opus3316 Level 1 of the Dungeon (15, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -4, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (16, -2, D:1) a ball python corpse (skeletalised by now) (18, -6, D:1) 3 stones a kobold corpse (skeletalised by now) (20, -12, D:1) a frilled lizard corpse (skeletalised by now) (23, -11, D:1) a bat corpse (skeletalised by now) (31, -22, D:1) a +0 chain mail (35, -5, D:1) 3 stones (41, 10, D:1) the quill talisman "Asozousi" {-Tele Rampage rF- rC+++} [quill talisman] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. (50, 10, D:1) 3 poisoned darts (51, -8, D:1) a +0 dagger (58, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, 4, D:2) a +0 club a goblin corpse (8, 8, D:2) a +0 dagger (9, 6, D:2) a dart slug corpse (10, -4, D:2) a +0 short sword (10, -3, D:2) an adder corpse (11, -2, D:2) a +0 spear (14, 10, D:2) a +0 short sword 3 stones (27, 20, D:2) a +0 spear (28, 4, D:2) a +0 club (28, 5, D:2) a +2 dagger of speed (still there?) a goblin corpse (still there?) (29, -1, D:2) a +0 whip (30, 4, D:2) a +0 club (34, 5, D:2) a scroll of identify (35, 22, D:2) a jackal corpse (skeletalised by now) (36, 5, D:2) 3 gold pieces