Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 8763968359886489180 107 pda0503 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 31, 2024. Slain by Terence ... wielding a +1 trident of protection (8 damage) ... on level 3 of the Dungeon. The game lasted 00:01:31 (1843 turns). pda0503 the Conjurer (Deep Elf Conjurer) Turns: 1843, Time: 00:01:31 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 56% Magic: 7/13 EV: 11 Int: 25 God: Gold: 43 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of air Wands i - a wand of roots (10) Scrolls c - 3 scrolls of identify {unknown} d - 2 scrolls of blinking {unknown} f - a scroll of noise {unknown} g - a scroll of teleportation {unknown} Potions b - 2 potions of magic h - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger of flaming; a +0 sling You see here a +0 dagger. You now have 31 gold pieces (gained 13). You now have 43 gold pieces (gained 12). Terence the Veteran comes into view. He is wielding a +1 trident of protection. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 trident of protection and wearing a +0 chain mail (asleep, 100% to hit) The searing ray hits Terence. Terence is moderately wounded. Terence shouts! (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence hits you from afar with a +1 trident of protection! The searing ray hits Terence. Terence is moderately wounded. Terence hits you from afar with a +1 trident of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 trident of protection and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +1 trident of protection! You die... Terence says, "Finally, peace and quiet." ####### ###### #.....# .....# #.###.# ####.#######.###.# ...............#.# ...#.#######.#.#.# ...#.# #.#.#@# .....# #.# #.# ..)#.# #.. @.# ...).# ###.### ...### .. #.## ## #+# You could see Terence. Vanquished Creatures A gnoll (D:1) 6 adders (D:2) A ribbon worm (D:2) An orc (D:3) 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 2 hobgoblins 3 jackals (D:1) 2 quokkas (D:2) 3 ball pythons 2 bats A frilled lizard (D:1) 4 kobolds 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pda0503 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 182 | D:1 | Learned a level 2 spell: Searing Ray 369 | D:1 | Found a faded altar of an unknown god. 734 | D:1 | Reached skill level 5 in Conjurations 734 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 986 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1307 | D:2 | Reached skill level 5 in Spellcasting 1715 | D:3 | Learned a level 4 spell: Fulminant Prism 1838 | D:3 | Noticed Terence 1843 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, hellmonk_ecumenical_altar_zigzags, nicolae_figureground_sparkle D:2: layout_basic, grunt_ministairs_9, nicolae_half_adder D:3: corexii_shack_village, layout_loops_corners, nicolae_gozag_seed_capital, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | 29 || 83 Searing Ray | 2 | 2 || 4 Armour: Robe | 2 | 6 || 8 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1842 | 1766 | 76 | 40 | 1559 | 3 | 614.0 | Dungeon | 1842 | 1766 | 76 | 40 | 1559 | 3 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 893 daAuts D:1: 786 daAuts D:3: 162 daAuts