otabman Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -6, D:1) a +0 hand axe (9, 0, D:1) a bat corpse (skeletalised by now) (11, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (15, -11, D:1) a +0 leather armour (20, -17, D:1) a bat corpse (skeletalised by now) (22, 0, D:1) a +0 leather armour (23, -22, D:1) a +0 club a goblin skeleton (23, -4, D:1) a +0 robe (24, -18, D:1) a +0 spear (24, 11, D:1) a ball python corpse (skeletalised by now) (26, -33, D:1) a ball python corpse (skeletalised by now) (29, 5, D:1) a bat corpse (skeletalised by now) (33, -23, D:1) a rat skeleton (33, 3, D:1) a bat corpse (skeletalised by now) (33, 13, D:1) 5 stones (34, 11, D:1) a bat corpse (skeletalised by now) (37, -7, D:1) a +2 vampiric dagger (41, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -12, D:1) a rat corpse (skeletalised by now) (46, -29, D:1) a ball python corpse (skeletalised by now) (51, -7, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 6, D:2) a quill talisman (15, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 18, D:2) a +0 dagger (18, -23, D:2) a +0 robe (19, 11, D:2) a hobgoblin skeleton (20, 11, D:2) a rat skeleton (21, -11, D:2) a +0 short sword a stone (22, 8, D:2) an inkwell talisman (23, -19, D:2) a +0 falchion (26, 19, D:2) 4 stones (28, 3, D:2) a +0 leather armour (30, 2, D:2) a ball python corpse (skeletalised by now) (30, 20, D:2) a frilled lizard skeleton (30, 21, D:2) a +0 short sword (36, 5, D:2) a +0 long sword (37, -14, D:2) a scarf of invisibility (38, -26, D:2) 9 stones (44, -22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) an adder corpse (2, -10, D:3) a +0 flail an orc skeleton (2, -9, D:3) 6 stones (3, -10, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (5, -7, D:3) a bat skeleton (8, -5, D:3) a jackal skeleton (9, -6, D:3) a rat skeleton a jackal skeleton (10, 3, D:3) a +0 whip a kobold corpse (12, 2, D:3) a rat corpse (15, 4, D:3) a ball python skeleton (32, 10, D:3) a rat skeleton (39, 24, D:3) a +0 club (46, -1, D:3) a jackal skeleton (50, 6, D:3) a quill talisman (53, -2, D:3) a +0 flail (57, 17, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (60, -4, D:3) a +0 club Level 4 of the Dungeon (5, -2, D:4) a +5 ring of evasion