opus3316 Level 1 of the Dungeon [Shop] Sinosch's Distillery a potion of heal wounds (88 gold) a potion of magic (88 gold) a potion of heal wounds (88 gold) 2 potions of brilliance (unknown) (88 gold) 2 potions of moonshine (22 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of attraction (unknown) (33 gold) (0, 0, D:1) 2 boomerangs (3, -5, D:1) a rat corpse (skeletalised by now) (10, -2, D:1) a +0 trident (12, -20, D:1) a parchment of Slow (18, 22, D:1) a hobgoblin skeleton (28, -21, D:1) a +0 whip a kobold skeleton (33, 13, D:1) a +0 club (35, -11, D:1) a +0 dagger (42, -2, D:1) a bat corpse (skeletalised by now) (46, 23, D:1) a +0 dagger a stone (57, -26, D:1) a +0 short sword a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (65, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Boyfuo's Antique Weapon Emporium a +0 falchion (51 gold) a +0 war axe (59 gold) a +5 heavy shortbow (550 gold) the +6 arbalest of Husud {flame, *Slow rC++ Dex+3} (1167 gold) *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 mace (51 gold) a +2 hand axe of venom (265 gold) a +2 dagger of venom (244 gold) the +8 whip of Unaqip {drain, rF+ rC+} (1113 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 sling (25 gold) [Shop] Exkia's Antique Weapon Boutique a +0 short sword (60 gold) a +0 flail (70 gold) a +0 mace (60 gold) a +0 dagger (40 gold) a +2 long sword of electrocution (414 gold) a +0 mace (60 gold) a +0 flail (70 gold) a +0 flail (70 gold) a +0 whip (50 gold) a +4 short sword of speed (620 gold) [Shop] Ebbibeor's Jewellery Shop a +4 ring of slaying (unknown) (360 gold) a ring of wizardry (unknown) (300 gold) a +4 ring of slaying (unknown) (360 gold) an amulet of dissipation (unknown) (300 gold) an amulet of dissipation (unknown) (300 gold) a ring of resist corrosion (unknown) (200 gold) a riddle talisman (300 gold) a ring of protection from cold (unknown) (250 gold) an amulet of reflection (unknown) (300 gold) a ring of positive energy (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) (0, 0, D:2) a +0 robe (9, -20, D:2) a jackal corpse (skeletalised by now) (10, -20, D:2) a jackal corpse (skeletalised by now) (10, -13, D:2) a medusa talisman (13, 0, D:2) a quokka skeleton (16, 3, D:2) a +0 robe (20, -11, D:2) a frilled lizard corpse (skeletalised by now) (21, -24, D:2) a +0 leather armour (36, -20, D:2) a jackal skeleton (36, -19, D:2) a jackal skeleton (38, -26, D:2) a jackal skeleton (39, -18, D:2) a +0 robe (41, 13, D:2) 6 boomerangs (46, -13, D:2) a rat skeleton (47, -31, D:2) a +0 quarterstaff (47, 5, D:2) a bat skeleton (55, -25, D:2) an adder skeleton (55, -24, D:2) a +0 club a +0 sling a goblin skeleton Level 3 of the Dungeon (3, 22, D:3) a rat corpse (skeletalised by now) (4, 20, D:3) a ball python skeleton (18, 3, D:3) a quokka skeleton (23, 19, D:3) a +0 spear a gnoll skeleton (26, 17, D:3) a +0 club (28, 16, D:3) a +0 halberd (29, 12, D:3) a +0 chain mail (29, 16, D:3) a +0 whip a gnoll corpse (skeletalised by now) (31, 44, D:3) a +0 war axe (32, 40, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) (33, 40, D:3) a +0 halberd (36, 12, D:3) a +0 dagger (44, 9, D:3) a spore talisman Level 4 of the Dungeon (2, -1, D:4) a +0 club a kobold corpse (skeletalised by now) (2, 8, D:4) a +0 dagger 4 stones (3, 4, D:4) a +0 short sword (5, 2, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (14, 4, D:4) a +0 plate armour (18, 3, D:4) a quokka corpse (36, 10, D:4) a +0 robe (43, 22, D:4) a potion of curing (43, 23, D:4) a scroll of immolation (43, 25, D:4) a +0 hand axe a +0 leather armour a +0 dagger a kobold corpse an iguana corpse (45, 25, D:4) a +0 trident an orc corpse (46, 20, D:4) a +0 dagger an orc corpse