orkiller Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (0, 12, D:1) 6 stones (0, 13, D:1) 4 stones (1, 13, D:1) 3 boomerangs (8, 47, D:1) a +0 whip (14, 24, D:1) a +0 short sword (14, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 46, D:1) a potion of lignification (17, 46, D:1) a +0 dagger 5 stones (18, 46, D:1) a +0 club 3 stones a kobold skeleton (19, 18, D:1) a potion of enlightenment (25, 6, D:1) a +0 club a goblin skeleton (30, 7, D:1) a bat skeleton (32, 12, D:1) an amulet of wildshape (35, 26, D:1) a potion of mutation (37, 6, D:1) a ball python skeleton (37, 7, D:1) a hobgoblin skeleton (38, 43, D:1) a +0 dagger (39, 32, D:1) a +0 dagger a ball python skeleton (39, 33, D:1) a hobgoblin skeleton (40, 3, D:1) a hobgoblin skeleton (44, 3, D:1) a rat skeleton (48, 8, D:1) a ball python skeleton (49, 18, D:1) a potion of resistance (51, 9, D:1) 2 potions of brilliance (51, 15, D:1) a +0 hand axe a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a bat corpse (0, 4, D:2) a jackal corpse a jackal corpse (10, 25, D:2) a ball python skeleton (10, 26, D:2) a +0 short sword 3 stones (14, 11, D:2) a potion of heal wounds (16, 3, D:2) a frilled lizard corpse (skeletalised by now) (17, 13, D:2) a +0 dagger (23, -8, D:2) an amulet of wildshape (31, 5, D:2) a parchment of Static Discharge (33, 3, D:2) a potion of enlightenment (52, 27, D:2) a potion of heal wounds