Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. peanutcat the Charlatan (Gnoll Artificer) Turns: 1608, Time: 00:11:16 Health: 28/28 AC: 4 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 67 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... w - amulet of wildshape Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 67 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 4.5 Armour + Level 2.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 6.5 Evocations + Level 0.5(5.5) Shapeshifting You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 4% 1d3 36% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 52% 2 Fugue of the Fallen Necr 1% N/A 75% 3 Inventory: Hand Weapons a - a +0 club c - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles e - 4 poisoned darts Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery w - an amulet of wildshape (worn) (You found it on level 2 of the Dungeon) Wands a - a wand of flame (9) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - a scroll labelled MYENIE EZ FAI d - 2 scrolls labelled DILIPEUTUL e - a scroll labelled ZYUSTR GI SETOUNNO h - a scroll labelled GUWUSA KYPP Potions f - a clear potion j - 2 glowing white potions k - a yellow potion l - a fizzy white potion Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10388 Altars: ...........##...... .................# .................# ........#.......$# ........#........# ...#...##........## . ...#...##.........# ... ...#...##......†..#..... ...#...######...@....... ...#...######........... ...#...#...##........... ...........##........... ..†............)....#### .#..................# .######.............# ....................# .######...... There are no monsters in sight! Message History You take 2 damage, and now have 11/23 hp. You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin hits you but does no damage. 😮 HP[+1] You hit the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. You start resting. 😮 HP[+1] MP[+1] Your mp is fully restored (2). You start resting. 😎 HP[+10] Your hp is fully restored (23). You encounter an adder. The adder leaves your sight. An adder comes into view. The adder leaves your sight. You now have 67 gold pieces (gained 10). Found a stone staircase leading down. d - 2 scrolls labelled DILIPEUTUL (gained 1) An adder comes into view. An adder is nearby! w - an amulet of wildshape There are no items here. You start putting on your amulet. You continue putting on your amulet of wildshape. x5 You finish putting on your amulet of wildshape. You feel a wild power. w - an amulet of wildshape (worn) k - a yellow potion You encounter a rat. A rat is nearby! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The puff of flame hits the rat. You kill the rat! Unknown command. You start waiting. Done waiting. Found an escape hatch in the ceiling. l - a fizzy white potion There is a stone staircase leading down here. e - 4 poisoned darts There is an escape hatch in the ceiling here. Key pressed, stopping explore. You encounter a goblin. It is wielding a +0 hand axe and wearing the +1 leather armour "Hero's Friend" {Fly rN++ Will- Int+2}. You see here a glowing white potion. A goblin is nearby! A goblin is nearby! A goblin is nearby! You see here a glowing white potion. j - 2 glowing white potions (gained 1) Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 hand axe and wearing the +1 leather armour "Hero's Friend" {Fly rN++ Will- Int+2} (wandering, hasn't noticed you, 67% to hit) The puff of flame misses the goblin. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 hand axe and wearing the +1 leather armour "Hero's Friend" {Fly rN++ Will- Int+2} (wandering, hasn't noticed you, 67% to hit) The puff of flame misses the goblin. The goblin shouts! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 hand axe and wearing the +1 leather armour "Hero's Friend" {Fly rN++ Will- Int+2} (67% to hit) The puff of flame hits the goblin. You kill the goblin! Unknown command. You start waiting. You encounter a ball python. A ball python is nearby! A ball python is nearby! The ball python bites you. The ball python barely misses you. x2 😕 HP[-1] You take 1 damage, and now have 22/23 hp. The ball python barely misses you. The ball python closely misses you. The ball python bites you but does no damage. The ball python misses you. 😎 HP[+1] Your hp is fully restored (23). You hit the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. 😕 HP[-1] You take 1 damage, and now have 22/23 hp. You hit the ball python. You kill the ball python! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel agile. x2 😕 HP[+5] MP[+1] You now have 28 max hp (+5). You regained 5 hp, and now have 27/28 hp. Your mp is fully restored (3). You start resting. 😎 HP[+1] Your hp is fully restored (28). Action || total ---------------------------++------- Attack: Normal || 101 Melee: Club || 22 Dagger || 79 Bite || 4 Cast: Shock || 9 Evoke: Wand of flame || 6 Stab: Sleeping || 1 Armour: Leather armour || 69 Dodge: Dodged || 66 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | peanutcat the Gnoll Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 543 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 613 | D:1 | Learned a level 1 spell: Shock 850 | D:1 | Found a faded altar of an unknown god. 1052 | D:1 | magus.rc [v1.12.1] 1589 | D:2 | Identified the +1 leather armour "Hero's Friend" {Fly rN++ | Will- Int+2} 1605 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 Vanquished Creatures A dart slug (D:1) 4 endoplasms A hobgoblin (D:2) 3 jackals (D:2) A ball python (D:2) 3 bats (D:1) 3 goblins 2 kobolds (D:1) 6 rats 24 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Attack: Normal || 101 Melee: Club || 22 Dagger || 79 Bite || 4 Cast: Shock || 9 Evoke: Wand of flame || 6 Stab: Sleeping || 1 Armour: Leather armour || 69 Dodge: Dodged || 66 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1611 | 1600 | 11 | 267 | 923 | 2 | 805.5 | Dungeon | 1611 | 1600 | 11 | 267 | 923 | 2 | 805.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 495 daAuts