Dungeon Crawl Stone Soup version 0.33-a0-545-g80a0b1252b (webtiles) character file. Game seed: 12946105416149118292 8 palmfarm the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Dec 7, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (489 turns). palmfarm the Conjurer (Deep Elf Conjurer) Turns: 489, Time: 00:00:24 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 3/8 EV: 11 Int: 22 God: Gold: 52 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} d - a potion of curing {unknown} e - a potion of heal wounds {unknown} g - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 52 gold pieces (gained 11). You open the door. There is an open door here. h - a scroll labelled DOANIO IHOC You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. A gnoll comes into view. It is wielding a +0 club. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club! A gnoll is nearby! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... #.####.....#.....#.. #.# ###...###...###. #.###.##.##.##.##.## #.##...###...###...# #.')....'.....'..... #.##...###...###...# #.###.## ##.## ##.## #.##### ### ### #..@.# ####g+ .# .# .# .. #. # You could see a gnoll. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | palmfarm the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 418 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 421 | D:1 | Learned a level 2 spell: Searing Ray 489 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring, nicolae_hexahallways Action || total ---------------------------++------- Cast: Magic Dart || 16 Searing Ray || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 489 | 489 | 0 | 0 | 448 | 1 | 489.0 | Dungeon | 489 | 489 | 0 | 0 | 448 | 1 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 489 daAuts