Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 16390866278631760676 144 opking the Shooter (level 5, -3/34 (39) HPs) Began as a Barachi Hunter on Aug 10, 2026. Slain by a crocodile (10 damage) ... in a sewer. The game lasted 00:03:10 (2176 turns). opking the Shooter (Barachi Hunter) Turns: 2176, Time: 00:03:11 HP: -3/34 (39) AC: 3 Str: 12 XL: 5 Next: 27% MP: 5/5 EV: 11 Int: 10 God: Gold: 147 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) c - scarf {+Inv} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, drained, invisible (expiring), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Evoke Invisibility (28%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 147 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a scarf of invisibility (worn) Magical Staves d - a staff of air Scrolls e - a scroll of teleportation {unknown} c - a scroll of enchant weapon {unknown} Potions d - a potion of lignification {unknown} Skills: - Level 2.4 Fighting + Level 6.4 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 43% 1 Frozen Ramparts Ice 0% 1d1 82% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15619 Sewer (1/1) Zot: 5843 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, unable to see you, 58% to hit) You shoot an arrow. The arrow hits the crocodile! The crocodile is almost dead. The crocodile bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, unable to see you, 58% to hit) You shoot an arrow. The arrow hits the crocodile. The crocodile is almost dead. You flicker for a moment. The crocodile barely misses you. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a crocodile (almost dead, unable to see you, 58% to hit) You shoot an arrow. The arrow hits the crocodile but does no damage. The crocodile is almost dead. The crocodile bites you! You die... #####...~.####....~# ##.~~## ##..~## ## ##≈## ##~## ##)!~###≈# #~# #.!∩l.~≈≈# #~# ##.!.###≈# #~# ## ##≈## ##~## ##~~l## ##.~.## ..#####...@.####...~~# .~≈≈≈≈≈~~...~~~~....~# .#####..~..####....~# ##...## ##.~.## ##~## ##### #~# #~# #~# ... You could see a crocodile (unable to see you). Vanquished Creatures Jessica (D:2) 3 gnolls 2 adders 2 river rats A dart slug (D:3) 3 ribbon worms 3 orcs (D:3) 3 endoplasms 3 hobgoblins 5 jackals (D:1) 2 quokkas (D:1) 7 ball pythons A bat (D:1) 4 frilled lizards 3 goblins 7 kobolds 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 342 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 955 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 960 | D:2 | Found a faded altar of an unknown god. 970 | D:2 | Reached skill level 5 in Ranged Weapons 1130 | D:2 | Encountered Jessica 1144 | D:2 | Killed Jessica 1145 | D:2 | Reached XP level 4. HP: 14/34 MP: 4/4 1508 | D:1 | HP: 1/31 [ribbon worm (2)] 1971 | D:3 | Reached skill level 6 in Ranged Weapons 2015 | D:3 | Reached XP level 5. HP: 34/35 MP: 5/5 2030 | D:3 | Found a glowing drain. 2034 | Sewer | Entered a sewer 2160 | Sewer | Encountered a crocodile 2176 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_unsneaky_path_e, co_window_2corner, co_window_unsneaky_path_d, co_window_2corner, co_window_paths_e, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c D:2: layout_loops_ring, nicolae_ecumenical_snake_handling, serial_bayou_pond_d, uniq_jessica D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_1 Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 5 6 | 6.4 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 75 | 121 || 196 Ability: Evoke Invisibilit | 1 | 3 || 4 Hop | | 3 || 3 Drink: Moonshine | | 1 || 1 Read: Butterflies | | 1 || 1 Armour: Leather armour | 20 | 30 || 50 Dodge: Dodged | 23 | 32 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2536 | 2417 | 119 | 285 | 1648 | 4 | 634.0 | Dungeon | 2380 | 2261 | 119 | 231 | 1606 | 3 | 793.3 | Sewer | 155 | 155 | 0 | 54 | 42 | 1 | 155.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1360 daAuts D:2: 893 daAuts Sewer: 155 daAuts D:3: 127 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+