Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 603813750995961130 6 paatepn the Apothecary (level 1, 0/13 HPs) Began as a Gnoll Alchemist on Oct 23, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (109 turns). paatepn the Apothecary (Gnoll Alchemist) Turns: 109, Time: 00:00:20 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 90% Magic: 0/6 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 5.3 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sting hits the jackal. The jackal looks even sicker. The jackal is heavily wounded. The jackal misses you. The sting misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. x2 The jackal closely misses you. You are out of magic! You are out of magic! You closely miss the jackal. The jackal is severely wounded. You kill the jackal! The jackal bites you but does no damage. x2 You hit the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. The jackal bites you. x2 Your magical contamination has completely faded away. You miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 64% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal bites you. You die... ############## #............## #.###...†@h...# #.#...##♣h♣##...# ##.#.♣♣# ... # #....♣∆ ..ß.. ∆ #....♣ #.....# ##....♣ ###+### ##.>...♣ #......♣♣ ♣.# .....##..♣♣ ♣..# You could see 2 jackals. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paatepn the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 109 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, dilly_ecumenical_altar_fadedgnrine, minmay_misc_feat_chi Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 4.9 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 5.3 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 1 Cast: Sting || 12 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 83 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 83 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts