Seeded DCSS version 0.33-a0-275-gf2f3612d91 (webtiles) character file. Game seed: 17228934238842277561 (custom seed) 1777 pda0503 the Magician (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Oct 24, 2024. Shot with a sling bullet by Joseph (16 damage) ... on level 7 of the Dungeon. The game lasted 00:14:06 (5805 turns). pda0503 the Magician (Deep Elf Conjurer) Turns: 5805, Time: 00:14:07 Health: 0/41 AC: 5 Str: 4 XL: 8 Next: 81% Magic: 8/21 EV: 14 Int: 26 God: Gold: 557 SH: 0 Dex: 13 Spells: 15/22 levels left rFire . . . m - staff of conjuration rCold . . . (no shield) rNeg . . . i - +2 robe {Will+} rPois . (no helmet) rElec . y - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... r - amulet of regeneration Stlth ++++ (no ring) HPRegen 1.06/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 557 gold pieces. Inventory: Armour i - a +2 robe of willpower (worn) y - a +0 cloak (worn) Magical Staves m - a staff of conjuration (weapon) Jewellery r - an amulet of regeneration (around neck) u - an amulet of guardian spirit Wands s - a wand of light (8) A - a wand of flame (20) Scrolls e - a scroll of enchant armour {unknown} h - 2 scrolls of enchant weapon k - 6 scrolls of teleportation n - a scroll of fear {unknown} o - a scroll of blinking {unknown} t - a scroll of immolation {unknown} v - a scroll of vulnerability {unknown} x - a scroll of identify z - a scroll of revelation {unknown} Potions a - a potion of mutation {unknown} b - a potion of magic c - 2 potions of berserk rage d - a potion of degeneration {unknown} f - a potion of heal wounds g - a potion of curing j - 2 potions of enlightenment l - a potion of brilliance {unknown} p - 3 potions of lignification q - a potion of cancellation {unknown} w - a potion of resistance {unknown} Skills: + Level 7.2 Dodging + Level 7.8 Stealth + Level 7.9 Spellcasting + Level 7.6 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 20% N/A 6% 1 Soul Splinter Necr 40% N/A 6% 1 Summon Small Mammal Summ 40% N/A 6% 1 Blink Tloc 20% N/A 9% 2 Call Imp Summ 20% N/A 9% 2 Iskenderun's Mystic Bla Conj/Tloc 45% 2d10 (+2d512% 4 Teleport Other Tloc 10% N/A 17% 3 Dispersal Tloc 5% N/A 100% 6 Gell's Gavotte Tloc 5% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Ossuary (visited) Temple: D:4-7 Altars: Gozag Zin Annotations: D:7 Jeremiah, Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Joseph. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits Joseph. Joseph is moderately wounded. Joseph shoots a sling bullet. The sling bullet hits you! Joseph shoots a sling bullet. The sling bullet barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 sling and wearing a +0 leather armour (moderately wounded, 83% to hit) You feel a surge of power! The searing ray hits Joseph! Joseph is heavily wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you! Unknown command. The searing ray hits Joseph. Joseph is heavily wounded. Joseph shoots a sling bullet. The sling bullet hits you! You die... ##...## ##...##.... # #....# ###..######## # ##...## ##..### # #....#####..## # ##.....#..### # #.......## # ##......## # ######.......## (. .........@....## ## ######..#......# #@.##.....# #######.#####...# ........# ##..# ........# #### ......... .........# ##+###.@## You could see Joseph. Vanquished Creatures A steam dragon (D:6) A water moccasin (D:7) An orc warrior (D:6) 2 ogres A centaur (D:7) A bullfrog (D:6) A weeping skull (Ossuary) 3 scorpions A burial acolyte (Ossuary) 4 killer bees (D:7) 3 bombardier beetles A centaur zombie (Ossuary) 2 human zombies (Ossuary) A jelly (D:5) An orc priest (D:3) 3 hounds 4 orc wizards 2 mummies (Ossuary) 4 adders 2 shadow imps 4 ufetubi 3 dart slugs A ribbon worm (D:4) 20 orcs 8 endoplasms 2 giant cockroaches (D:1) 2 gnoll zombies (Ossuary) 12 hobgoblins 11 kobolds 4 quokkas 10 ball pythons 6 bats 3 frilled lizards 11 goblins 6 rats 142 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pda0503 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 59 | D:1 | Reached XP level 2. HP: 5/15 MP: 1/8 119 | D:1 | Learned a level 2 spell: Searing Ray 726 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1619 | D:2 | Reached XP level 4. HP: 22/24 MP: 8/11 1942 | D:3 | Reached skill level 5 in Conjurations 2049 | D:3 | Reached XP level 5. HP: 24/28 MP: 8/13 2664 | D:4 | Found a sand-covered staircase. 2917 | Ossuary | Entered an ossuary 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2917 | Ossuary | Found a huge runed translucent gate. 2918 | Ossuary | Found a huge runed translucent gate. 2918 | Ossuary | Found a huge runed translucent gate. 2919 | Ossuary | Found a huge runed translucent gate. 2919 | Ossuary | Found a huge runed translucent gate. 2921 | Ossuary | Found a huge runed translucent gate. 2921 | Ossuary | Found a huge runed translucent gate. 2990 | Ossuary | Reached XP level 6. HP: 32/32 MP: 11/15 2995 | Ossuary | Learned a level 4 spell: Fulminant Prism 3005 | Ossuary | Found a huge runed translucent gate. 3005 | Ossuary | Found a huge runed translucent gate. 3005 | Ossuary | Found a huge runed translucent gate. 3005 | Ossuary | Found a huge runed translucent gate. 3005 | Ossuary | Found a huge runed translucent gate. 3006 | Ossuary | Found a huge runed translucent gate. 3006 | Ossuary | Found a huge runed translucent gate. 3008 | Ossuary | Found a huge runed translucent gate. 3008 | Ossuary | Found a huge runed translucent gate. 3009 | Ossuary | Found a huge runed translucent gate. 3009 | Ossuary | Found a huge runed translucent gate. 3010 | Ossuary | Found a huge runed translucent gate. 3010 | Ossuary | Found a huge runed translucent gate. 3015 | Ossuary | Found a huge runed translucent gate. 3015 | Ossuary | Found a huge runed translucent gate. 3027 | Ossuary | Reached skill level 5 in Spellcasting 3064 | Ossuary | Found a huge runed translucent gate. 3064 | Ossuary | Found a huge runed translucent gate. 3064 | Ossuary | Found a huge runed translucent gate. 3064 | Ossuary | Found a huge runed translucent gate. 3064 | Ossuary | Found a huge runed translucent gate. 3088 | Ossuary | Reached skill level 5 in Stealth 3279 | D:4 | Reached skill level 5 in Dodging 3279 | D:4 | Reached XP level 7. HP: 36/36 MP: 13/17 3654 | D:5 | Entered Level 5 of the Dungeon 4340 | D:6 | Noticed a steam dragon 4615 | D:6 | Reached XP level 8. HP: 21/41 MP: 1/20 4895 | D:6 | Found an opulent altar of Gozag. 4896 | D:6 | Found a glowing silver altar of Zin. 5367 | D:7 | Noticed Jeremiah 5785 | D:7 | Noticed Joseph 5805 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, chequers_serial_rivers_small_a, hangedman_decor_growths, minmay_tetromino_l2 D:2: layout_loops_ring, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_lagoon_a D:3: layout_basic, grunt_ministairs_9 D:4: layout_loops_ring, nicolae_ossuary_entry_plus D:5: layout_rooms, kennysheep_generic_room_7 D:6: layout_loops_cross, grunt_temple_overflow_gold_and_silver D:7: layout_cave_pods, lemuel_doored_altar, mainiacjoe_overflow_six_doors_small, temple_statues, uniq_jeremiah, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 7 | 7.8 Dodging | 3 4 5 6 7 | 7.2 Conjurations | 5 6 7 | 7.6 Spellcasting | 4 5 6 7 | 7.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Staff | | 2 | 2 || 4 Cast: Magic Dart | 93 | 86 | 87 || 266 Searing Ray | | 13 | 27 || 40 Fulminant Prism | | 1 | 4 || 5 Use: Scroll | | 5 | 1 || 6 Potion | | | 2 || 2 Armour: Robe | 7 | 17 | 40 || 64 Dodge: Dodged | 5 | 15 | 35 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5888 | 5304 | 584 | 805 | 3720 | 8 | 736.0 | Dungeon | 5589 | 5005 | 584 | 728 | 3601 | 7 | 798.4 | Ossuary | 299 | 299 | 0 | 77 | 119 | 1 | 299.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1186 daAuts D:1: 982 daAuts D:2: 971 daAuts D:3: 751 daAuts D:4: 732 daAuts D:7: 506 daAuts D:5: 457 daAuts Ossuary: 299 daAuts