Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 12884314630021945310 17 orte the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on June 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (421 turns). orte the Grave Robber (Demonspawn Necromancer) Turns: 421, Time: 00:01:05 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 44% Magic: 3/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 6 poisoned darts Armour b - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You have a small tail. Message History You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You miss the jackal. You sting the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. x2 Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (not susceptible) The jackal struggles to resist. The jackal bites you. You die... ... ##.# #...P