osteo Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, 1, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (6, -34, D:1) a +0 club (7, -5, D:1) a +0 ring mail (10, -13, D:1) a rat skeleton (12, -1, D:1) a +0 dagger 4 stones a kobold skeleton (16, 2, D:1) a +0 whip (18, -22, D:1) a rat skeleton (19, -23, D:1) a +0 club a goblin skeleton (21, -19, D:1) a +0 dagger a kobold skeleton (21, -18, D:1) a +0 club a goblin skeleton (23, -17, D:1) a rat skeleton (26, -26, D:1) a bat corpse (skeletalised by now) (26, 2, D:1) a frilled lizard skeleton (32, -31, D:1) 7 stones (32, -1, D:1) a +0 barding (39, 8, D:1) a +0 quarterstaff a +0 short sword (42, 8, D:1) a +0 ring mail (46, -13, D:1) a bat skeleton (47, -12, D:1) a kobold skeleton (48, -25, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 5, D:2) a rat skeleton (2, 40, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (2, 43, D:2) the +0 ring mail "Xabesuh" {Harm Regen+} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. (9, 3, D:2) a frilled lizard skeleton (9, 20, D:2) a +2 dagger of electrocution (10, 34, D:2) a ball python skeleton (13, 29, D:2) a hobgoblin skeleton (15, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 30, D:2) a +0 leather armour (17, 35, D:2) 3 stones (17, 36, D:2) a +0 great sword (21, 33, D:2) 4 stones (23, 5, D:2) an adder corpse (skeletalised by now) (25, 14, D:2) a bat corpse (skeletalised by now) (25, 20, D:2) an adder corpse (skeletalised by now) (31, 36, D:2) 2 stones a +0 whip a kobold skeleton (31, 37, D:2) a +0 dagger a +0 short sword a goblin skeleton a kobold skeleton (34, 35, D:2) a rat skeleton (35, 35, D:2) a frilled lizard skeleton (35, 39, D:2) a bat skeleton (36, 20, D:2) a hobgoblin skeleton (36, 46, D:2) a black bear corpse (skeletalised by now) (44, 41, D:2) a +0 ring mail (50, 2, D:2) a +0 mace an orc corpse (skeletalised by now) (50, 7, D:2) a rat corpse (skeletalised by now) (53, 46, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 atropa-tipped darts (2, -35, D:3) a +0 club a goblin corpse (skeletalised by now) (11, -22, D:3) 4 stones (21, 18, D:3) a +0 robe (26, -36, D:3) a +0 robe (40, -30, D:3) a rat corpse (skeletalised by now) (42, -11, D:3) a bat skeleton (50, -11, D:3) a +0 pair of gloves (52, 9, D:3) a +0 rapier a +0 leather armour (53, -20, D:3) 3 javelins (56, 17, D:3) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) (57, 17, D:3) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (4, 1, D:4) a +0 short sword (8, -7, D:4) a +0 club (9, -6, D:4) a +0 spear (17, -30, D:4) a +0 short sword a goblin corpse (skeletalised by now) (19, -9, D:4) the +8 whip "Nuiclu" {flame, Stlth+} Stlth+: It makes you more stealthy. (19, 5, D:4) a +0 short sword (24, -23, D:4) a ball python skeleton (27, -2, D:4) a +0 short sword 5 stones (41, 11, D:4) a +0 robe (42, -25, D:4) a +0 club Level 5 of the Dungeon (9, 4, D:5) a rimehorn talisman (12, 28, D:5) a +0 short sword (13, 15, D:5) an adder skeleton (13, 30, D:5) a +0 short sword a +0 leather armour an orc skeleton (16, 29, D:5) a +0 dagger an orc skeleton (21, 7, D:5) a +0 club (22, 6, D:5) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, 12, D:5) a +0 short sword (23, 5, D:5) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (23, 26, D:5) an iguana skeleton (23, 36, D:5) a +0 ring mail (25, 16, D:5) a quokka skeleton (29, -5, D:5) a hound corpse (skeletalised by now) (29, 18, D:5) a +0 whip a boomerang a +0 leather armour (31, -1, D:5) a +2 heavy shortbow (39, -5, D:5) a +0 flail 2 boomerangs a +0 mace of protection a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 15, D:5) 6 atropa-tipped darts (47, 1, D:5) a +0 helmet (48, -6, D:5) a +0 dagger (50, -4, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 sling (7, 17, D:6) a +0 giant spiked club an ogre corpse (13, 23, D:6) 5 stones (15, 3, D:6) a +0 dagger a +0 ring mail the Necropolis (0, 0, Necropolis) 7 large rocks (0, 5, Necropolis) a +0 shortbow (0, 28, Necropolis) a dragon-coil talisman (0, 29, Necropolis) a potion of mutation (1, 26, Necropolis) 20 gold pieces (1, 28, Necropolis) 5 gold pieces (2, 5, Necropolis) the +9 war axe "Alycved" {speed, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (unseen) (2, 26, Necropolis) 11 gold pieces (2, 27, Necropolis) 17 gold pieces (2, 30, Necropolis) 11 gold pieces (3, 28, Necropolis) 13 gold pieces (3, 30, Necropolis) 13 gold pieces (3, 31, Necropolis) 10 gold pieces (4, 1, Necropolis) a potion of enlightenment (4, 26, Necropolis) 7 gold pieces (4, 27, Necropolis) 17 gold pieces (4, 28, Necropolis) 10 gold pieces (4, 29, Necropolis) 15 gold pieces (5, 4, Necropolis) a large rock (6, 0, Necropolis) a stone (6, 4, Necropolis) a stone (44, 13, Necropolis) 17 gold pieces (44, 14, Necropolis) the +6 quarterstaff "Ykup" {speed, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (unseen) (44, 15, Necropolis) a potion of heal wounds (44, 16, Necropolis) 11 gold pieces (44, 17, Necropolis) 14 gold pieces (44, 18, Necropolis) 14 gold pieces