Dungeon Crawl Stone Soup version 0.34-a0-740-g3737fe9480 (webtiles) character file. Game seed: 14432440272916086143 13 parkbongsam the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Sept 6, 2025. Succumbed to a gnoll's poison ... on level 1 of the Dungeon. The game lasted 00:01:41 (286 turns). parkbongsam the Grave Robber (Deep Elf Necromancer) Turns: 286, Time: 00:01:41 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 24% Magic: 4/8 EV: 11 Int: 19 God: Gold: 7 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Talismans c - a rimehorn talisman Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.6 Spellcasting + Level 5.2 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 2% 2 Vampiric Draining Necr 23% 2d7 4% 3 Animate Dead Necr 23% N/A 17% 4 Curse of Agony Necr 23% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits your soul wisp with a +0 whip of venom. Your soul wisp touches the gnoll but does no damage. The gnoll hits your soul wisp but does no damage. Your soul wisp touches the gnoll. The gnoll hits your soul wisp with a +0 whip of venom. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of venom (moderately wounded, chance to affect: 59%) The gnoll resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of venom (moderately wounded, chance to affect: 59%) The gnoll resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of venom (moderately wounded, chance to affect: 59%) The gnoll resists with significant effort. The gnoll hits you with a +0 whip of venom! Ouch! That really hurt! You are lethally poisoned! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (chance to affect: 67%) There's no room for the soul wisp to form! The gnoll is unaffected. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll closely misses you. You die... ### ######.######### # #...##.#...^...# # .##.#.##.#.......# ..# ....#.##.'.......######....# .#.......#......@.jr........ ....####.#.......########### ###)####.....##### #.....####..## #.....###..## #.........## +.....##### #.....## .......# You could see a gnoll and a quokka. Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | parkbongsam the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached skill level 5 in Necromancy 122 | D:1 | Reached XP level 2. HP: 5/15 MP: 4/8 286 | D:1 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Cast: Soul Splinter || 20 Read: Summoning || 1 Armour: Robe || 8 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 286 | 286 | 0 | 30 | 37 | 1 | 286.0 | Dungeon | 286 | 286 | 0 | 30 | 37 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 286 daAuts