Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 6155226349420325434 50 pda0503 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 1, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (850 turns). pda0503 the Conjurer (Deep Elf Conjurer) Turns: 850, Time: 00:01:37 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 0/10 EV: 11 Int: 24 God: Gold: 84 SH: 0 Dex: 13 Spells: 5/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} e - 2 potions of haste {unknown} f - a potion of brilliance {unknown} g - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Momentum Strike Conj/Tloc 34% 3d8 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 10% N/A 10% 1 Slow Hex 20% N/A 10% 1 Soul Splinter Necr 20% N/A 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Blink Tloc 10% N/A 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Confusing Touch Hex 5% N/A 28% 3 Vampiric Draining Necr 5% 2d6 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead, 82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll hits you with a +0 flail! Ouch! That really hurt! Your magical contamination has completely faded away. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! You die... #....#######..........## #....#.....########.##### ......#####.......##.## ###...######..........### ###...#...#..####...#..)# .#..........## #..##...# .<..........# ##.......# ............# #..##..<.# ............# #@####...# .#.....>...## #g# #...# .##.)......# #.# #...# ...#.#...#.# #.# #...# ...#.###.#.# #)# #...# #..... #.... #g# #### #......###... ..# #...... #.#. ..# ..... ...# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 3 ball pythons (D:1) 3 giant cockroaches A hobgoblin (D:1) 3 kobolds 2 quokkas (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pda0503 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 318 | D:1 | Learned a level 2 spell: Searing Ray 346 | D:1 | Learned a level 2 spell: Momentum Strike 783 | D:2 | Reached skill level 5 in Conjurations 783 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 850 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 42 Momentum Strike || 1 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 849 | 841 | 8 | 0 | 743 | 2 | 424.5 | Dungeon | 849 | 841 | 8 | 0 | 743 | 2 | 424.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 709 daAuts D:2: 140 daAuts