Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 1786194949166164197 101 pandawish the Magician (level 5, 19/37 HPs) Began as a Djinni Summoner on Dec 29, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:38:43 (2587 turns). pandawish the Magician (Djinni Summoner) Turns: 2587, Time: 00:38:43 Health: 19/37 AC: 5 Str: 7 XL: 5 Next: 4% Gold: 128 EV: 11 Int: 19 God: SH: 5 Dex: 13 rFire + + . C - +1 falchion (holy) rCold x . . (no offhand) rNeg + + . q - +2 robe {rN+} rPois ∞ (no helmet) rElec . x - +0 cloak rCorr . (no gloves) SInv . t - amulet of reflection Will ..... g - ring of positive energy Stlth ++ (no ring) HPRegen 0.26/turn %: reflection @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 flail e - a +0 dagger o - a +0 whip r - a +0 short sword s - a +0 quarterstaff C - a +1 falchion of holy wrath (weapon) Missiles h - 36 stones k - 4 darts of disjunction y - 10 poisoned darts Armour q - a +2 robe of positive energy (worn) x - a +0 cloak (worn) Magical Staves B - a staff of air Jewellery g - a ring of positive energy (worn) t - an amulet of reflection (worn) Wands v - a wand of polymorph (9) Scrolls d - 2 scrolls of identify {unknown} i - 4 scrolls of teleportation {unknown} l - a scroll of revelation {unknown} n - 2 scrolls of amnesia {unknown} w - a scroll of fear {unknown} z - a scroll of vulnerability {unknown} A - a scroll of fog {unknown} Potions b - a potion of berserk rage {unknown} c - 2 potions of moonshine {unknown} f - 2 potions of invisibility {unknown} j - a potion of mutation {unknown} m - a potion of heal wounds {unknown} p - 2 potions of attraction {unknown} u - a potion of lignification {unknown} D - a potion of magic {unknown} E - a potion of curing {unknown} Skills: * Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 3% 2 c - Call Canine Familiar Summ 21% N/A 6% 3 d - Eringya's Surprising Summ 21% N/A 21% 4 e - Summon Seismosaurus Summ/Erth 21% N/A 21% 4 f - Apportation Tloc 42% N/A 1% 1 g - Construct Spike Laun Frge 42% 2d4 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your rat misses the white imp. Your cerulean imp hits the white imp from afar with a -2 spear. Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You closely miss the white imp. The white imp is heavily wounded. Your bat hits the white imp but does no damage. Your cerulean imp hits the white imp from afar with a -2 spear. Your bat hits the white imp but does no damage. The white imp hits you but does no damage. Your rat closely misses the white imp. You barely miss the white imp. The white imp is severely wounded. Your bat hits the white imp but does no damage. Your cerulean imp hits the white imp from afar with a -2 spear. The white imp dies! You have reached level 5! The power to cast Construct Spike Launcher wells up from within. Spell assigned to 'g'. Unknown command. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There are no nearby walls to construct a spike launcher in. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. There are no items here. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You swap places. Your bat disappears in a puff of smoke! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #.......######### #....5r.#.......# #....@..#.......# #.>.....#.......###### ##....?.........'..... #.#..###.......###### #.#......###......... #.#.#...........##### #.#...........# # #.#.##......).## # .<#.##.........#### You could see a friendly cerulean imp (summoned) and a friendly rat (summoned). Vanquished Creatures A quokka (D:1) A ball python (D:1) 2 goblins (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:2) Terence (D:3) An adder (D:3) A white imp (D:3) A dart slug (D:1) 6 hobgoblins 3 jackals 3 ball pythons 4 bats (D:3) 2 endoplasms 8 goblins 5 kobolds 2 rats 38 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | pandawish the Djinni Summoner began the quest for the Orb. 0 | D:1 | pandawish set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, | Eringya's Surprising Crocodile, Summon Seismosaurus Egg. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 229 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 768 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 768 | D:1 | Learned a level 1 spell: Apportation 1164 | D:2 | Noticed Jessica 1171 | D:2 | Killed Jessica 1172 | D:2 | Reached skill level 1 in Fighting 1172 | D:2 | Reached XP level 4. HP: 19/32 MP: 0/0 2280 | D:3 | Found a shimmering altar of Xom. 2285 | D:3 | Noticed Terence 2303 | D:3 | Killed Terence 2571 | D:3 | Reached XP level 5. HP: 21/37 MP: 0/0 2571 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2587 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_loops_ring, basic_altar, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_small_starburst, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 10 | || 10 Quarterstaff | | 4 || 4 Falchion | | 3 || 3 Cast: Summon Small Mamm | 27 | 14 || 41 Call Imp | 10 | 11 || 21 Call Canine Famil | | 1 || 1 Construct Spike L | | 3 || 3 Armour: Robe | 12 | 4 || 16 Dodge: Dodged | 17 | 8 || 25 Block: Other | | 2 || 2