otapman Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -13, D:1) a +0 hand axe (7, -31, D:1) 6 stones (9, -14, D:1) a staff of fire (9, 16, D:1) a +0 club (9, 17, D:1) a +0 dagger (10, 12, D:1) a +0 leather armour (13, 9, D:1) a +1 short sword of protection (18, -26, D:1) a +0 dagger (29, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 25, D:2) a quokka corpse (skeletalised by now) (17, 0, D:2) 7 stones (18, 25, D:2) a bat corpse (skeletalised by now) (20, -6, D:2) 5 stones (27, -12, D:2) a +0 ring mail (29, -4, D:2) a +0 club (48, -3, D:2) 5 stones (51, 8, D:2) a +0 robe (55, 10, D:2) a +0 dagger (57, -7, D:2) a +0 leather armour (60, -3, D:2) a +0 dagger 2 stones (60, 7, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (2, 13, D:3) a +0 dagger a goblin corpse (4, 13, D:3) a quokka corpse (6, 11, D:3) a worm corpse (7, 2, D:3) a rat skeleton (7, 4, D:3) a +0 pair of boots (10, 5, D:3) a ball python skeleton