Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 8512471836251488944 94 pda0503 the Sneak (level 4, -9/21 HPs) Began as a Spriggan Conjurer on Oct 28, 2024. Mangled by a sleepcap (21 damage) ... on level 3 of the Dungeon. The game lasted 00:04:30 (2514 turns). pda0503 the Sneak (Spriggan Conjurer) Turns: 2514, Time: 00:04:31 Health: -9/21 AC: 2 Str: 3 XL: 4 Next: 38% Magic: 2/10 EV: 4 Int: 21 God: Gold: 86 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . e - scarf {harm} rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ d - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: harm (+30% outgoing, +20% incoming) @: sleeping, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a scarf of harm (worn) Jewellery d - a +5 ring of evasion (left hand) Scrolls f - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic g - a potion of degeneration {unknown} h - a potion of resistance {unknown} i - a potion of mutation {unknown} Skills: + Level 3.9 Dodging + Level 4.4 Stealth + Level 3.7 Spellcasting + Level 3.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 19% 2 Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Ignite Poison Fire/Alch 3% N/A 77% 4 Manifold Assault Tloc 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The searing ray hits the gnoll. You kill the gnoll! You start resting. A gnoll is nearby! You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. Found 3 stones. There is a stone staircase leading up here. There is a stone staircase leading up here. A sleepcap comes into view. The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap. The sleepcap is lightly damaged. The magic dart hits the sleepcap. The sleepcap is moderately damaged. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ..... .... ...# ... ..# #.# #f# #@# #.### #...# ###.# ## #.# .. #.# #. ##.## #. ##.#.############. #.###...#.......#. You could see a sleepcap. Vanquished Creatures 3 adders (D:2) 3 gnolls (D:3) A ribbon worm (D:2) A dart slug (D:1) 2 endoplasms (D:2) 4 giant cockroaches 3 goblins A hobgoblin (D:2) 7 ball pythons 4 bats (D:1) 2 frilled lizards 3 kobolds 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pda0503 the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 217 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 220 | D:1 | Learned a level 2 spell: Searing Ray 1045 | D:2 | Found a faded altar of an unknown god. 1198 | D:2 | Reached XP level 3. HP: 16/16 MP: 1/8 1329 | D:2 | Found Kiqumeaf's Antique Weapon Shop. 1532 | D:2 | Reached skill level 4 in Stealth 2251 | D:3 | Reached XP level 4. HP: 6/21 MP: 4/10 2514 | D:3 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, roderic_lattice_a, kennysheep_decorative_pillar D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_waterfront, grunt_decor_mini_mirrors, chequers_serial_rivers_small_b D:3: layout_loops_cross, ebering_ghost_reflecting_pool, uniq_jessica, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.3 Dodging | 3 | 3.9 Spellcasting | 3 | 3.7 Stealth | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 69 | 5 || 74 Searing Ray | 3 | 3 || 6 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 14 | 2 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1895 | 1812 | 83 | 371 | 1222 | 3 | 631.7 | Dungeon | 1895 | 1812 | 83 | 371 | 1222 | 3 | 631.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1226 daAuts D:1: 611 daAuts D:3: 57 daAuts