paatepn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 10, D:1) 2 stones (11, 14, D:1) a rat skeleton (12, 15, D:1) a rat skeleton (18, 18, D:1) a +0 spear (31, -2, D:1) 5 stones (43, 3, D:1) a +0 dagger (46, -6, D:1) a quokka skeleton a hobgoblin skeleton (46, -5, D:1) a +0 club (48, -9, D:1) 5 stones (51, 0, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (1, -1, D:2) a jackal skeleton (1, 0, D:2) a jackal skeleton a jackal skeleton (3, 29, D:2) 7 stones (8, 29, D:2) a +0 whip (10, 29, D:2) a +0 club (22, 4, D:2) a beast talisman (30, 32, D:2) a +0 short sword (41, 15, D:2) an adder skeleton (45, 14, D:2) a rat skeleton (47, 52, D:2) a +0 club Level 3 of the Dungeon [Shop] Onid's Weapon Emporium a throwing net (33 gold) a +0 dagger (22 gold) a +0 long sword (38 gold) a +5 arbalest of freezing (386 gold) a +0 spear (33 gold) a +0 sling (16 gold) a +2 morningstar of venom (184 gold) a +2 flail of protection (178 gold) a +0 spear (33 gold) (0, 0, D:3) a +0 robe (2, -28, D:3) a +0 dagger 5 stones (7, -10, D:3) a +0 robe (10, -21, D:3) an adder corpse (skeletalised by now) (12, -30, D:3) a +0 dagger (14, 8, D:3) a bat corpse (skeletalised by now) (14, 13, D:3) a +0 ring mail (29, -30, D:3) a +0 hand axe (29, -28, D:3) a human corpse (skeletalised by now) (42, -39, D:3) a rat corpse (skeletalised by now) (51, -31, D:3) a ball python corpse (skeletalised by now) (56, -23, D:3) a +0 ring mail (57, -30, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -41, D:4) a +0 dagger (15, 16, D:4) 6 stones (36, -1, D:4) 4 javelins (50, -40, D:4) a +0 dagger a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (51, -40, D:4) 2 boomerangs an orc corpse (skeletalised by now) (53, -40, D:4) a +0 hand axe an orc corpse (skeletalised by now) (58, -2, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Pown's Armour Shoppe a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1383 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a scarf of harm (117 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) the +3 leather armour "Josemywn" {rN+++ Will- Int-5 SInv} (448 gold) Int-5: It affects your intelligence (-5). rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. a +0 chain mail (58 gold) (0, 0, D:5) a +1 heavy hand axe (still there?) a scorpion corpse (still there?) (1, -18, D:5) a hound corpse (skeletalised by now) (11, -26, D:5) a +0 ring mail (19, -7, D:5) a quokka corpse (24, -32, D:5) 5 poisoned darts (24, -17, D:5) a Young Poisoner's Handbook (26, -35, D:5) a +0 hand axe (26, -33, D:5) a +0 spear (26, -29, D:5) a +0 sling (26, -16, D:5) a centaur corpse (skeletalised by now) (27, -39, D:5) a black bear corpse (28, -35, D:5) a +0 falchion (28, -33, D:5) a +0 mace (33, -13, D:5) a +0 whip (41, -12, D:5) 16 gold pieces (41, -11, D:5) 15 gold pieces (42, -12, D:5) 12 gold pieces