Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 5838837509196339694 4 opus3316 the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Oct 15, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (153 turns). opus3316 the Chiller (Merfolk Ice Elementalist) Turns: 153, Time: 00:00:40 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 63% Magic: 0/3 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5846 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) You freeze the jackal. You kill the jackal! The jackal barks! The jackal barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is heavily wounded. The jackal bites you. x2 The jackal bites you but does no damage. The jackal closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Welcome back, opus3316 the Merfolk Ice Elementalist. Press ? for a list of commands and other information. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. You die... ###.....# #....... #....#.## #######...#...# ..............# #.##.....#...... ### ##.##..=#####.... ... #...hh.........## #.###...@.#...#... .# .........#....... # ##....#.##.#.#... ######...#...#......# .............#......# ####.#...#........## #...#####......# ###........##.## #...........# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 ball pythons (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opus3316 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, minivault_5, hangedman_decor_lopped Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Freeze || 9 Stab: Sleeping || 1 Armour: Robe || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 0 | 109 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 0 | 109 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 153 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+