Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 1299767270770627820 8 outsidog the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Sept 21, 2025. Slain by a ribbon worm (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (900 turns). outsidog the Magician (Djinni Conjurer) Turns: 900, Time: 00:00:24 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 15% Gold: 49 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) b - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: mayhem, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of mayhem (worn) c - the +0 robe "Xiusua" {+Inv rPois} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. rPois: It protects you from poison. Scrolls c - 2 scrolls of fog {unknown} e - a scroll of vulnerability {unknown} Potions d - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ribbon worm comes into view. An endoplasm comes into view. You see here the +0 robe "Xiusua" {+Inv rPois}. c - the +0 robe "Xiusua" {+Inv rPois} There are monsters nearby! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The endoplasm freezes you. You are frozen. The cold chills you terribly! The magic dart hits the ribbon worm. The ribbon worm is almost dead. The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You struggle to detach yourself from the web. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The web tears apart. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... ##### #..<### ##.....#.# ###.......... #.@w..##.....# #.#J.........# #............# #.......#....# #.##.[###....# #. ...# # .. .... .## .... You could see a ribbon worm (catching breath) and an endoplasm. Vanquished Creatures 4 endoplasms A ball python (D:1) 3 bats (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | outsidog the Djinni Conjurer began the quest for the Orb. 0 | D:1 | outsidog set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 637 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 891 | D:2 | Identified the +0 robe "Xiusua" {+Inv rPois} 899 | D:2 | HP: 1/21 [endoplasm (2)] 900 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: minmay_angry_zag, layout_basic, uniq_jessica, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 21 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 898 | 878 | 20 | 0 | 819 | 2 | 449.0 | Dungeon | 898 | 878 | 20 | 0 | 819 | 2 | 449.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 884 daAuts D:2: 14 daAuts