Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 11785381113156128484 1 opus3316 the Vexing (level 1, -1/15 HPs) Began as a Barachi Hexslinger on Oct 19, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (34 turns). opus3316 the Vexing (Barachi Hexslinger) Turns: 34, Time: 00:00:42 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 18% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.3 Fighting + Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5957 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Okay, then. You enter the deep water. You encounter a goblin. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! No target in view! No target in view! Found a leather armour. Found a stone staircase leading down. You encounter a jackal, a goblin and a quokka. The goblin is wielding a +2 dagger of draining. There is a stone staircase leading down here. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is severely wounded. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. x2 You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka bites you. The jackal closely misses you. The quokka barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... .........# ##.##... .........###..# ... .[##.#.#.#.#.#.# .. ### . #.#.#.#.#.#.#.. . #... ##.#.≈≈≈≈≈.#.#... #.... #.#.#≈.<.≈#.#+... #..... ##.#.≈...≈.#.# .. #......##.#.#≈...≈#.#.. # #.....)r@#.#.~~~~~.#.#.. .....###h.#.#.#.#.#.#.... .. ..#.#.#.#.#.#.#... ................... .........#.......... ................. .. ....#... ....... .....#......... ......#..#. .#.. You could see a quokka and a jackal. Vanquished Creatures 2 goblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opus3316 the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 34 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Fire: Sling || 8 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 27 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 27 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+