Dungeon Crawl Stone Soup version 0.34-a0-1017-g604a682237 (webtiles) character file. Game seed: 14443866430890918228 0 pearh the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Oct 26, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (26 turns). pearh the Gusty (Tengu Air Elementalist) Turns: 26, Time: 00:00:15 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 2/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 long sword (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 1.5 Conjurations - Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Spellspark Servitor Conj/Frge 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5973 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is an open door here. You pick up a parchment of Spellspark Servitor and begin reading... You add the spell Spellspark Servitor to your library. Found a long sword. A goblin comes into view. It is wielding a +0 club. The goblin shouts! An endoplasm comes into view. You see here a +0 long sword. b - a +0 long sword b - a +0 long sword (weapon) A quokka comes into view. The endoplasm freezes you. You are frozen. The quokka moves out of view. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (97% to hit) Okay, then. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (97% to hit) The zap hits the endoplasm. The endoplasm is severely wounded. The zap hits the goblin. You kill the goblin! The endoplasm freezes you. You are frozen. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 97% to hit) You miscast Shock. Nothing appears to happen. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... . #.## #### .. #... ..# .. #..# #.# #. #..#######.##### #..#.............># #.......##+###'##..# #.#...#)###...#...# # #.....#J# #...#...# ###....@# #...#...# ....##### #.>.#.<.# ## #...#...# #.>.#...# #...#...# ##+###+## You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pearh the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 26 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring, st_stairs_12, due_unseen_surprise Action || total ---------------------------++------- Cast: Shock || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 13 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 13 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts