Dungeon Crawl Stone Soup version 0.35-a0-1288-g28a137decf (webtiles) character file. Game seed: 9833169053122463096 214 opus3316 the Chiller (level 5, -1/35 HPs) Began as a Merfolk Ice Elementalist on Oct 14, 2026. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (2236 turns). opus3316 the Chiller (Merfolk Ice Elementalist) Turns: 2236, Time: 00:04:01 Health: -1/35 AC: 2 Str: 9 XL: 5 Next: 90% Magic: 5/9 EV: 13 Int: 26 God: Gold: 129 SH: 0 Dex: 16 Spells: 9/10 levels left rFire . . . (100%) d - +0 scythe rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - +6 ring of intelligence HPRegen 0.25/turn f - +6 ring of intelligence MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons d - a +0 scythe (weapon) g - a +0 short sword Missiles h - 3 curare-tipped darts i - 10 poisoned darts Armour a - a +0 robe (worn) c - a +2 buckler Jewellery b - a +6 ring of intelligence (worn) e - a ring of see invisible f - a +6 ring of intelligence (worn) Wands c - a wand of warping (9) Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of enchant armour {unknown} e - a scroll of fear {unknown} h - 2 scrolls of fog {unknown} k - a scroll of revelation {unknown} m - a scroll of immolation {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} j - a potion of attraction {unknown} l - 2 potions of moonshine {unknown} n - a potion of brilliance {unknown} Skills: + Level 4.5 Dodging + Level 4.0 Stealth + Level 3.2 Spellcasting + Level 5.3 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 64% 1d10 3% 3 Ozocubu's Armour Ice 32% N/A 3% 3 Apportation Tloc 8% N/A 10% 1 Kinetic Grapnel Frge 16% 1d4 10% 1 Shock Conj/Air 16% 1d4 10% 1 Summon Small Mammal Summ 16% N/A 10% 1 Summon Ice Beast Ice/Summ 18% N/A 10% 3 Jinxbite Hex 8% 2d2 14% 2 Momentum Strike Conj/Tloc 8% 3d8 14% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 28% 3 Alistair's Intoxication Alch 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15759 Altars: Makhleb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (moderately wounded, 100% to hit) You freeze the rat. You kill the rat! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You are too injured to fight recklessly! The gnoll hits you with a +0 spear. You see here a rat corpse. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear! You die... ####.. #..... ######### #.#... #.......# ..... ......#.#### .... #.##.......# #.. #.##.†.....# #.###.#####.##†##.#..# #....ğğ@.##..........# #..#####)......##.##.# .. #.......##.# .##.##............ .............##.## #...##..†....# # #.# #.......# # #...|...# #.......# You could see 2 gnolls. Vanquished Creatures Sigmund (D:2) A gnoll (D:3) An adder (D:2) A dart slug (D:3) A ribbon worm (D:2) 5 hobgoblins 2 quokkas 7 ball pythons 5 bats 3 endoplasms 4 frilled lizards A goblin (D:1) 3 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opus3316 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 412 | D:1 | Found a faded altar of an unknown god. 548 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 1460 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1569 | D:2 | Encountered Sigmund 1678 | D:2 | Killed Sigmund 1679 | D:2 | Reached skill level 5 in Ice Magic 1679 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1679 | D:2 | Reached XP level 5. HP: 35/35 MP: 3/9 1880 | D:2 | Found a burning altar of Makhleb. 2236 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_d, ebering_ecumenical_altar_webs D:2: layout_basic, basic_altar, uniq_sigmund D:3: layout_loops_cross, wander_ebering_terrifying_dragon_lair Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.5 Stealth | 3 4 | 4.0 Spellcasting | 3 | 3.2 Ice Magic | 5 | 5.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 | XLs as -------------+----------------+--------- None | * * * * * | 5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | 18 || 47 Melee: Unarmed | 26 | || 26 Short sword | 3 | || 3 Halberd | | 18 || 18 Throw: Dart | 3 | || 3 Cast: Freeze | 41 | 7 || 48 Stab: Sleeping | | 4 || 4 Armour: Robe | 33 | 12 || 45 Dodge: Dodged | 41 | 9 || 50 Block: Buckler | 26 | || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2239 | 2188 | 51 | 0 | 1785 | 3 | 746.3 | Dungeon | 2239 | 2188 | 51 | 0 | 1785 | 3 | 746.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1154 daAuts D:2: 941 daAuts D:3: 144 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+