palagho Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 13, D:1) a jackal corpse (skeletalised by now) (6, 18, D:1) a jackal corpse (skeletalised by now) (9, 13, D:1) a +0 hand axe (12, 20, D:1) a ball python corpse (skeletalised by now) (15, 13, D:1) a +0 dagger a frilled lizard skeleton (24, 18, D:1) a rat corpse (skeletalised by now) (28, 14, D:1) a rat corpse (skeletalised by now) (30, 22, D:1) a +0 club (30, 40, D:1) a +0 spear (33, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 24, D:1) a rat skeleton (49, 0, D:1) a +0 dagger of speed a kobold corpse (skeletalised by now) (54, 16, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, 0, D:2) a +0 hand axe (5, 1, D:2) a +0 leather armour (5, 12, D:2) a +0 spear a ball python corpse (skeletalised by now) (6, 12, D:2) a +0 whip (20, -10, D:2) a frilled lizard corpse (skeletalised by now) (25, 23, D:2) an adder corpse (skeletalised by now) (30, 18, D:2) a +0 dagger (32, 19, D:2) a +0 leather armour (36, 11, D:2) a quokka skeleton (56, 15, D:2) an adder corpse (skeletalised by now) (58, 22, D:2) a ball python corpse (skeletalised by now) (59, 25, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (7, -4, D:3) a +0 leather armour (8, 23, D:3) the felid corpse of Natasha (skeletalised by now) (13, 17, D:3) a +0 short sword (16, 29, D:3) a +0 trident (20, 16, D:3) a +0 spear a +0 ring mail (21, 15, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour a +0 mace a +0 hand axe a +0 scale mail a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton an orc skeleton (21, 20, D:3) a +2 hand axe of distortion a +0 ring mail (25, 2, D:3) a +0 war axe (37, 11, D:3) a rat corpse (skeletalised by now) (41, -19, D:3) a ball python corpse (skeletalised by now) (47, 39, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (49, 24, D:3) the felid corpse of Natasha (skeletalised by now) (50, 40, D:3) a +0 flail a +0 scale mail (55, 28, D:3) a +0 club (63, -13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a ring of protection from cold (4, -21, D:4) a quokka corpse (skeletalised by now) (9, 11, D:4) a +0 dagger an orc skeleton (10, 12, D:4) a +0 short sword a +0 hand axe an orc skeleton (11, 10, D:4) a +0 dagger an orc skeleton (13, 11, D:4) a +0 dagger a +0 robe (18, 12, D:4) a +0 spear (28, -5, D:4) a +0 club a +0 short sword an orc skeleton (28, -4, D:4) a +0 dagger a +0 robe (28, -3, D:4) a +0 whip (28, -2, D:4) a +0 short sword a +0 club a +0 chain mail an orc skeleton an orc skeleton (29, -28, D:4) a hound corpse (skeletalised by now) (29, -1, D:4) a +0 short sword a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc skeleton (29, 0, D:4) a +0 flail a +0 ring mail a +0 long sword a +0 plate armour an orc skeleton (29, 8, D:4) a +1 morningstar of holy wrath (35, -33, D:4) a ball python skeleton (37, -23, D:4) a +0 short sword (40, -22, D:4) a +0 dagger a goblin skeleton (49, -23, D:4) a +0 leather armour (51, -14, D:4) a hobgoblin skeleton (54, -46, D:4) a maw talisman (57, 10, D:4) an adder skeleton Level 5 of the Dungeon (6, -1, D:5) a +0 scale mail a +0 morningstar (11, 24, D:5) a +0 dagger a +0 robe (20, -12, D:5) a +0 scythe a +0 robe (27, 24, D:5) a +0 shortbow (27, 26, D:5) a +0 club (28, -6, D:5) an adder skeleton (35, 19, D:5) a ring of protection from cold (38, 6, D:5) a howler monkey skeleton (38, 10, D:5) a +0 spear (39, 13, D:5) a +1 war axe of flaming a +2 dagger of venom a +0 leather armour a +0 hand axe a +0 leather armour (39, 14, D:5) a +0 dagger a +0 robe (40, 12, D:5) a +0 mace (40, 13, D:5) a +0 trident a +0 ring mail (41, 13, D:5) a +0 dagger (41, 14, D:5) a +0 whip (42, 7, D:5) a ring of positive energy (42, 16, D:5) a +0 orcbow Level 6 of the Dungeon (11, 9, D:6) a +0 ring mail (11, 14, D:6) a +0 morningstar a +0 ring mail (12, -9, D:6) a +0 dagger 3 stones a +0 whip 2 poisoned darts (12, 16, D:6) a +0 giant club a +0 falchion a +0 chain mail (12, 19, D:6) a +0 rapier (13, -8, D:6) a +0 club a +0 dagger a stone (13, 14, D:6) a +0 giant club a +0 club (14, -8, D:6) a +0 short sword (14, 13, D:6) a +0 dagger a +0 robe (14, 14, D:6) a +0 war axe (15, -9, D:6) 2 poisoned darts (15, -8, D:6) a +0 short sword (16, -7, D:6) a parchment of Launch Clockwork Bee (16, -6, D:6) a +0 club (27, 2, D:6) a +0 flail (28, -2, D:6) a +0 halberd (29, -1, D:6) a +0 whip (29, 1, D:6) a +0 club a +0 whip a +0 leather armour Level 7 of the Dungeon [Shop] Zewaifa's Assorted Antiques a tin of tremorstones (inert) (560 gold) a +0 vampiric glaive (448 gold) a +0 pair of gloves of parrying (161 gold) a tin of tremorstones (inert) (560 gold) a +7 trident of protection (576 gold) a phantom mirror (560 gold) (0, 0, D:7) a +0 shortbow (5, 0, D:7) a +0 long sword a +0 robe (9, 10, D:7) a +0 club a +0 leather armour (11, 11, D:7) a +3 short sword of electrocution a +0 leather armour (15, 13, D:7) a +2 morningstar a +0 robe (16, 13, D:7) a +2 falchion of freezing a +0 robe (18, -2, D:7) a storm talisman (19, -2, D:7) a +1 arbalest of freezing (22, 15, D:7) a +0 flail 2 boomerangs (25, -20, D:7) a +0 dagger (26, -17, D:7) 2 silver javelins (37, -24, D:7) a +2 robe (43, -19, D:7) a staff of necromancy (44, -14, D:7) a +6 ring of dexterity (46, 3, D:7) a +0 falchion (47, -24, D:7) a +0 broad axe (48, -23, D:7) a +0 ring mail (54, 31, D:7) a +0 leather armour (56, 15, D:7) an orb of glass (59, -5, D:7) a +0 quarterstaff (68, 25, D:7) a quill talisman Level 8 of the Dungeon (15, 23, D:8) a +4 ring of protection (18, -7, D:8) the +6 spear of Greatest Utility {flame, ^Drain Int+5} ^Drain: It drains your maximum health when unequipped. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (18, 16, D:8) a +0 ring mail (18, 33, D:8) a +0 whip (18, 35, D:8) a +0 club (20, 35, D:8) a +0 mace (21, 35, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a +0 scale mail (23, 15, D:8) a +0 ring mail (23, 24, D:8) a +0 pair of gloves (25, 15, D:8) a +0 chain mail (26, 31, D:8) a +0 dagger a +0 short sword (27, 31, D:8) a +0 dagger a +0 falchion a +0 leather armour (28, 31, D:8) a +0 dagger a +0 dagger a +0 dagger (29, 31, D:8) a +0 club 2 stones (31, 9, D:8) a +0 spear (31, 10, D:8) a +0 spear (31, 31, D:8) a +0 whip 3 stones a +0 dagger (32, 10, D:8) a +0 spear (32, 11, D:8) a +0 spear (35, 5, D:8) a +0 whip 4 stones (35, 10, D:8) a +0 spear (36, 13, D:8) a stone a +0 club a +0 dagger (38, 13, D:8) a +0 short sword a +0 dagger (50, 1, D:8) a +0 mace Level 9 of the Dungeon [Shop] Yrchayk's Antique Weapon Shop the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (1643 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +6 great sword of Qoxalosch {flame, Will+ Str+2 Stlth+} (1081 gold) Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 arbalest of draining (328 gold) a +6 orcbow (576 gold) the +11 orcbow of Liggoot {heavy, ^Drain rElec rPois Int+3} (1297 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +5 orcbow "Fujagu Retoa" {freeze, +Blink rC+} (851 gold) +Blink: It lets you blink. rC+: It protects you from cold. It cannot be enchanted further. a +1 rapier of venom (217 gold) [Shop] Tebameidd's Assorted Antiques 3 scrolls of identify (120 gold) a lightning rod (4/4) (800 gold) a +3 heavy halberd (484 gold) the +7 fire dragon scales "Wita" {rF++ rC- rN++ Will++ Str-2} (2172 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). It cannot be enchanted further. a +3 flail of venom (424 gold) a potion of attraction (60 gold) a +1 scimitar of freezing (356 gold) (0, 0, D:9) a +0 orcbow (4, 0, D:9) a +0 hand axe a +0 leather armour (4, 1, D:9) a +0 dagger a +0 robe (4, 2, D:9) a +0 dagger a +0 sling a +1 quarterstaff of speed a +0 leather armour (6, 5, D:9) a +0 flail a +0 plate armour (7, 6, D:9) a +0 dagger a +0 robe a +1 trident of venom a +0 plate armour a +0 dagger a +0 robe (8, 24, D:9) a +0 war axe (24, 33, D:9) a +0 ring mail (29, 30, D:9) a +0 halberd (31, 30, D:9) a +0 ring mail a +0 flail (31, 31, D:9) a +0 robe a +0 dagger (32, 10, D:9) a +0 dagger a +0 robe (32, 30, D:9) a +0 halberd a +0 spear (33, 30, D:9) a +0 flail (39, 6, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Xiazazoa's Vocational Training a manual of Invocations (1360 gold) a manual of Evocations (1360 gold) (0, 0, D:10) a +1 pair of boots (3, -5, D:10) a +0 ring mail (4, -7, D:10) a +0 pair of boots (14, 13, D:10) a +0 whip (19, 0, D:10) a +0 quarterstaff (22, 20, D:10) the quill talisman of Yredelemnul's Hope {+Inv rC+ Will+ Dex-5} [quill talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). (23, 32, D:10) a +0 dagger a +0 robe (30, 35, D:10) a +0 short sword (31, 13, D:10) a +2 battleaxe of freezing (36, 14, D:10) a +0 war axe (36, 15, D:10) 4 stones a +0 short sword (36, 16, D:10) a +0 short sword (36, 17, D:10) a +0 robe a +0 dagger (36, 21, D:10) a +0 short sword (37, 15, D:10) a +0 short sword (37, 16, D:10) a +0 robe a +0 dagger (37, 21, D:10) a +0 robe a +0 dagger a +0 dagger (39, 13, D:10) a +0 club (39, 14, D:10) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (40, 41, D:10) a parchment of Construct Spike Launcher (42, -14, D:10) a parchment of Foxfire (49, 14, D:10) a parchment of Gloom (51, 8, D:10) a +0 trident of freezing a +0 scale mail a +0 buckler a +0 whip (52, 6, D:10) a +0 flail (53, 5, D:10) a +0 club Level 11 of the Dungeon (13, 17, D:11) a +0 orcbow (19, -13, D:11) a +0 giant club a +0 giant spiked club (23, 17, D:11) a +0 war axe (26, 29, D:11) 4 large rocks (29, 35, D:11) a +0 flail (31, 8, D:11) a parchment of Malign Gateway (32, -6, D:11) a +0 mace (35, 14, D:11) a +0 dagger (36, 14, D:11) a parchment of Petrify (37, 13, D:11) an amulet of reflection (49, -6, D:11) a +0 orcbow the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Saebou Qoirgh's Antique Weapon Boutique a +2 great mace of venom (456 gold) a +3 heavy flail (442 gold) a +0 flail of draining (157 gold) a +3 scimitar of flaming (528 gold) a +2 war axe of freezing (347 gold) the +7 rapier "Leidgh" {heavy, rN+ Int+5 Dex+3} (1385 gold) rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (1472 gold) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. a +6 vampiric trident (807 gold) a +2 broad axe of freezing (535 gold) (5, -32, Lair:1) a +0 war axe (12, 4, Lair:1) a +0 long sword (18, 11, Lair:1) a fortress talisman (24, -26, Lair:1) a +0 plate armour (30, 1, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (28, 20, Lair:2) 19 gold pieces (33, -3, Lair:2) a +0 scale mail (34, 10, Lair:2) 24 gold pieces (37, 8, Lair:2) a +0 pair of boots (42, 2, Lair:2) a +0 arbalest (48, 1, Lair:2) a +0 pair of boots (53, 4, Lair:2) a +0 scale mail (54, 18, Lair:2) a +0 leather armour