Dungeon Crawl Stone Soup version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 17276615541326629871 605 palagho the Chiller (level 7, -1/36 HPs) Began as a Deep Elf Ice Elementalist on July 29, 2025. Slain by a kobold brigand ... wielding a +1 whip of flaming (7 damage) ... on level 5 of the Dungeon. The game lasted 00:09:13 (3985 turns). palagho the Chiller (Deep Elf Ice Elementalist) Turns: 3985, Time: 00:09:14 Health: -1/36 AC: 9 Str: 10 XL: 7 Next: 19% Magic: 10/18 EV: 11 Int: 22 God: Gold: 338 SH: 0 Dex: 15 Spells: 9/18 levels left rFire x . . (150%) a - +7 Throatcutter {drain, coup de grace} rCold + . . (50%) (no offhand) rNeg . . . (100%) h - +1 robe of the Doldrums {-Tele Str+5 SInv} rPois . (100%) (no helmet) rElec . (100%) i - +0 cloak rCorr . (100%) (no gloves) SInv + f - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of ice HPRegen 0.26/turn c - +4 ring of protection MPRegen 0.32/turn %: no teleportation @: studying Armour A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 338 gold pieces. Inventory: Hand Weapons a - the +7 Throatcutter (weapon) {drain, coup de grace} (You found it on level 4 of the Dungeon) b - a +0 whip e - a +2 dagger of draining Missiles g - 26 poisoned darts Armour f - a +0 pair of boots (worn) h - the +1 robe of the Doldrums (worn) {-Tele Str+5 SInv} (You found it on level 2 of the Dungeon) -Tele: It prevents most forms of teleportation. Str+5: It affects your strength (+5). SInv: It lets you see invisible. i - a +0 cloak (worn) Jewellery c - a +4 ring of protection (worn) d - a ring of ice (worn) j - a ring of fire Scrolls c - a scroll of poison {unknown} d - 4 scrolls of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - 2 potions of magic f - 2 potions of attraction {unknown} j - a potion of curing {unknown} k - 2 potions of mutation {unknown} l - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting + Level 3.5 Conjurations * Level 7.6 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 57% N/A 1% 3 d - Ensorcelled Hibernat Hex/Ice 70% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Summon Ice Beast Ice/Summ 35% N/A 6% 3 Momentum Strike Conj/Tloc 28% 3d8 7% 2 Static Discharge Conj/Air 28% 3-5/arc 7% 2 Apportation Tloc 12% N/A 9% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Confusing Touch Hex 6% N/A 26% 3 Launch Clockwork Bee Frge 6% N/A 26% 3 Passwall Erth 6% N/A 26% 3 Sigil of Binding Hex 6% N/A 26% 3 Rending Blade Conj/Frge 14% 2d7 41% 4 Awaken Armour Erth/Frge 12% N/A 65% 4 Irradiate Conj/Alch 7% 3d14 77% 5 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A film of ice covers your body! You feel sick. You are no longer poisoned. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow misses you. Okay, then. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (chance to affect: 63%) You feel a surge of power! The centaur looks drowsy... Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +1 whip of flaming and quivering poisoned darts (chance to affect: 63%) You feel a surge of power! The kobold brigand looks drowsy... Your icy armour cracks and falls away as you move. The centaur wakes up again. The helpless kobold brigand fails to defend itself. You slash the kobold brigand! You drain the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you with a +1 whip of flaming. * * * LOW HITPOINT WARNING * * * The kobold brigand burns you terribly. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +1 whip of flaming and quivering poisoned darts (heavily wounded, lightly drained, not susceptible) You feel a surge of power! The kobold brigand is unaffected. The centaur shouts! The kobold brigand hits you with a +1 whip of flaming! You die... ##..# #..# ##.# ....# ##..# ...# ....# #...#...^# ....# #...#....# ##.## ##.......!# #.# #....# . #.# #. #....# ... #.## #...#.cK.####..... #..# ........@......... ##.###########.########## #.........[...# ############### You could see a kobold brigand (drained) and a centaur. Vanquished Creatures A phantom (D:5) A kobold brigand (D:4) 2 scorpions (D:4) An orc priest (D:4) 3 hounds A jelly (D:4) An iguana (D:4) An orc wizard (D:4) 5 adders 2 gnolls (D:1) 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms 2 endoplasms 4 giant cockroaches 5 hobgoblins 4 jackals (D:4) 3 orcs (D:4) 5 quokkas 7 ball pythons 3 bats 14 frilled lizards (D:1) 7 goblins 13 kobolds 5 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | palagho the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 57 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 190 | D:1 | Reached skill level 5 in Ice Magic 646 | D:1 | Reached XP level 3. HP: 13/19 MP: 7/10 676 | D:1 | Learned a level 3 spell: Frozen Ramparts 680 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1464 | D:2 | Identified the +1 robe of the Doldrums {-Tele Str+5 SInv} 1897 | D:3 | Found a blossoming altar of Fedhas. 1953 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2543 | D:4 | Reached skill level 1 in Conjurations 2628 | D:4 | Reached skill level 6 in Ice Magic 2628 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/14 2703 | D:4 | Found a hazy altar of Hepliaklqana. 2830 | D:4 | Found the +7 Throatcutter {drain, coup de grace} 2840 | D:4 | Reached skill level 5 in Spellcasting 2849 | D:4 | Got the +7 Throatcutter {drain, coup de grace} 2927 | D:4 | Found a statue of an orb of fire. 2927 | D:4 | Found a staircase to the Ecumenical Temple. 2927 | D:4 | Found a statue of an orb of fire. 2934 | Temple | Entered the Ecumenical Temple 2973 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3053 | D:4 | Reached XP level 6. HP: 30/32 MP: 15/15 3193 | D:4 | Reached skill level 7 in Ice Magic 3573 | D:5 | Entered Level 5 of the Dungeon 3580 | D:5 | Reached XP level 7. HP: 36/36 MP: 17/17 3599 | D:5 | Found a glowing golden altar of the Shining One. 3899 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3902 | D:5 | Found a glowing silver altar of Zin. 3911 | D:5 | Found a bloodstained altar of Trog. 3985 | D:5 | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_diagonal, infiniplex_forest_lined_1, infiniplex_forest_zigzag_2, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_lined_3, infiniplex_forest_lined_ring, minmay_tree_intersection, minmay_lizard_king D:2: layout_rooms, corexii_hall_statues_l D:3: layout_loops_corners, mainiacjoe_overflow_surrounded_room, serial_bayou_pond_e D:4: layout_gridville, worldfamousw_hep_ancestral_shrine, temple_green, minmay_misc_feat_more_columns, dilly_guarded_unrand_throatcut D:5: minmay_recursive_quarters, layout_gridville, mainiacjoe_overflow_cross_hatched, grunt_temple_overflow_diamond, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ice Magic | 5 6 7 | 7.6 Spellcasting | 4 5 6 | 6.0 Conjurations | 1 2 3 | 3.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 37 | | || 37 Dagger | 21 | 24 | || 45 Long sword | | 31 | 8 || 39 Cast: Freeze | 33 | 6 | || 39 Frozen Ramparts | 5 | 5 | 2 || 12 Ozocubu's Armour | 3 | 2 | 1 || 6 Ensorcelled Hiber | | 1 | 3 || 4 Stab: Sleeping | 4 | 3 | 1 || 8 Armour: Robe | 51 | 25 | 12 || 88 Dodge: Dodged | 43 | 36 | 15 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4027 | 3903 | 124 | 230 | 2960 | 6 | 671.2 | Dungeon | 4004 | 3902 | 102 | 230 | 2960 | 5 | 800.8 | Temple | 22 | 0 | 22 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1087 daAuts D:1: 950 daAuts D:3: 884 daAuts D:2: 640 daAuts D:5: 442 daAuts Temple: 22 daAuts