Dungeon Crawl Stone Soup version 0.34-a0-700-g60c5172c02 (webtiles) character file. Game seed: 14146428046906471595 310 palagho the Conjurer (level 6, -8/41 HPs) Began as an Octopode Conjurer on Aug 25, 2025. Blown up by Ijyb (13 damage) ... with a mindburst bolt ... on level 4 of the Dungeon. The game lasted 00:05:28 (2271 turns). palagho the Conjurer (Octopode Conjurer) Turns: 2271, Time: 00:05:29 Health: -8/41 AC: 1 Str: 7 XL: 6 Next: 41% Magic: 0/10 EV: 12 Int: 22 God: Gold: 117 SH: 0 Dex: 10 Spells: 6/11 levels left rFire . . . (100%) a - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - amulet of magic regeneration rElec . (100%) d - ring of flight rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons e - the +0 dagger of Nera {venom, *Noise rElec rC+ rCorr} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. f - the +1 mace of Ubiquitous Prudence {venom, +Blink rN+ SInv Stlth-} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Magical Staves a - a staff of cold (weapon) Jewellery b - an amulet of magic regeneration (worn) d - a ring of flight (worn) Talismans c - a maw talisman Wands e - a wand of charming (9) Scrolls c - 2 scrolls of poison {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of immolation {unknown} m - a scroll of silence {unknown} o - a scroll of noise {unknown} q - a scroll of revelation {unknown} u - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of lignification {unknown} j - a potion of attraction {unknown} k - 3 potions of haste {unknown} l - a potion of moonshine {unknown} n - a potion of curing {unknown} p - a potion of might {unknown} Skills: + Level 2.4 Fighting - Level 2.0 Dodging + Level 4.6 Stealth + Level 3.1 Spellcasting * Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Mercury Arrow Conj/Alch 32% 2d7 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 5% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of mindburst (lightly wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of mindburst (lightly wounded, chance to weaken: 100%) You miscast Mercury Arrow. Nothing appears to happen. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of mindburst (lightly wounded, chance to weaken: 100%) The glob of mercury hits Ijyb! Ijyb looks weaker. Ijyb is heavily wounded. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of mindburst (heavily wounded, weak, 79% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * Okay, then. The searing ray hits Ijyb. Ijyb is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of mindburst (severely wounded, weak, chance to weaken: 100%) The glob of mercury hits Ijyb. Ijyb looks even weaker. Ijyb is almost dead. You stop channelling your searing ray. Ijyb zaps a wand. Your mind is blasted! You die... Ijyb moans, "Good help so hard to find!" ....# #...###.# #.#.. ###.# #.......# #.#.# #.......###.#.# #.........#.#.## #........##....# #........†.....# ######...#####..### .........###..)...# ......g@>.......#.# ........####.##.#.# ........# #....# # ######+## ###### You could see Ijyb (weak). Vanquished Creatures 3 bombardier beetles 2 hounds (D:4) An orc priest (D:3) 7 adders A dart slug (D:3) 3 ribbon worms 3 endoplasms 3 giant cockroaches 6 hobgoblins 3 jackals (D:2) 4 orcs (D:3) 3 quokkas 3 ball pythons (D:1) 6 bats 3 frilled lizards 3 goblins 7 kobolds 10 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | palagho the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 753 | D:2 | Identified the +0 dagger of Nera {venom, *Noise rElec rC+ | rCorr} 848 | D:2 | Reached XP level 3. HP: 16/22 MP: 3/6 851 | D:2 | Reached skill level 1 in Fighting 863 | D:2 | Learned a level 2 spell: Searing Ray 904 | D:2 | Identified the +1 mace of Ubiquitous Prudence {venom, | +Blink rN+ SInv Stlth-} 1168 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/7 1547 | D:3 | Reached skill level 5 in Conjurations 1547 | D:3 | Reached XP level 5. HP: 24/34 MP: 6/9 1702 | D:3 | Found a sacrificial altar of Ru. 1893 | D:3 | Learned a level 2 spell: Mercury Arrow 2013 | D:4 | Reached XP level 6. HP: 39/39 MP: 5/10 2260 | D:4 | Noticed Ijyb 2271 | D:4 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms D:2: layout_loops_cross D:3: layout_rooms, nicolae_ru_awakened_eye D:4: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Fighting | 1 2 | 2.4 Conjurations | 5 | 5.7 Spellcasting | 3 | 3.1 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 3 | 1 || 4 Constrict | 2 | 1 || 3 Unarmed | 2 | || 2 Tentacles | 1 | 1 || 2 Cast: Magic Dart | 58 | 89 || 147 Searing Ray | 2 | 5 || 7 Mercury Arrow | | 13 || 13 Armour: Skin | 7 | 6 || 13 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2270 | 2215 | 55 | 58 | 1774 | 4 | 567.5 | Dungeon | 2270 | 2215 | 55 | 58 | 1774 | 4 | 567.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts D:2: 708 daAuts D:3: 554 daAuts D:4: 287 daAuts