Dungeon Crawl Stone Soup version 0.30.2 (webtiles) character file. Game seed: 6822360176771988379 53 otapman the Cudgeller (level 3, -13/36 HPs) Began as an Ogre Gladiator on Sept 21, 2026. Mangled by Terence ... wielding a +2 flail of protection (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1112 turns). otapman the Cudgeller (Ogre Gladiator) Turns: 1112, Time: 00:01:12 Health: -13/36 AC: 7 Str: 20 XL: 3 Next: 87% Magic: 3/3 EV: 10 Int: 5 God: Gold: 94 SH: 0 Dex: 10 Spells: 2/2 levels left rFire + . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . s - scarf of Kaulavut {repulsion, +Blink rF+ Int-4} rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: repel missiles @: no status effects A: large, unfitting armour, tough skin 1 a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a large rock q - 5 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) s - the scarf of Kaulavut (worn) {repulsion, +Blink rF+ Int-4} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (-4). rF: It protects you from fire. +Blink: It lets you blink. Jewellery f - a +4 ring of protection (left hand) Scrolls h - a scroll of immolation {unknown} i - a scroll of identify {unknown} k - a scroll of teleportation {unknown} l - a scroll of noise {unknown} m - 2 scrolls of fear {unknown} n - a scroll of blinking {unknown} o - a scroll of brand weapon {unknown} r - a scroll of silence {unknown} t - a scroll of amnesia {unknown} Potions g - a potion of cancellation {unknown} j - a potion of curing {unknown} p - a potion of lignification {unknown} Skills: - Level 2.6 Fighting * Level 4.2 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Terence shouts, "Now you die!" Terence is nearby! Terence is nearby! You sock Terence! Terence is moderately wounded. Terence hits you but does no damage. You closely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +2 flail of protection. x2 You hit Terence but do no damage. Terence is moderately wounded. Terence drinks a potion. Terence goes berserk! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +2 flail of protection! Terence completely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +2 flail of protection!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +2 flail of protection! You die... ....# ######.>...## ###.# #.........############ #.########.######.............# #..........# #############.# ############ #.# #.# #.# ########## #.# ......@@.# #.# ########.#############.# ## #####................ . .####...##########.#####. # .........### ##...## #. ## #.##.......######..#..###. .#### #.##..............###..... ....# #.##.......#.......#...##. .##.# #.####...#########...#.##. You could see Terence (berserk). Vanquished Creatures An adder (D:2) 2 dart slugs 8 ball pythons A bat (D:2) 2 endoplasms (D:2) 2 giant cockroaches 4 goblins 5 hobgoblins 2 jackals (D:1) A quokka (D:2) A frilled lizard (D:2) A kobold (D:1) 7 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | otapman the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 32 | D:1 | Reached skill level 3 in Maces & Flails 48 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 515 | D:2 | Reached XP level 3. HP: 33/36 MP: 3/3 744 | D:2 | Reached skill level 4 in Maces & Flails 941 | D:2 | Identified the scarf of Kaulavut {repulsion, +Blink rF+ | Int-4} 1104 | D:2 | Noticed Terence 1112 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_loops_ring, kennysheep_doodads, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 4 | 4.2 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 124 Punch || 3 Stab: Sleeping || 1 Armour: Robe || 66 Dodge: Dodged || 75