osteo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 15, D:1) a hobgoblin skeleton (12, -1, D:1) a +0 club a goblin skeleton (16, 13, D:1) a +0 whip (16, 30, D:1) a +0 club (18, 14, D:1) a +0 ring mail (19, 30, D:1) a goblin corpse (skeletalised by now) (21, 23, D:1) a rat corpse (skeletalised by now) (25, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 7, D:1) a bat skeleton (30, 11, D:1) a rat skeleton (30, 12, D:1) a hobgoblin skeleton (32, 1, D:1) a bat skeleton (32, 9, D:1) a +0 robe (33, 8, D:1) a ball python skeleton (37, 24, D:1) a +0 spear (46, 11, D:1) a +0 dagger 3 stones a kobold skeleton (52, -3, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (3, -5, D:2) 3 stones (7, -14, D:2) a +0 dagger a kobold skeleton (20, -6, D:2) a +0 mace (29, 15, D:2) a bat corpse (skeletalised by now) (30, 15, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (40, -3, D:2) an inkwell talisman (46, -15, D:2) 3 poisoned darts (46, 1, D:2) a +0 whip (62, -11, D:2) a +0 flail (64, -2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +3 scimitar (13, -17, D:3) a +0 dagger (16, 11, D:3) a +0 ring mail (25, -28, D:3) a +0 robe (28, -15, D:3) 7 stones (33, -12, D:3) a quokka corpse (skeletalised by now) (34, 10, D:3) a +0 rapier (36, -21, D:3) a +0 ring mail (45, -23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -18, D:3) a +0 dagger (45, -13, D:3) a +0 leather armour (45, 3, D:3) a hobgoblin skeleton (48, 3, D:3) a +0 short sword a kobold skeleton (50, 15, D:3) a rat skeleton (51, 11, D:3) a +0 trident (55, 21, D:3) a +0 mace 3 boomerangs a +0 chain mail (56, 10, D:3) 6 poisoned darts (56, 19, D:3) a ball python corpse (skeletalised by now) (65, 4, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) an adder corpse (16, 9, D:4) an iguana skeleton (21, 13, D:4) a quokka corpse (36, 9, D:4) the ring "Rymisu" {Int+3 Slay+4 SInv Stlth-} [ring of slaying] Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen)