orte Level 1 of the Dungeon [Shop] Iqipp's Distillery 2 potions of curing (66 gold) a potion of berserk rage (unknown) (55 gold) a potion of curing (33 gold) a potion of heal wounds (88 gold) 2 potions of curing (66 gold) a potion of ambrosia (88 gold) a potion of lignification (unknown) (33 gold) [Shop] Oluonn's General Store 5 large rocks (82 gold) a +3 plate armour of poison resistance (407 gold) the ring of Kum Zim {rC+ Int+5 Dex-5 SInv Stlth+} (429 gold) [ring of protection from cold] rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a scroll of enchant armour (82 gold) a scroll of fog (44 gold) a box of beasts (440 gold) 2 poisoned darts (13 gold) a +0 war axe (38 gold) [Shop] Yttia's Book Shop a book of Callings (364 gold) a Handbook of Applied Construction (312 gold) a There-And-Back Book (468 gold) a book of Hexes (468 gold) a book of Minor Magic (208 gold) the Folio of the Conjured Damned (546 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Animate Dead Necromancy 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Orb of Destruction Conjuration 7 a book of Armaments (468 gold) Maxwell's Memoranda (546 gold) (6, -10, D:1) a +0 club a +0 club a rat skeleton a goblin skeleton (13, -11, D:1) a +0 leather armour (14, -40, D:1) a +0 club (15, -10, D:1) a +0 dagger a goblin skeleton (22, -7, D:1) a bat skeleton (22, -4, D:1) a bat skeleton (22, 6, D:1) a +0 whip a kobold corpse (skeletalised by now) (23, -5, D:1) a +0 dagger (24, 18, D:1) a bat corpse (skeletalised by now) (25, 0, D:1) a +0 leather armour (25, 18, D:1) a quokka corpse (skeletalised by now) (30, -27, D:1) a +0 dagger 5 stones (37, -10, D:1) a rat corpse (skeletalised by now) (42, -17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, 18, D:2) a hobgoblin skeleton (1, 23, D:2) 2 flux baubles (2, 3, D:2) a hobgoblin skeleton (2, 19, D:2) a +0 dagger of venom (4, 9, D:2) the +3 leather armour of Resourcefulness {Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). (5, 21, D:2) a +0 short sword (12, 20, D:2) an adder skeleton (13, 18, D:2) a +0 robe (20, 10, D:2) a jackal skeleton (22, 8, D:2) a bat skeleton (26, 5, D:2) a +0 scale mail (28, 27, D:2) a +0 dagger an orc corpse (skeletalised by now) (28, 28, D:2) a +0 club a +0 leather armour a +1 heavy hand axe 3 boomerangs (29, 31, D:2) 6 stones (31, 2, D:2) a rat skeleton (31, 5, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 10, D:2) a +0 ring mail (31, 23, D:2) a +0 dagger an orc corpse (skeletalised by now) (33, 4, D:2) a +0 dagger an orc corpse (skeletalised by now) (33, 5, D:2) a +0 short sword (34, 3, D:2) a hobgoblin skeleton (34, 5, D:2) a +0 leather armour (34, 31, D:2) a ball python corpse (skeletalised by now) (41, 36, D:2) a +0 short sword a goblin corpse (skeletalised by now) (45, 41, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -12, D:3) a +0 club a +0 short sword 6 poisoned darts a rat corpse (skeletalised by now) (20, 14, D:3) a +0 dagger (22, -13, D:3) a +0 whip (22, 6, D:3) a +0 spear a +0 club a +0 robe a gnoll corpse (skeletalised by now) (22, 7, D:3) a +0 whip (24, -13, D:3) a +0 club a gnoll skeleton (30, 19, D:3) a +0 whip (36, 15, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (40, 2, D:3) a maw talisman (41, -9, D:3) a +0 chain mail (41, -3, D:3) a +0 war axe an orc corpse (skeletalised by now) (41, -2, D:3) a +0 dagger a +0 dagger a +0 ring mail (42, -2, D:3) a +0 mace a +0 leather armour (50, 2, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear a +0 leather armour (11, -1, D:4) a +0 whip (12, 19, D:4) a +0 whip (15, -1, D:4) a +0 whip (23, 20, D:4) a +0 sling (40, 31, D:4) a +0 hand axe (40, 32, D:4) a +0 club a +0 club an orc corpse (41, 32, D:4) a +0 trident