattered with blood here. Found a glowing orb. You now have 764 gold pieces (gained 5). You now have 768 gold pieces (gained 4). Found a scroll labelled GOKAIL SOINWE. D - a scroll labelled GOKAIL SOINWE As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. You hear the steady creaking of a very distant portcullis. Found a scroll labelled RUEQOH RUDY. Found a wand of flame (12). E - a scroll labelled RUEQOH RUDY Found a scroll of teleportation. Found 2 lumpy grey potions. o - a wand of flame (32) (gained 12 charges) k - 5 scrolls of teleportation (gained 1) F - 2 lumpy grey potions You hear the steady creaking of a very distant portcullis. Found a short sword. Found a wand of flame (19). Found a stone staircase leading down. 2 goblins come into view. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A gnoll comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You hear a shout! A goblin comes into view. It is wielding a +0 hand axe. x2 The goblin shouts! Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You hear a shout! A gnoll comes into view. It is wielding a +0 flail. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! The goblin is distracted by your dazzling golden aura. You shoot a sling bullet. The goblin shouts! The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and insults the gnoll's ancestors. The gnoll is moderately wounded. You hear a shout! You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You shoot a sling bullet. A gnoll bouda comes into view. It is wielding a +0 club. Unknown command. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and insults the gnoll's ancestors. The gnoll is severely wounded. You hear the steady creaking of a portcullis. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. Unknown command. You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is moderately wounded. A giggling sprite leaps out and bonks the gnoll bouda with its +0 club. The gnoll bouda is moderately wounded. A giggling sprite leaps out and makes the gnoll bouda trip over its own feet. The gnoll bouda is severely wounded. The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the gnoll bouda! You kill the gnoll bouda! You hear a splash. x2 You shoot a sling bullet. Unknown command. Found a flagged portal. The sprites lose interest in your situation. A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You now have 773 gold pieces (gained 5). You see here a +0 whip. You enter the shallow water. Moving in this stuff is going to be slow. You now have 776 gold pieces (gained 3). Things that are here: a +0 club; a +0 robe You now have 783 gold pieces (gained 7). You see here a +0 flail. You enter the shallow water. Moving in this stuff is going to be slow. You now have 790 gold pieces (gained 7). You see here a +0 hand axe. You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 801 gold pieces (gained 11). Things that are here: a +0 hand axe; a +0 hand axe You now have 809 gold pieces (gained 8). You see here a +0 hand axe. There is a flagged portal here. The world spins around you as you enter the gateway. You enter a bailey! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Unknown command. There is a gate leading back out of this place here. You feel your willpower return. You open the gate. A goblin and an orc come into view. The goblin shouts! The orc shouts! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! You now have 823 gold pieces (gained 14). Items here: )) [[. There is an open gate here. You open the large door. 2 goblins come into view. The goblin shouts! x2 An orc warrior comes into view. It is wielding a +0 broad axe. The orc warrior shouts! There is an open gate here. Items here: )) [[. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin is moderately wounded. Unknown command. You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet hits the orc warrior but does no damage. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Unknown command. You shoot a sling bullet. The sling bullet closely misses the orc warrior. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is lightly wounded. Unknown command. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the orc warrior. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (lightly wounded, chance to call a sprite on attack: 48%, 71% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is lightly wounded. A giggling sprite leaps out and bonks the orc warrior with its +0 broad axe. The orc warrior is moderately wounded. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 broad axe and wearing a +0 plate armour (moderately wounded, heavily drained, chance to call a sprite on attack: 56%, 71% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc warrior. A giggling sprite leaps out and bonks the orc warrior with its +0 broad axe. The orc warrior is moderately wounded. The orc warrior completely misses you. You shoot a sling bullet. The sling bullet barely misses the orc warrior. You shoot a sling bullet. The sling bullet closely misses the orc warrior. A giggling sprite leaps out and smacks the orc warrior with its own hand. The orc warrior is heavily wounded. The jinxing sprites lose interest in you. The orc warrior hits you but does no damage. Your magical contamination has completely faded away. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc warrior hits you with a +0 broad axe. You shoot a sling bullet. The sling bullet hits the orc warrior! The orc warrior is severely wounded. You shoot a sling bullet. The sling bullet closely misses the orc warrior. Unknown command. You shoot a sling bullet. The sling bullet barely misses the orc warrior. You shoot a sling bullet. The sling bullet barely misses the orc warrior. The orc warrior hits you with a +0 broad axe! Unknown command. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is severely wounded. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is almost dead. The orc warrior barely misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is almost dead. You shoot a sling bullet. The sling bullet closely misses the orc warrior. The orc warrior closely misses you. Unknown command. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc warrior hits you with a +0 broad axe. You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is almost dead. You shoot a sling bullet. The sling bullet hits the orc warrior. You kill the orc warrior! Unknown command. You start resting. The sprites lose interest in your situation. Your magical contamination has completely faded away. You start resting. You feel your willpower return. You start resting. Magic restored. You start resting. HP restored. You now have 829 gold pieces (gained 6). Items here: ))) [[[. You now have 842 gold pieces (gained 13). Items here: )) [[. There is an open gate here. There is a large open door here. You open the door. A goblin, 2 gnolls and 3 orcs come into view. The orc shouts! The gnoll shouts! The orc knight shouts! The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. There is a large open door here. There is an open gate here. Items here: )) [[. Okay, then. Okay, then. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (chance to call a sprite on attack: 30%, 68% to hit) You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. A giggling sprite leaps out and doodles on the orc knight's face. The orc knight is lightly wounded. Unknown command. You shoot a sling bullet. The sling bullet completely misses the orc knight. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is lightly wounded. The orc knight roars a battlecry! The orcs go into a battle-frenzy! Unknown command. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is lightly wounded. A giggling sprite leaps out and bonks the orc knight with its +0 war axe. The orc knight is lightly wounded. A giggling sprite leaps out and makes the orc knight trip over its own feet. The orc knight is lightly wounded. The jinxing sprites lose interest in you. The orc knight hits you with a +0 war axe. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is moderately wounded. Unknown command. Okay, then. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The orc knight barely misses you. The gnoll barely misses you. Unknown command. Okay, then. As you read the scroll of identify, it crumbles to dust. g - 3 scrolls of fear The orc knight hits you with a +0 war axe! The gnoll barely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc knight looks frightened! The gnoll looks frightened! The goblin looks frightened! Unknown command. Unknown command. Unknown command. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc knight is engulfed in poison gas. The orc knight is poisoned. The gnoll is engulfed in poison gas. The gnoll is poisoned. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (poison gas, moderately wounded, fleeing, poisoned, heavily drained, chance to call a sprite on attack: 53%, 68% to hit) You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. Your attack snaps the orc knight out of its fear. The orc knight is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is moderately wounded. The orc knight is engulfed in poison gas. The orc knight looks even sicker. Unknown command. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (poison gas, heavily wounded, very poisoned, heavily drained, chance to call a sprite on attack: 53%, 68% to hit) You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc knight. A giggling sprite leaps out and smacks the orc knight with its own hand. The orc knight is heavily wounded. The gnoll is engulfed in poison gas. The gnoll looks even sicker. The gnoll starts to cry. The orc knight is engulfed in poison gas. The orc knight looks even sicker. Unknown command. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is severely wounded. You shoot a sling bullet. The sling bullet hits the orc knight! The orc knight is severely wounded. A giggling sprite leaps out and smacks the orc knight with its own hand. The orc knight is severely wounded. A giggling sprite leaps out and smacks the orc knight with its own hand. The orc knight is almost dead. The jinxing sprites lose interest in you. The gnoll is engulfed in poison gas. The gnoll looks even sicker. You kill the gnoll! The orc knight hits you with a +0 war axe. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is almost dead. You shoot a sling bullet. The sling bullet barely misses the orc knight. The orc knight hits you with a +0 war axe. Unknown command. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is almost dead. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is almost dead. Unknown command. You shoot a sling bullet. The sling bullet completely misses the orc knight. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is almost dead. The orc knight misses you. Unknown command. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc knight closely misses you. You shoot a sling bullet. The sling bullet hits the orc knight but does no damage. The orc knight is almost dead. You shoot a sling bullet. The sling bullet hits the orc knight. The orc knight is almost dead. A giggling sprite leaps out and bonks the orc knight with its +0 war axe. The orc knight is almost dead. You kill the orc knight! Your Fighting skill increases to level 5! You have reached level 11! Your brain swirls with designs for a NW-10 hydroassembler. You just need some more time... An orc warrior is nearby! Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (strong, chance to call a sprite on attack: 48%, 65% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc warrior! The orc warrior is heavily wounded. Unknown command. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (heavily wounded, strong, chance to call a sprite on attack: 48%, 65% to hit) You shoot a sling bullet. The sling bullet hits the orc warrior but does no damage. The orc warrior is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc warrior. The orc warrior is heavily wounded. A giggling sprite leaps out and smacks the orc warrior with its own hand. The orc warrior is severely wounded. Fire: a) +1 sling {Aiguo} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (severely wounded, strong, heavily drained, chance to call a sprite on attack: 56%, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the orc warrior. You shoot a sling bullet. The sling bullet barely misses the orc warrior. A giggling sprite leaps out and bonks the orc warrior with its +0 war axe. The orc warrior is almost dead. The jinxing sprites lose interest in you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Okay, then. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1722-g17eea93bd4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [pgoat] Species: Coglin Job: Hexslinger HP: 57/79; mods: 0/0 MP: 9/16; mod: 0 Stats: 9 (9) 13 (13) 20 (20) Position: (31, 34), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 14 | 5 | 784 | 34/300 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 2 | 51 | 12 | 5191 | 375/892 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 11 | 3 | 591 | 167/283 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 1 | 10 | 4 | 822 | 228/297 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 51 | 51/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/70 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 2 | 14 | 4 | 843 | 136/353 Spell bugs: Durations: #33: 200 #54: 270 #126: 27 #165: 170 Attributes: #12: 2001 #13: 1073 #23: 6170 #24: 387155236 #49: 636 #57: 86 Mutations: off-hand wielding: 1 (innate) slow wielding: 1 (innate) warmup strikes: 1 (innate) no jewellery: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +1 sling {Aiguo} eq slot #5, inv slot #7: +0 sling {Arif} eq slot #6, inv slot #28: +2 robe of willpower }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #≈≈≈≈≈# #.....o.#g.. #≈≈☼≈°# #.ß.ß.ßoog.. #○○○≈○######...######## #○≈☼≈≈~☼#....☼.# ######.≈○≈○°.#...○..# #....○°≈○≈≈~○#'○##### ###.....○○○☼○○.#o○.○°# #.....☼°°..°°..☼○○.○.# #∩..∩..○..☼☼°h$☼○.⌠..# #.....°.☼.°°°..'☼.☼☼.# ###....○°≈☼○○☼☼#☼..○°# #...°.○○○○°☼○#++#### ######☼☼≈°°☼.# #≈○≈≈°☼.# #≈°°≈°### #≈≈°°≈# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>