Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 16283842696609930694 826 orkiller the Conjurer (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on Mar 8, 2026. Was a Follower of Vehumet. Mangled by an orc priest ... wielding a +0 trident (8 damage) ... on level 5 of the Dungeon. The game lasted 00:10:14 (3518 turns). orkiller the Conjurer (Deep Elf Conjurer) Turns: 3518, Time: 00:10:14 Health: -6/36 AC: 0 Str: 4 XL: 7 Next: 64% Magic: 21/25 EV: 19 Int: 25 God: Vehumet [*.....] Gold: 239 SH: 0 Dex: 19 Spells: 11/18 levels left rFire x . . (150%) d - melded +0 dagger (speed) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of see invisible HPRegen 0.26/turn c - +6 ring of dexterity MPRegen 0.38/turn f - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a walking scroll. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 239 gold pieces. Inventory: Hand Weapons d - a +0 dagger of speed (melded) Armour a - a +0 robe (melded) h - a +0 cloak Magical Staves e - a staff of air Jewellery b - a ring of see invisible (worn) c - a +6 ring of dexterity (worn) Talismans f - an inkwell talisman (worn) g - a rimehorn talisman Wands c - a wand of iceblast (9) Scrolls c - 2 scrolls of blinking {unknown} e - 2 scrolls of fear {unknown} h - 3 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} m - a scroll of poison {unknown} q - a scroll of immolation {unknown} u - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} n - 2 potions of attraction {unknown} o - a potion of ambrosia {unknown} p - a potion of brilliance {unknown} s - a potion of moonshine {unknown} t - a potion of enlightenment {unknown} v - a potion of might {unknown} Baubles g - 6 flux baubles Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting * Level 7.8(10.5) Conjurations * Level 4.5 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mercury Arrow Conj/Alch 82% 2d10 1% 2 d - Blink Tloc 42% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 42% 2d11 2% 1 Soul Splinter Necr 84% N/A 2% 1 Fulminant Prism Conj/Alch 20% 3d12 4% 4 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 (+2d5 4% 4 Gloom Hex/Necr 42% N/A 7% 3 Swiftness Air 21% N/A 7% 3 Airstrike Air 10% 2d(2-18) 24% 4 Summon Seismosaurus Egg Summ/Erth 21% N/A 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History You stop channelling your searing ray. The orc wizard attacks as it pursues you! The orc wizard barely misses you. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. The orc attacks as it pursues you! The orc completely misses you. The orc attacks as it pursues you! The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (83% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest hits you from afar with a +0 trident! You die... #.## ##.#.## #..###..#... #..†#.#.#... #....##.#..# ######.#........ #.[.##.####.#..# ###...##......#... ###########.......########.. ........)o);......# ##. .##.#..#.#.......# . ##.#$.#.##....### . #.......#........# . ####.##.#.##.#.#.# ....##o#.##.#...# ###.........###.# #.....#.# #. .. #...<.#.# You could see an orc priest. Vanquished Creatures A water moccasin (D:5) 3 scorpions A howler monkey (D:4) 2 bombardier beetles (D:4) Crazy Yiuf (D:4) 2 hounds (D:5) A jelly (D:4) A gnoll bouda (D:4) A sleepcap (D:5) An iguana (D:5) 2 orc wizards (D:5) 5 gnolls (D:4) 7 adders A dart slug (D:3) A ribbon worm (D:2) 3 adder zombies (D:2) 11 orcs 5 endoplasms 9 hobgoblins 4 jackals 3 quokkas 10 ball pythons 2 ball python zombies (D:2) 9 bats 6 frilled lizards 5 goblins 8 kobolds 6 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | orkiller the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 221 | D:1 | Found a faded altar of an unknown god. 629 | D:1 | Learned a level 2 spell: Searing Ray 632 | D:1 | Learned a level 2 spell: Mercury Arrow 660 | D:1 | Reached skill level 5 in Conjurations 763 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1104 | D:2 | Found a blossoming altar of Fedhas. 1683 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2271 | D:4 | Found a blossoming altar of Fedhas. 2307 | D:4 | Reached skill level 6 in Conjurations 2325 | D:4 | Reached skill level 1 in Shapeshifting 2325 | D:4 | Reached XP level 5. HP: 28/28 MP: 14/18 2410 | D:4 | Found a statue of an orb of fire. 2411 | D:4 | Found a staircase to the Ecumenical Temple. 2411 | D:4 | Found a statue of an orb of fire. 2446 | Temple | Entered the Ecumenical Temple 2539 | Temple | Became a worshipper of Vehumet 2539 | Temple | Offered knowledge of Sandblast by Vehumet. 2652 | D:4 | Reached skill level 5 in Spellcasting 2652 | D:4 | Reached XP level 6. HP: 32/32 MP: 13/20 3002 | D:4 | Encountered Crazy Yiuf 3007 | D:4 | Killed Crazy Yiuf 3021 | D:4 | Identified the +0 hammer "Xaucwu" {heavy, *Noise Dex+5} 3266 | D:5 | Entered Level 5 of the Dungeon 3270 | D:5 | Learned a level 2 spell: Blink 3279 | D:5 | Reached skill level 7 in Conjurations 3376 | D:5 | Encountered a water moccasin 3381 | D:5 | Killed a water moccasin 3381 | D:5 | Reached * piety under Vehumet 3382 | D:5 | Reached XP level 7. HP: 36/36 MP: 19/23 3518 | D:5 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, serial_undead, serial_undead_d, serial_undead_d, serial_undead_a, basic_altar, grunt_decor_resistance D:3: layout_rooms D:4: layout_loops_ring, fedhas_altar_1, minmay_temple_entry_tees, hangedman_abyss_or_decor_stagger, nicolae_figureground_pulse, supply_closet_lemuel, uniq_crazy_yiuf_cottage D:5: minmay_razor_zed, layout_loops_cross, minmay_misc_feat_encased Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.8 Spellcasting | 4 5 6 | 6.1 Shapeshifting | 1 2 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 105 | 85 | 17 || 207 Searing Ray | | 22 | 6 || 28 Mercury Arrow | | 2 | || 2 Armour: None | | 6 | 5 || 11 Dodge: Dodged | 4 | 17 | 7 || 28 Form: Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3520 | 3266 | 254 | 246 | 2470 | 6 | 586.7 | Dungeon | 3409 | 3261 | 148 | 246 | 2470 | 5 | 681.8 | Temple | 111 | 5 | 106 | 0 | 0 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts D:4: 971 daAuts D:2: 618 daAuts D:3: 562 daAuts D:5: 212 daAuts Temple: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 25395 | 15 | 18 | 0 | 0 | 0 | 2 | 2 Vehumet | 1 | 34025 | 30 | 6 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 14 | 5 || 20 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 22 | 8 || 30 ----------------------+-------+-------+-------++-------