Dungeon Crawl Stone Soup version 0.33-a0-291-g8d75f24163 (webtiles) character file. Game seed: 14896087454966097523 64 pda0503 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Oct 30, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1241 turns). pda0503 the Conjurer (Deep Elf Conjurer) Turns: 1241, Time: 00:02:16 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 91% Magic: 1/11 EV: 11 Int: 24 God: Gold: 82 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} i - a scroll of teleportation {unknown} j - a scroll of brand weapon {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} h - a potion of might {unknown} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 65% 4 Vhi's Electric Charge Tloc/Air 12% N/A 65% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 77% 5 Gell's Gavotte Tloc 3% 2d(12-18) 100% 6 Malign Gateway Summ/Tloc 3% N/A 100% 7 Summon Horrible Things Summ 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is lightly wounded. The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. Training target 5.0 for Spellcasting reached! Your Spellcasting skill increases to level 5! You need to enable at least one skill for training. Okay, then. Press: ? - help, v - describe, . - travel The floor. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You die... #.##.....# . #. #.##.....# ## #.#......# # #.#......# # #.#......# # #......############### ###.######.##.......## #.#####.#.#.#####.## #.g@...###..##...... #######.#.#.##.##.## ##..†....##.# ####.#####.# #.......# ######### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 3 ball pythons A bat (D:1) 4 endoplasms A goblin (D:2) 5 hobgoblins 5 quokkas 7 frilled lizards 3 kobolds 2 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pda0503 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 87 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 90 | D:1 | Learned a level 2 spell: Searing Ray 1046 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1048 | D:2 | Reached skill level 5 in Conjurations 1229 | D:2 | Reached skill level 5 in Spellcasting 1241 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, amcnicky_mini_rare_corridor_liquid, dk_noncrumbling_4, minmay_split_cup_large D:2: layout_loops_cross, hangedman_decor_points Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 3 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1240 | 1187 | 53 | 0 | 1046 | 2 | 620.0 | Dungeon | 1240 | 1187 | 53 | 0 | 1046 | 2 | 620.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:2: 465 daAuts