opking Level 1 of the Dungeon [Shop] Rialeryt's Distillery a potion of attraction (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of enlightenment (65 gold) (1, 2, D:1) a +0 club (9, 3, D:1) a +0 mace (14, -1, D:1) a +0 leather armour (16, 0, D:1) a +0 whip (17, 16, D:1) a +0 whip (20, -8, D:1) 3 poisoned darts (25, -6, D:1) 6 boomerangs (39, 35, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, 25, D:1) a rat skeleton (42, 35, D:1) a bat skeleton (43, 35, D:1) 3 large rocks (45, 2, D:1) a +0 whip (48, 9, D:1) a jackal skeleton a jackal skeleton (52, 35, D:1) a +0 ring mail (53, 37, D:1) a +0 ring mail (53, 42, D:1) a ball python corpse (skeletalised by now) (61, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -32, D:2) a +0 flail of distortion a gnoll corpse (skeletalised by now) (10, -30, D:2) a +0 whip (15, -37, D:2) a +0 dagger 5 stones (18, -22, D:2) a +0 club (19, -24, D:2) a ball python skeleton (25, -28, D:2) a quokka corpse (skeletalised by now) (26, -29, D:2) a +0 spear a gnoll corpse (skeletalised by now) (32, -30, D:2) a +0 flail a gnoll corpse (skeletalised by now) (36, -26, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, -7, D:2) a ball python corpse (skeletalised by now) (45, -20, D:2) a quokka skeleton (46, -33, D:2) a +0 short sword (47, -19, D:2) 3 poisoned darts (47, -15, D:2) a +0 club (48, 9, D:2) a +0 dagger (53, -22, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, 3, D:2) the +7 hand axe of Death's Door {pain, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 3 of the Dungeon (12, -12, D:3) a +0 hat (17, 4, D:3) a rat corpse (skeletalised by now) (17, 7, D:3) a +0 battleaxe (18, 8, D:3) a +0 mace (19, 3, D:3) an adder corpse (skeletalised by now) (20, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 9, D:3) a hobgoblin corpse (skeletalised by now) (22, 4, D:3) a +0 falchion a +0 chain mail (23, -3, D:3) a +0 ring mail (27, -2, D:3) a +0 dagger a goblin skeleton (28, -2, D:3) a frilled lizard skeleton (43, -5, D:3) a +0 dagger 2 poisoned darts a kobold corpse (skeletalised by now) (49, -13, D:3) a +0 dagger (51, 8, D:3) a +0 whip an orc skeleton (53, 6, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (1, 0, D:4) a +0 club a +0 dagger a goblin skeleton (1, 1, D:4) a +0 ring mail a +0 club a +0 mace a hobgoblin skeleton (1, 2, D:4) a +0 dagger of venom an orc skeleton (1, 3, D:4) a +0 leather armour (1, 21, D:4) a +0 helmet (3, 19, D:4) a +0 club (13, 1, D:4) a water moccasin skeleton (15, 8, D:4) a +0 dagger (16, -7, D:4) a +0 leather armour a +0 mace (18, -7, D:4) a +0 hand axe a +0 leather armour (19, -7, D:4) a +0 short sword (21, -8, D:4) a +0 mace (21, -7, D:4) a +0 short sword a +0 mace a +0 leather armour (21, 4, D:4) an adder skeleton (23, -19, D:4) a +0 flail a +0 leather armour (23, 28, D:4) a +0 mace (24, -9, D:4) a +0 flail (24, -8, D:4) a +0 trident (26, -6, D:4) a +0 trident (34, 15, D:4) a +0 hand axe (38, -9, D:4) a +0 dagger (41, 23, D:4) an adder corpse (skeletalised by now) (44, 5, D:4) a +2 vampiric falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (50, 0, D:4) a +0 spear (51, 12, D:4) a +0 robe (56, 2, D:4) a +0 dagger a goblin corpse (skeletalised by now) (56, 8, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (5, 0, D:5) an adder skeleton (11, -13, D:5) a +0 spear a gnoll skeleton (14, -13, D:5) a +0 flail a +0 robe a +1 spear of venom a +0 ring mail a gnoll skeleton a gnoll skeleton (16, -18, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, -13, D:5) a +0 whip a +0 halberd (17, -15, D:5) a +0 halberd a gnoll skeleton (20, -30, D:5) a +0 ring mail (22, -27, D:5) a +0 dagger (25, 5, D:5) a +0 falchion (28, 14, D:5) a +0 giant club a +0 giant spiked club (36, -6, D:5) a +0 short sword 2 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (39, -3, D:5) a +0 club (40, -6, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (41, -13, D:5) a +0 dagger a +0 robe (41, -10, D:5) a +0 dagger a +0 robe (41, -9, D:5) a +0 dagger a +0 robe (41, -7, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (41, -6, D:5) a +0 club a +0 chain mail an orc skeleton (41, -5, D:5) a +0 dagger a +0 leather armour (41, -3, D:5) a +0 dagger of flaming a +0 robe an orc skeleton (41, -2, D:5) a +0 whip an orc skeleton Level 6 of the Dungeon (3, 3, D:6) 5 boomerangs (4, 16, D:6) a +0 hand axe (10, 18, D:6) a +0 trident (12, 5, D:6) a +2 hat (18, -2, D:6) a +0 hand axe (18, 4, D:6) a +0 trident (19, 20, D:6) a +0 mace (20, 5, D:6) an adder skeleton (28, 24, D:6) a parchment of Mercury Arrow (36, 27, D:6) a +0 sling (37, 19, D:6) a +0 dagger (40, 0, D:6) a +0 club an orc skeleton (41, 1, D:6) a +0 trident a +0 dagger a +0 robe an orc skeleton (43, 2, D:6) a +0 dagger a +0 robe an orc skeleton (45, 12, D:6) a +0 falchion (47, -8, D:6) a maw talisman (53, -2, D:6) 5 atropa-tipped darts (55, 17, D:6) a +0 club (55, 19, D:6) a +0 club (56, 18, D:6) a +0 partisan (56, 19, D:6) a +0 long sword (56, 24, D:6) a stone (57, 19, D:6) a +0 partisan Level 7 of the Dungeon (0, 0, D:7) a +0 club 3 stones (0, 1, D:7) a +0 dagger a stone (0, 3, D:7) a +0 club (0, 5, D:7) a +0 dagger 2 stones (0, 11, D:7) a +0 dagger 7 poisoned darts (15, 27, D:7) a +0 dagger (19, 19, D:7) a +0 hand axe (23, 51, D:7) a +0 leather armour (43, 50, D:7) the +5 hand axe "Fuxzy" {freeze, Will+ Str+2 Int+3} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 8 of the Dungeon (0, 0, D:8) a +3 spear of pain (1, -1, D:8) a +0 falchion (1, 39, D:8) a +4 scale mail (2, 19, D:8) a +0 short sword (4, 18, D:8) a +0 scale mail (4, 20, D:8) a +1 spear of freezing (5, -1, D:8) a +0 leather armour (5, 39, D:8) a +0 quarterstaff (8, 19, D:8) a +0 giant spiked club (11, 1, D:8) a +0 cloak (19, 2, D:8) a +0 giant club (21, 30, D:8) a +5 long sword a +0 robe (22, 30, D:8) a +2 short sword a +0 robe a +0 great sword a +0 robe a +0 war axe a +0 robe (23, 15, D:8) a +0 leather armour (23, 30, D:8) a +3 flail a +0 robe (25, 7, D:8) a +0 dagger 4 poisoned darts a +0 cloak (27, 22, D:8) a +0 ring mail (27, 50, D:8) a +0 robe (29, 1, D:8) a +0 ring mail (34, 23, D:8) a +0 giant club a +0 giant club (40, 46, D:8) a +0 dagger (44, -3, D:8) a +0 leather armour (44, 41, D:8) a +0 hand axe (46, 40, D:8) a +0 flail (49, 11, D:8) a +0 giant club a +0 giant club (51, 20, D:8) a +0 orcbow a +0 quarterstaff (51, 21, D:8) a +0 short sword a +0 robe a +0 flail a +0 robe a +3 great sword a +0 robe a +0 great sword a +0 robe a +3 spear a +0 robe (51, 23, D:8) a +0 robe Level 9 of the Dungeon (2, 7, D:9) a +0 chain mail (21, -2, D:9) a +0 robe (26, 16, D:9) a +0 dagger a +0 robe (27, 15, D:9) a +0 club (27, 16, D:9) a +0 flail a +0 ring mail (29, 15, D:9) a +0 dagger a +0 mace a +0 leather armour (54, -2, D:9) a +0 flail (56, 19, D:9) a +0 dagger a +0 robe (57, 20, D:9) a +0 short sword (58, 17, D:9) 2 poisoned darts (58, 19, D:9) a +0 flail a +0 leather armour a +0 club a +0 scale mail (58, 20, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, 15, D:10) a +0 club (13, 4, D:10) a +0 leather armour (25, 24, D:10) a +0 leather armour (29, 34, D:10) 6 boomerangs (31, 46, D:10) a +0 robe (39, 1, D:10) 6 silver javelins (39, 44, D:10) a +0 leather armour (42, 43, D:10) a +0 dagger (49, 4, D:10) a +0 robe Level 11 of the Dungeon (6, -41, D:11) a +0 war axe (11, -40, D:11) a +0 rapier (13, -27, D:11) 3 flux baubles (18, -10, D:11) a serpent talisman (19, -49, D:11) a +0 whip (19, -22, D:11) a +0 glaive (19, -2, D:11) a +0 hand axe (29, -43, D:11) a parchment of Lesser Beckoning (29, -12, D:11) a +0 flail a +0 leather armour a +0 long sword a +0 plate armour (29, -11, D:11) a +2 short sword of draining (32, -12, D:11) a +0 dagger a +0 robe (35, -34, D:11) a +0 dagger (36, -31, D:11) a +0 dagger (38, -32, D:11) a +0 dagger (43, -30, D:11) a +0 flail (43, -29, D:11) a +0 plate armour a +0 scimitar (43, -28, D:11) a +0 whip (45, -26, D:11) a +0 short sword a +0 robe (46, -24, D:11) a +0 short sword (47, -24, D:11) a +0 hand axe (47, -23, D:11) a +0 scale mail a +0 short sword (48, -23, D:11) a +0 chain mail a +0 mace (48, 10, D:11) a +1 rapier of venom (49, -30, D:11) a +0 short sword (53, -15, D:11) a +0 flail (55, -48, D:11) a +0 ring mail Level 12 of the Dungeon (4, -12, D:12) a +0 spear (4, 17, D:12) a +0 scale mail a +0 long sword (5, -10, D:12) a +2 robe of cold resistance (9, 32, D:12) a +0 mace (10, -2, D:12) a +2 robe a +1 athame of flaming (10, 15, D:12) a +4 scimitar of flaming (15, 2, D:12) a +0 club (19, 26, D:12) a +0 falchion Level 13 of the Dungeon (5, -1, D:13) a +0 orcbow (10, -2, D:13) a +0 leather armour (16, 12, D:13) a +0 dagger of venom (17, -10, D:13) a parchment of Animate Dead (23, 7, D:13) a +0 great mace a +0 giant spiked club (24, -17, D:13) a +0 sling (28, 16, D:13) a +0 animal skin a +0 dire flail (31, -24, D:13) a +0 hand axe (32, 16, D:13) a +0 plate armour a +0 great mace (36, -12, D:13) a parchment of Freeze (39, 13, D:13) a +0 robe a +0 dagger (43, 5, D:13) a +0 whip Level 14 of the Dungeon [Shop] Hirrar's Distillery a potion of haste (150 gold) a potion of haste (150 gold) a potion of berserk rage (unknown) (75 gold) a potion of brilliance (60 gold) a potion of haste (150 gold) a potion of attraction (45 gold) a potion of invisibility (120 gold) a potion of mutation (120 gold) (4, -6, D:14) a +0 pair of gloves (12, 4, D:14) a +0 giant club a +0 giant spiked club (14, 5, D:14) a +0 shortbow (15, 7, D:14) a +0 orcbow (26, -8, D:14) a +0 orcbow (26, 12, D:14) a +2 scimitar of draining a +0 glaive (33, -10, D:14) 2 large rocks (34, -3, D:14) a +0 shortbow (40, -5, D:14) a +0 quarterstaff (48, 20, D:14) a +0 buckler Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (1, 0, D:15) a +0 shortbow (1, 1, D:15) a +0 shortbow (2, 29, D:15) a +1 whip of electrocution (3, 29, D:15) a parchment of Cigotuvi's Putrefaction (4, 2, D:15) a +0 shortbow (6, 18, D:15) a +0 shortbow a +3 dire flail of protection 2 poisoned darts a +0 robe (6, 22, D:15) a +0 great sword of flaming (6, 23, D:15) the +4 mace of Zanar {speed, rC- Int+4 Dex+4 Stlth+} rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (7, 24, D:15) a +3 trident of protection (8, 29, D:15) a +3 great sword a +0 chain mail (10, 3, D:15) a +0 orcbow (12, 28, D:15) a +0 scale mail (13, 6, D:15) a +0 buckler (15, -3, D:15) 2 large rocks (15, -2, D:15) 6 large rocks (16, 18, D:15) 5 large rocks (18, -8, D:15) a +0 orcbow (20, -2, D:15) the +1 long sword of the Curious Beggars {drain, Will+ rCorr Str-4} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. (20, 12, D:15) a +0 whip a +0 robe (20, 19, D:15) a +0 spear (20, 20, D:15) a +0 chain mail (21, 12, D:15) a +0 dagger a +0 robe (22, -4, D:15) a +0 bardiche a +0 ring mail (22, 7, D:15) a +1 shortbow of freezing (22, 8, D:15) a +0 orcbow (22, 13, D:15) a +2 scimitar of flaming a +3 scimitar of flaming a +4 scimitar of flaming a +0 rapier a +0 robe (23, 8, D:15) a +0 dagger of venom a +0 robe (26, 14, D:15) a +0 robe a +0 spear (26, 17, D:15) a +3 scimitar of flaming 5 large rocks (27, -18, D:15) a +0 chain mail a +0 dire flail (27, 2, D:15) a +0 ring mail (28, -19, D:15) a +0 club (28, -18, D:15) a +0 robe a +0 dagger (28, 10, D:15) the earth staff "Hishee" {Dex+3 Air Earth} [staff of earth] Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. a staff of air a staff of conjuration a staff of earth (28, 19, D:15) a +0 club a +0 robe (30, 13, D:15) a +0 rapier (30, 25, D:15) a +0 robe a +0 long sword (31, 10, D:15) a +0 morningstar (32, -20, D:15) a +0 plate armour a +0 hand axe (32, 10, D:15) a +0 leather armour (34, 16, D:15) a +0 arbalest (36, -16, D:15) a +0 plate armour a +0 hand axe (36, 12, D:15) a +0 orcbow (37, 13, D:15) a +0 dagger a +0 robe (38, 7, D:15) 6 large rocks (40, -12, D:15) a +0 chain mail a +0 great mace (40, 8, D:15) a +0 shortbow (40, 11, D:15) a +0 orcbow (46, 11, D:15) a +4 scimitar of flaming (49, -16, D:15) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (1, 2, Orc:1) a +0 giant spiked club (4, -8, Orc:1) a +0 giant spiked club (5, 23, Orc:1) a +0 plate armour a +0 glaive a +0 orcbow (6, 22, Orc:1) a +0 short sword (8, 21, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (18, 13, Orc:1) a +0 club (18, 14, Orc:1) a +0 plate armour 3 boomerangs a +0 trident (18, 15, Orc:1) a +0 chain mail a +0 hand axe (21, 11, Orc:1) a +0 giant spiked club (25, 25, Orc:1) a +0 chain mail a +0 falchion (27, 22, Orc:1) a +0 flail (27, 24, Orc:1) a +0 plate armour a +0 glaive (28, 22, Orc:1) a +0 short sword (28, 27, Orc:1) a +0 robe a +0 dagger (29, 22, Orc:1) a +0 leather armour a +0 mace (29, 24, Orc:1) a +0 club a +0 hand axe (30, 23, Orc:1) a +0 plate armour a +0 war axe (33, 21, Orc:1) a +0 club (34, 21, Orc:1) a +0 robe a +0 dagger (36, 21, Orc:1) a +0 plate armour 3 boomerangs a +0 halberd (40, 32, Orc:1) a +0 hand axe (41, 29, Orc:1) a +0 dagger (41, 31, Orc:1) a +0 dagger (42, 35, Orc:1) a +0 short sword (44, 27, Orc:1) a +2 long sword a +0 chain mail Level 2 of the Orcish Mines [Shop] Tyr Gasa's Weapon Shoppe 4 poisoned darts (33 gold) 6 atropa-tipped darts (75 gold) the +4 shortbow of Demair Afele {antimagic, +Blink rN+ rCorr Int-5} (592 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. 4 poisoned darts (33 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) 3 boomerangs (84 gold) a +2 flail of holy wrath (256 gold) 2 datura-tipped darts (25 gold) [Shop] Nidy's Antique Weapon Shoppe a +4 quarterstaff of pain (862 gold) a +0 hand axe (75 gold) a +0 morningstar (150 gold) a +0 great sword (250 gold) a +0 trident (87 gold) a +0 club (12 gold) a +0 great sword (250 gold) a +0 great mace (250 gold) a +0 short sword (75 gold) a +0 hand axe (75 gold) [Shop] Tolierym's Book Emporium a parchment of Rending Blade (182 gold) a manual of Staves (1120 gold) a parchment of Grave Claw (81 gold) a parchment of Hellfire Mortar (459 gold) a parchment of Lee's Rapid Deconstruction (257 gold) a parchment of Iskenderun's Battlesphere (182 gold) a parchment of Volatile Blastmotes (123 gold) [Shop] Tusaoxokk's Magic Scroll Emporium a scroll of noise (23 gold) (5, -16, Orc:2) a +0 leather armour a +0 hand axe (5, -15, Orc:2) a +0 flail (6, -17, Orc:2) a +0 ring mail a +0 short sword (6, -16, Orc:2) a +0 robe a +0 dagger (6, -4, Orc:2) a +0 hand axe (7, -7, Orc:2) a +0 leather armour a +0 dagger (7, -4, Orc:2) a +0 plate armour a +0 short sword (7, -2, Orc:2) a +0 plate armour a +0 war axe (8, -17, Orc:2) a +0 chain mail 2 boomerangs a +0 hand axe of holy wrath (8, -8, Orc:2) a +0 robe a +0 dagger (8, -3, Orc:2) a +0 robe a +0 mace (8, -2, Orc:2) a +0 giant club (9, -1, Orc:2) a +0 dagger (10, -11, Orc:2) a +0 chain mail a +2 mace of draining a +0 hand axe (10, -2, Orc:2) a +0 chain mail a +0 mace (11, -16, Orc:2) a +1 war axe of electrocution (11, -2, Orc:2) a +0 chain mail 3 boomerangs a +0 short sword (11, 0, Orc:2) a +0 dagger (11, 1, Orc:2) a +0 falchion (12, 0, Orc:2) a +0 chain mail a +0 battleaxe (12, 2, Orc:2) a +0 chain mail a +0 dagger (13, -14, Orc:2) a +0 dagger (14, -11, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (14, -6, Orc:2) a +1 dagger of speed a +0 robe (14, -2, Orc:2) a +0 whip (15, 5, Orc:2) a +0 falchion (16, -15, Orc:2) a +0 broad axe a +0 chain mail (17, -19, Orc:2) a +0 dagger (18, -15, Orc:2) a +2 trident of entangling a +0 plate armour (18, -13, Orc:2) a +0 glaive a +0 chain mail (18, -8, Orc:2) a +0 leather armour a +0 dagger (19, -16, Orc:2) a +0 flail a +0 dagger a +0 robe (21, -21, Orc:2) a +0 robe a +0 dagger (21, -18, Orc:2) a +0 club (21, -5, Orc:2) a +0 robe a +0 dagger (22, -20, Orc:2) a +0 dagger a +0 robe (22, -9, Orc:2) a +0 club a +2 leather armour of positive energy (22, -8, Orc:2) a +0 chain mail a +0 dagger (23, -24, Orc:2) a +0 robe a +0 dagger (23, -21, Orc:2) a +0 robe a +0 dagger (23, -19, Orc:2) a +0 dagger (24, -22, Orc:2) a +0 leather armour a +0 mace (25, -24, Orc:2) a +0 scale mail a +2 hand axe of distortion a +0 leather armour a +0 mace (25, -5, Orc:2) a +0 robe a +0 dagger (26, -25, Orc:2) a +0 robe a +0 scimitar (26, -24, Orc:2) a +0 short sword (27, -24, Orc:2) a +1 devious dagger (28, -25, Orc:2) a +0 robe a +0 dagger a +0 dagger a +2 robe of positive energy a +0 dagger (28, -24, Orc:2) a +0 short sword a +0 robe a +0 long sword (28, -16, Orc:2) a +0 robe a +0 dagger (29, -33, Orc:2) a +0 robe a +0 dagger (29, -24, Orc:2) a +0 club a +0 dagger (30, -29, Orc:2) a +0 leather armour a +0 falchion (30, -28, Orc:2) a +0 robe a +0 dagger (30, -26, Orc:2) a +0 trident a +0 robe a +0 long sword (30, -24, Orc:2) a +0 leather armour a +0 dagger a +0 hand axe a +0 robe a +0 dagger a +0 leather armour a +2 heavy hand axe (31, -29, Orc:2) a +0 dagger a +0 robe (31, -24, Orc:2) a +0 ring mail a +0 short sword a +0 short sword (32, -27, Orc:2) a +0 leather armour a +0 whip (32, -24, Orc:2) a +0 scale mail a +2 hand axe of electrocution a +0 leather armour a +0 club (32, -23, Orc:2) a +0 robe of willpower a +0 dagger (33, -27, Orc:2) a +0 robe a +0 dagger (33, -23, Orc:2) a +0 chain mail a +0 trident a +0 leather armour a +0 trident a +0 chain mail a +0 long sword a +0 orcbow (34, -25, Orc:2) a +0 short sword (34, -24, Orc:2) a +0 hand axe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour a +0 long sword a +0 robe a +0 long sword a +0 ring mail (1, 5, Elf:1) a +0 long sword a +0 ring mail (5, -21, Elf:1) a +0 scimitar a +0 robe (8, -31, Elf:1) a +0 short sword a +0 robe a +0 buckler (10, -19, Elf:1) a +0 shortbow a +0 robe (23, -1, Elf:1) a +0 short sword a +0 ring mail a +0 buckler (29, -21, Elf:1) a parchment of Call Imp (30, -17, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (30, 0, Elf:1) a +0 leather armour a +0 short sword (35, -6, Elf:1) a +0 leather armour a +0 long sword (35, 0, Elf:1) a +0 buckler a +0 robe a +0 scimitar (36, -5, Elf:1) a +0 leather armour a +0 dagger a +0 robe a +0 long sword (36, -4, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (36, -3, Elf:1) a +0 robe a +0 short sword (36, -2, Elf:1) a +0 ring mail a +0 dagger (36, 11, Elf:1) a +0 ring mail (37, -6, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (37, -5, Elf:1) a +0 robe a +0 short sword (37, -1, Elf:1) a +0 leather armour a +0 long sword (41, -45, Elf:1) a +0 short sword a +0 robe (41, -40, Elf:1) a +0 short sword a +0 robe (43, -40, Elf:1) a +0 dagger a +0 shortbow a +1 leather armour of fire resistance (43, -36, Elf:1) a +0 short sword a +0 robe (44, -43, Elf:1) a +1 rapier of venom a +0 scale mail a +0 short sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 scale mail (7, 18, Elf:2) a +0 long sword a +0 ring mail (7, 20, Elf:2) a +0 shortbow a +0 robe (16, -1, Elf:2) a +0 dagger a +0 ring mail (16, 0, Elf:2) a +0 long sword a +0 robe (16, 4, Elf:2) a +1 devious dagger (17, -1, Elf:2) a +0 long sword a +0 ring mail a +0 long sword a +0 leather armour a +0 buckler (17, 2, Elf:2) a +3 short sword a +0 robe (18, -9, Elf:2) a +0 leather armour (20, 0, Elf:2) a +0 long sword a +0 robe (21, 2, Elf:2) a +0 long sword a +0 leather armour (22, -7, Elf:2) a +0 long sword a +4 ring mail (29, 7, Elf:2) a +1 long sword of protection a +0 robe (30, 1, Elf:2) a +0 short sword a +0 robe a +2 buckler (30, 2, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (30, 3, Elf:2) a +0 dagger a +0 robe (30, 5, Elf:2) a +0 short sword a +0 leather armour a +0 buckler (33, 28, Elf:2) a +0 long sword a +0 robe (34, 14, Elf:2) a +0 rapier a +0 leather armour (38, -23, Elf:2) a +0 short sword a +0 robe (38, 14, Elf:2) the serpent talisman of Day {*Silence rN+ Int+5} [serpent talisman] *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (43, 9, Elf:2) a +0 dagger a +0 scale mail (43, 17, Elf:2) a +0 shortbow a +0 scimitar a +0 robe (46, -29, Elf:2) a +2 devious dagger a +0 ring mail a +1 falchion a +0 robe (46, -22, Elf:2) 2 poisoned darts (53, -8, Elf:2) a +0 robe a +0 long sword (54, -8, Elf:2) a +0 leather armour a +1 short sword of protection a +0 shortbow a +0 robe a +0 short sword (55, -14, Elf:2) a +0 robe a +0 long sword (57, -9, Elf:2) a +0 robe a +0 long sword (58, -10, Elf:2) a +0 ring mail a +0 long sword (58, 10, Elf:2) a +0 rapier a +0 robe (58, 21, Elf:2) a +0 shortbow a +0 long sword a +0 robe (58, 28, Elf:2) a +2 orcbow of electrocution (62, -11, Elf:2) a +0 dagger (62, -8, Elf:2) a parchment of Airstrike (62, -6, Elf:2) a +0 robe a +0 long sword a +0 shortbow Level 3 of the Elven Halls (0, 0, Elf:3) a +1 athame a +0 ring mail (1, -4, Elf:3) a +0 club (1, 1, Elf:3) a parchment of Manifold Assault (1, 2, Elf:3) a +0 long sword (1, 4, Elf:3) a +0 robe (2, 1, Elf:3) a +0 dagger (3, 2, Elf:3) a +0 dagger (3, 4, Elf:3) a +0 long sword (5, 5, Elf:3) a +0 robe (6, -13, Elf:3) a +1 partisan of protection a +0 robe (7, -12, Elf:3) a +0 scale mail (7, -6, Elf:3) a +0 rapier a +0 leather armour (7, 4, Elf:3) a +2 chain mail of willpower (8, -24, Elf:3) a +0 shortbow a +0 rapier a +0 leather armour a +0 short sword a +0 robe a +8 heavy glaive a +1 robe a +4 rapier a +0 ring mail a +1 athame a +0 scale mail a +4 scimitar a +0 robe a +1 quarterstaff of rebuke a +0 longbow 6 boomerangs a +2 robe of willpower a ring of resist corrosion a +0 scimitar a +0 plate armour (8, -23, Elf:3) a +0 athame of freezing a +0 robe a +2 quarterstaff of speed a +0 robe a +3 rapier a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 robe a +4 falchion of holy wrath a +0 robe a +0 giant spiked club a +0 short sword a +0 robe (8, -18, Elf:3) a +3 falchion of flaming a +0 robe (8, -11, Elf:3) a +0 club (8, 2, Elf:3) a +1 falchion (9, -24, Elf:3) a +2 short sword of protection a +0 ring mail a +2 long sword of holy wrath a +0 ring mail a +2 falchion a +0 robe a +0 dire flail a +0 robe a +2 scimitar of flaming a +0 robe a +4 whip of holy wrath a +0 leather armour a +0 long sword of freezing a +0 robe the +2 sling of Modesty {freeze, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +10 dagger of the Moon {flame, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. +1 acid dragon scales (9, -9, Elf:3) a +0 hand axe of holy wrath a +0 leather armour (9, 5, Elf:3) a +0 dagger (10, -24, Elf:3) the +1 spear "Uskoz" {flame, +Blink Will+} +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. a +0 robe a +0 longbow a +1 scale mail of willpower a +1 scimitar a +0 robe a +0 long sword a +0 robe a +2 rapier a +0 leather armour a +0 longbow a +0 leather armour (11, -24, Elf:3) a +0 falchion of freezing a +0 leather armour a +2 scimitar of freezing a +0 robe a +6 ring of strength a +0 long sword a +0 leather armour the +8 rapier of Rotation {heavy, rC+ rCorr Int-5 Dex+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (11, -12, Elf:3) a +0 short sword a +0 ring mail (11, -11, Elf:3) a +0 club 2 boomerangs a +0 leather armour (12, -24, Elf:3) a +2 dagger of venom a +0 robe a +3 athame a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (13, -12, Elf:3) an amulet of wildshape (13, 1, Elf:3) a +0 dagger a +0 leather armour (14, 5, Elf:3) a +0 long sword (15, -23, Elf:3) a +0 long sword a +0 leather armour a ring of wizardry (15, 1, Elf:3) a +0 leather armour (15, 4, Elf:3) a +0 dagger (15, 5, Elf:3) a +0 rapier (16, -2, Elf:3) a parchment of Ozocubu's Refrigeration (16, -1, Elf:3) a +0 long sword a +0 ring mail (16, 4, Elf:3) a +0 robe (16, 5, Elf:3) the spore talisman "Reahousk" {Fly rF- Will+ Dex+5} [spore talisman] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (17, -24, Elf:3) a +0 rapier a +0 leather armour (17, 2, Elf:3) a +0 robe (17, 5, Elf:3) the +1 chain mail of Fullness {^Drain rC+ Str+2} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (18, -3, Elf:3) a +3 leather armour (18, 2, Elf:3) a +0 long sword (18, 4, Elf:3) a +1 rapier (19, -25, Elf:3) a +0 short sword (23, -31, Elf:3) a +1 leather armour of fire resistance a +0 dagger a +0 shortbow (28, -46, Elf:3) a +0 short sword a +0 ring mail (28, -31, Elf:3) a +0 robe a +0 long sword a +0 longbow (31, -31, Elf:3) a +0 long sword a +0 robe a +0 rapier a +0 leather armour (32, -46, Elf:3) a +0 dagger a +2 robe of willpower (34, -31, Elf:3) a +0 long sword a +0 ring mail (38, -31, Elf:3) a +2 buckler a +0 ring mail a +0 short sword (48, -26, Elf:3) a +0 long sword of freezing a +0 leather armour a +0 buckler (49, -36, Elf:3) a +0 robe a +0 rapier (50, -37, Elf:3) a +0 robe a +0 rapier (51, -38, Elf:3) a +0 robe a +0 short sword (51, -36, Elf:3) a +0 club (52, -38, Elf:3) a +0 robe a +0 short sword (53, -38, Elf:3) a +0 robe a +0 long sword (53, -34, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (54, -37, Elf:3) a +2 short sword of venom a +0 leather armour (54, -29, Elf:3) a +0 long sword a +0 robe (56, -43, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (56, -37, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts [Shop] Narho's Antique Weapon Boutique a +0 war axe of freezing (207 gold) a +1 double sword of flaming (1390 gold) a +2 glaive of protection (600 gold) a +4 falchion of flaming (685 gold) the +5 falchion "Quigy" {valour, Will+ Stlth+} (1085 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 mace of holy wrath (310 gold) a +1 flail of holy wrath (332 gold) [Shop] Equlozej's General Store a book of Scorching (630 gold) a granite talisman (600 gold) a +3 vampiric dagger (460 gold) a parchment of Alistair's Walking Alembic (368 gold) a +3 leather armour of willpower (480 gold) [Shop] Zouficwy's Magic Scroll Shop a parchment of Hellfire Mortar (721 gold) a scroll of vulnerability (108 gold) a scroll of amnesia (108 gold) [Shop] Leuz's Jewellery Shop the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (862 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). the ring "Gimiz" {Fly rElec Will- Dex-2 Stlth+} (388 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. a ring of resist corrosion (300 gold) the ring "Wecoak Ketsi" {rC- MP+9 Slay+6} (678 gold) [ring of magical power] rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring of Koteob {^Drain rElec rN+ Str+6} (729 gold) [ring of strength] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). a ring of positive energy (300 gold) a medusa talisman (187 gold) a ring of resist corrosion (300 gold) a ring of protection from fire (unknown) (375 gold) [Shop] Woulanul's Armour Shoppe a +3 leather armour of positive energy (336 gold) the +0 ring mail of Articulation {rElec rPois Dex+3} (456 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 ring mail "Ilethroqi" {rF+ Dex+3} (548 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +2 helmet of Grace {rElec MP+5} (624 gold) rElec: It insulates you from electricity. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +1 ring mail of Fedhas's Grace {rElec rPois rC- Str+2} (390 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 leather armour of poison resistance (176 gold) a +2 scale mail of archery (288 gold) a +2 leather armour of fire resistance (304 gold) the +0 fire dragon scales of the End {rF+++ rC- Int+3} (1124 gold) rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (18, 0, Lair:1) a +0 leather armour (21, 32, Lair:1) a parchment of Grave Claw (21, 41, Lair:1) a +0 ring mail (58, 36, Lair:1) an amulet of the acrobat Level 2 of the Lair of Beasts (0, 0, Lair:2) the serpent talisman of the Unseen Realm {rF++ rN+ Will+} [serpent talisman] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (4, -6, Lair:2) a +0 leather armour (6, -39, Lair:2) a +0 partisan (11, -29, Lair:2) a parchment of Stone Arrow (17, -39, Lair:2) a ring of wizardry a +0 cloak (27, -27, Lair:2) a +0 long sword (52, -32, Lair:2) a +0 long sword of holy wrath (58, -36, Lair:2) a +0 club (61, -54, Lair:2) a +0 trident (63, -54, Lair:2) a +0 trident (65, -54, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (13, 25, Lair:3) a +0 great sword of holy wrath a +0 leather armour a maw talisman (14, 8, Lair:3) a +0 rapier (16, 26, Lair:3) a +0 ring mail (22, 50, Lair:3) a parchment of Swiftness (46, 54, Lair:3) a -1 demon whip of venom (60, 17, Lair:3) a parchment of Animate Dead Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (11, -3, Lair:4) a sanguine talisman (14, 5, Lair:4) a parchment of Swiftness (24, -29, Lair:4) a human skeleton (25, -29, Lair:4) a human skeleton (26, -27, Lair:4) a human skeleton (27, -28, Lair:4) a human skeleton (34, -42, Lair:4) a +0 falchion (61, -21, Lair:4) a +2 leather armour of fire resistance a +2 robe of fire resistance (61, -20, Lair:4) a +0 pair of gloves (61, -19, Lair:4) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. a +2 shortbow of flaming Level 5 of the Lair of Beasts (9, 2, Lair:5) a +0 robe (13, -2, Lair:5) a +0 robe (14, -1, Lair:5) a +0 flail (16, 41, Lair:5) 4 javelins (22, 11, Lair:5) a +0 glaive (38, 25, Lair:5) a +0 chain mail (51, 25, Lair:5) a +2 rapier of distortion (51, 28, Lair:5) a polar bear skeleton (52, 29, Lair:5) a black bear skeleton (54, 33, Lair:5) a spriggan skeleton (54, 40, Lair:5) a +4 heavy battleaxe (55, 34, Lair:5) a +0 plate armour (56, 34, Lair:5) a +2 leather armour of positive energy (56, 35, Lair:5) a +0 short sword of speed (60, 23, Lair:5) a +2 rapier of distortion (62, 48, Lair:5) a spriggan skeleton (63, 19, Lair:5) a +0 quarterstaff (65, 27, Lair:5) a parchment of Olgreb's Toxic Radiance Level 1 of the Shoals [Shop] Ruuc Zan's Self-Improvement Boutique a manual of Forgecraft (1760 gold) a manual of Armour (1760 gold) a manual of Shields (1760 gold) a manual of Throwing (1760 gold) (3, -15, Shoals:1) a +2 heavy spear 2 javelins a +0 leather armour (4, -18, Shoals:1) a +0 trident a boomerang (5, -19, Shoals:1) a +0 trident 2 boomerangs (7, 3, Shoals:1) a +6 spear of pain a javelin a +0 leather armour (12, -26, Shoals:1) a +3 devious rapier a +0 robe (12, -1, Shoals:1) a +0 trident (13, -29, Shoals:1) a +0 sling a +0 quarterstaff (13, -19, Shoals:1) a +0 sling a +0 spear (13, -18, Shoals:1) a +0 sling a +0 club (14, -37, Shoals:1) a +2 quarterstaff of draining a +0 sling (14, -30, Shoals:1) a +0 sling a +0 spear (14, -19, Shoals:1) a +0 sling a +0 quarterstaff (14, -18, Shoals:1) a +0 sling a +0 spear (16, -22, Shoals:1) a +0 trident of distortion 2 boomerangs (18, -19, Shoals:1) a +0 trident (19, -23, Shoals:1) a +2 demon trident of flaming a +0 robe (20, -36, Shoals:1) a +0 trident (20, -20, Shoals:1) a +0 scale mail (25, -12, Shoals:1) a +0 ring mail (31, -1, Shoals:1) a +0 trident 2 boomerangs (34, -30, Shoals:1) a +6 ring of strength (34, -3, Shoals:1) a +0 trident 2 boomerangs (37, -21, Shoals:1) a +0 kite shield of protection a +0 chain mail of command a +2 eveningstar of protection (38, -13, Shoals:1) a +0 short sword (43, 8, Shoals:1) a +0 orcbow (44, -34, Shoals:1) a +0 ring mail (44, 0, Shoals:1) a +2 trident of pain 2 boomerangs (45, -34, Shoals:1) a +0 ring mail (58, -34, Shoals:1) 4 large rocks Level 2 of the Shoals [Shop] Ihoyluxt's Antique Armour Shop the +7 chain mail "Weth" {Will++ Dex+3} (2595 gold) Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +5 plate armour "Ihanlu" {rN+} (2059 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +4 ring mail of cold resistance (1178 gold) a +0 pair of gloves of dexterity (437 gold) a +0 leather armour (76 gold) a +0 scale mail (152 gold) +0 storm dragon scales (2470 gold) [Shop] Caulirut's Antique Weapon Shop the +1 dire flail of Zotyorphi {freeze, Int+5 SInv} (1071 gold) Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +1 great sword of Guacynil {valour, *Corrode rPois Will+ Str+4 Dex+3 Stlth+} (1311 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 bardiche (450 gold) a +0 long sword (105 gold) a +0 morningstar (180 gold) a +0 club (15 gold) a +1 dire flail of holy wrath (480 gold) [Shop] Huzxosmu's Armour Boutique a +0 robe (13 gold) a +0 scale mail (60 gold) a +0 robe (13 gold) a +0 pair of gloves of dexterity (172 gold) a +0 chain mail (90 gold) a +1 leather armour of cold resistance (210 gold) a +0 scale mail (60 gold) the +3 buckler "Ymeloamp" {Regen+ MP+4 Dex+3} (618 gold) Regen+: It increases your rate of health regeneration. MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Sutireun's Distillery a potion of curing (59 gold) a potion of lignification (59 gold) a potion of magic (158 gold) a potion of moonshine (19 gold) a potion of mutation (158 gold) a potion of lignification (59 gold) (0, 0, Shoals:2) a +0 scale mail (5, -7, Shoals:2) a +0 shortbow (5, 7, Shoals:2) a +0 quarterstaff (10, -4, Shoals:2) a +0 cloak (14, 1, Shoals:2) a parchment of Yara's Violent Unravelling (16, -2, Shoals:2) 5 boomerangs (27, 6, Shoals:2) a +0 spear (29, 6, Shoals:2) 5 atropa-tipped darts (30, -3, Shoals:2) a +0 quarterstaff (35, -8, Shoals:2) a +0 trident (45, 18, Shoals:2) a +0 ring mail (46, -1, Shoals:2) a +0 ring mail (57, -12, Shoals:2) an orb of attunement Level 3 of the Shoals (0, 0, Shoals:3) the serpent talisman "Kaathuq" {rF+} [serpent talisman] rF+: It protects you from fire. (4, 13, Shoals:3) a +0 leather armour 3 javelins a +1 spear of venom (24, -20, Shoals:3) a +0 spear a +0 longbow (26, -20, Shoals:3) a +0 spear a +0 longbow (31, -23, Shoals:3) a +0 trident (31, -22, Shoals:3) a +0 trident a +0 trident (31, -21, Shoals:3) a +0 spear (31, 0, Shoals:3) a +0 dagger (34, -3, Shoals:3) 6 large rocks (39, -1, Shoals:3) a +0 rapier a +0 robe (40, -19, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (2, 3, Shoals:4) a +0 rapier a +0 robe (3, 4, Shoals:4) a +0 rapier a +0 robe (4, -5, Shoals:4) a +1 long sword of electrocution (4, 2, Shoals:4) 3 silver javelins (4, 6, Shoals:4) a +0 rapier a +0 robe (6, 8, Shoals:4) a +0 trident (7, 9, Shoals:4) a +3 trident of protection a +0 robe (9, 8, Shoals:4) a +0 rapier a +0 robe (10, 10, Shoals:4) a +1 whip of holy wrath a +0 robe (13, 37, Shoals:4) a +0 rapier a +0 robe (16, 4, Shoals:4) a +0 trident (18, 37, Shoals:4) a +5 broad axe of flaming (19, 29, Shoals:4) a +0 spear 6 silver javelins (19, 40, Shoals:4) a +0 trident (20, 21, Shoals:4) a +0 rapier a +0 robe a parchment of Vampiric Draining (20, 26, Shoals:4) a +0 trishula of holy wrath a +0 robe a +0 shortbow a +4 falchion of flaming a +0 robe (20, 28, Shoals:4) a +0 trident a +0 rapier a +0 robe (20, 29, Shoals:4) the +11 short sword of Oharuato {freeze, rF- rCorr Int+2 Stlth+} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe a +0 war axe of electrocution (20, 30, Shoals:4) a +0 trident a +0 robe 2 silver javelins (20, 31, Shoals:4) a +0 trident a +2 trident of protection a +0 robe (20, 33, Shoals:4) 3 silver javelins (21, 26, Shoals:4) a +0 trident (21, 30, Shoals:4) a +0 spear a boomerang (22, 29, Shoals:4) a +0 spear (22, 37, Shoals:4) a +2 trident of flaming (24, 23, Shoals:4) a +1 trident of protection (27, 6, Shoals:4) a +0 trident (27, 8, Shoals:4) a +2 buckler of protection a +0 robe a +0 scimitar of flaming a +0 sling (28, 8, Shoals:4) 3 large rocks (29, 27, Shoals:4) a +2 trident of freezing a +0 robe (30, 9, Shoals:4) 3 large rocks (32, 9, Shoals:4) a +0 spear (32, 14, Shoals:4) a +0 robe a +7 rapier of venom (36, 7, Shoals:4) a +0 robe a +2 vampiric trident (36, 8, Shoals:4) a +0 robe a +0 rapier of flaming (37, 7, Shoals:4) a +1 trident of protection a +3 chain mail of willpower a +1 shortbow of flaming (38, -4, Shoals:4) a +0 robe Level 1 of the Spider Nest (5, -39, Spider:1) a +0 scale mail (23, -6, Spider:1) a +0 orcbow (40, -13, Spider:1) a spore talisman (46, -29, Spider:1) a +0 robe (47, -1, Spider:1) a parchment of Volatile Blastmotes (61, 4, Spider:1) a blade talisman Level 2 of the Spider Nest (0, 0, Spider:2) a rimehorn talisman (9, -10, Spider:2) a +0 whip (13, 0, Spider:2) a +0 chain mail (15, -6, Spider:2) a +1 leather armour of poison resistance a +0 broad axe (16, -3, Spider:2) a +0 robe a +0 hand axe (16, -2, Spider:2) a +0 robe a +0 hand axe (19, 17, Spider:2) a +0 sling Level 3 of the Spider Nest (6, 30, Spider:3) 3 poisoned darts (10, 34, Spider:3) a +1 scimitar of flaming (23, 15, Spider:3) a +0 long sword (25, -1, Spider:3) a maw talisman Level 4 of the Spider Nest (7, 15, Spider:4) a +2 war axe of sundering a +0 leather armour (18, 1, Spider:4) a +0 hand axe a +0 robe (18, 15, Spider:4) a +2 long sword of freezing (20, 26, Spider:4) an orb of glass (28, 6, Spider:4) a +0 mace (36, 5, Spider:4) a +0 leather armour (41, 0, Spider:4) a +0 mace (49, 2, Spider:4) a +0 trident (53, -2, Spider:4) a +0 chain mail (55, -4, Spider:4) a +0 arbalest Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail (3, 41, Vaults:1) a +0 arbalest (13, 39, Vaults:1) a +0 war axe a +0 scale mail a +0 war axe (28, -2, Vaults:1) a +0 ring mail (28, 18, Vaults:1) a +0 robe (31, 23, Vaults:1) a +0 trident a +0 animal skin (32, -10, Vaults:1) a +0 robe (35, -2, Vaults:1) a +0 arbalest (35, 0, Vaults:1) a +0 shortbow (35, 1, Vaults:1) a +0 arbalest (36, -1, Vaults:1) a +0 arbalest (36, 0, Vaults:1) a +0 scale mail a +0 arbalest (36, 1, Vaults:1) a +0 shortbow (36, 2, Vaults:1) a +0 shortbow (39, 18, Vaults:1) a +0 spectral broad axe a +0 ring mail a +0 kite shield (44, 2, Vaults:1) a +0 shortbow (48, 46, Vaults:1) a +0 great mace a +0 leather armour (51, 28, Vaults:1) a +0 scale mail (52, 39, Vaults:1) a +0 halberd a +0 robe (53, -9, Vaults:1) the conjuration staff "Dalynk" {rElec rPois rCorr Conj} [staff of conjuration] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. a +0 helmet of light a staff of conjuration a staff of conjuration a scarf of resistance a staff of cold a scarf of shadows a +1 hat of stealth a staff of air a staff of conjuration a staff of conjuration a +1 ring mail of fire resistance a +2 helmet a +0 hat of see invisible a +1 helmet (53, 35, Vaults:1) a +0 mace a +0 ring mail (53, 36, Vaults:1) a +0 orcbow (53, 38, Vaults:1) a +1 heavy falchion (53, 39, Vaults:1) a +0 dire flail a +0 chain mail a +0 whip (53, 41, Vaults:1) a +0 dagger a +2 robe of cold resistance (53, 45, Vaults:1) a +1 long sword of flaming a +0 chain mail (54, 35, Vaults:1) a +0 shortbow (55, -7, Vaults:1) a +1 rapier of electrocution (55, 35, Vaults:1) a +0 plate armour (55, 36, Vaults:1) a +0 orcbow (55, 37, Vaults:1) a +0 orcbow (58, -4, Vaults:1) a +0 war axe a +0 war axe a +0 scale mail (62, -3, Vaults:1) a +0 heavy trident a +0 heavy trident a +0 scale mail (63, -5, Vaults:1) a ring of flight (64, 2, Vaults:1) a +0 arbalest (66, -5, Vaults:1) a +0 scale mail (68, 36, Vaults:1) a +0 orcbow a +2 orcbow of draining (69, 36, Vaults:1) a +0 shortbow (69, 38, Vaults:1) a +0 shortbow a +0 shortbow Level 2 of the Vaults [Shop] Oquf's Weapon Boutique 2 large rocks (66 gold) a +0 flail (77 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) a +0 rapier of electrocution (345 gold) 6 atropa-tipped darts (118 gold) the +1 morningstar "Zutecvig" {freeze, rF++} (886 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 mace (66 gold) a +0 great mace (220 gold) a +0 arbalest (165 gold) (0, 0, Vaults:2) a +0 arbalest a +0 falchion a +0 scale mail (2, 3, Vaults:2) a +0 scale mail (4, -43, Vaults:2) a +0 scimitar a +0 arbalest a +0 scale mail (4, -42, Vaults:2) a +0 war axe a +0 scale mail (4, -40, Vaults:2) a +0 arbalest (5, -44, Vaults:2) a +4 great sword of protection a +0 plate armour (5, -43, Vaults:2) a +0 mace a +0 ring mail (5, -42, Vaults:2) a +0 giant spiked club (6, -44, Vaults:2) a +2 long sword of holy wrath a +0 plate armour a +0 kite shield (6, -42, Vaults:2) a +0 long sword a +0 plate armour (6, -41, Vaults:2) a +0 mace a +2 scale mail of archery (7, -15, Vaults:2) a +0 short sword (7, 8, Vaults:2) a +0 dire flail a +0 animal skin (7, 18, Vaults:2) a +0 morningstar a +0 ring mail (8, -39, Vaults:2) a +0 ring mail a +0 flail (9, -38, Vaults:2) a +2 robe of cold resistance (9, 10, Vaults:2) a +0 arbalest a +0 falchion a +0 ring mail (10, -20, Vaults:2) a +0 plate armour a +1 dire flail of protection (10, -3, Vaults:2) a +0 arbalest a +0 battleaxe a +0 plate armour (11, -3, Vaults:2) a +0 arbalest (11, -2, Vaults:2) a +0 arbalest (12, -40, Vaults:2) a +0 ring mail a +0 war axe (12, -20, Vaults:2) a +0 plate armour a +0 great sword (13, -21, Vaults:2) a +0 leather armour a +0 great mace a +0 chain mail a +2 heavy great sword (13, -4, Vaults:2) a +0 arbalest (18, -32, Vaults:2) a +0 scale mail (23, 15, Vaults:2) a +0 arbalest (24, 16, Vaults:2) a +0 shortbow (25, -27, Vaults:2) a parchment of Inner Flame (26, -19, Vaults:2) a +0 dire flail a +0 animal skin (26, 16, Vaults:2) a +0 shortbow (27, -8, Vaults:2) a +0 trident a +0 animal skin (27, 15, Vaults:2) a +1 arbalest of draining (29, -38, Vaults:2) a +0 dire flail a +0 leather armour (31, -17, Vaults:2) a +0 battleaxe a +0 chain mail (31, -15, Vaults:2) a +0 arbalest (31, -14, Vaults:2) a +0 arbalest (31, -10, Vaults:2) a +0 arbalest (32, -13, Vaults:2) a +0 arbalest (33, -38, Vaults:2) a +0 mace a +0 leather armour (33, 10, Vaults:2) a +0 ring mail (34, 7, Vaults:2) a +0 short sword a +0 robe (35, -28, Vaults:2) a +0 arbalest (35, 8, Vaults:2) a +0 scimitar a +0 arbalest a +0 ring mail (35, 10, Vaults:2) a +0 dire flail a +0 scale mail (36, -27, Vaults:2) a +0 arbalest (36, -26, Vaults:2) a +0 arbalest (36, -16, Vaults:2) a +0 club a +0 robe (37, -15, Vaults:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club (38, -41, Vaults:2) a +0 pair of boots (38, -15, Vaults:2) a +0 giant spiked club a +0 giant club (39, -11, Vaults:2) a parchment of Slow (41, -20, Vaults:2) a +0 arbalest a +0 orcbow (41, -15, Vaults:2) a +0 giant spiked club a +0 giant club (42, -15, Vaults:2) a +0 dire flail a +0 scale mail (43, -21, Vaults:2) a +0 ring mail (43, -14, Vaults:2) a +0 arbalest a +0 long sword a +0 ring mail (44, 16, Vaults:2) a +0 falchion a +3 scale mail (45, 16, Vaults:2) a +0 war axe a +0 chain mail (45, 17, Vaults:2) a +0 dagger (45, 18, Vaults:2) a +0 morningstar a +0 ring mail (48, -15, Vaults:2) a +0 long sword a +0 scale mail (52, -42, Vaults:2) a +1 vampiric dagger a +0 robe (57, -18, Vaults:2) a +0 great mace a +0 ring mail (60, -8, Vaults:2) a +0 morningstar a +0 scale mail (61, 6, Vaults:2) a +0 arbalest (61, 7, Vaults:2) a +0 arbalest (61, 8, Vaults:2) a +0 great mace a +0 scale mail (61, 11, Vaults:2) a +0 dagger a +0 robe (62, 7, Vaults:2) a +0 arbalest (62, 8, Vaults:2) a +0 arbalest (62, 9, Vaults:2) a +3 vampiric war axe a +0 plate armour (63, 7, Vaults:2) a +0 arbalest (65, 4, Vaults:2) a +0 arbalest Level 3 of the Vaults (1, -18, Vaults:3) a parchment of Forge Phalanx Beetle (1, 29, Vaults:3) a +0 morningstar a +0 leather armour (8, -18, Vaults:3) a parchment of Martyr's Knell (9, -7, Vaults:3) a +1 great mace of protection a +0 ring mail a +0 dire flail a +0 plate armour (9, -6, Vaults:3) a +0 war axe a +0 scale mail a +0 flail a +0 leather armour (10, -7, Vaults:3) a +0 great sword a +0 chain mail (11, -8, Vaults:3) a +0 dire flail a +0 animal skin (13, 32, Vaults:3) a +0 dire flail a +0 animal skin (17, -15, Vaults:3) a +0 quarterstaff (18, 12, Vaults:3) a +0 partisan (18, 16, Vaults:3) a +0 arbalest (18, 20, Vaults:3) a +0 robe (18, 26, Vaults:3) a +0 mace (19, 12, Vaults:3) a +0 plate armour (19, 20, Vaults:3) a +0 trident (20, 12, Vaults:3) a +0 ring mail (20, 20, Vaults:3) a +0 dagger (21, 20, Vaults:3) the +1 pair of boots "Owawa" {rC+ Str+4 Stlth+} rC+: It protects you from cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 12, Vaults:3) a +0 leather armour (22, 20, Vaults:3) a +0 plate armour (28, -7, Vaults:3) a +1 dagger of pain a +0 robe (29, -13, Vaults:3) a +0 war axe (29, -7, Vaults:3) a +0 dagger a +0 robe (30, -13, Vaults:3) 3 poisoned darts (32, -8, Vaults:3) a +0 arbalest a +0 war axe a +0 ring mail (32, 18, Vaults:3) a +0 dagger a +0 robe (37, -9, Vaults:3) a +0 war axe a +0 ring mail (37, -8, Vaults:3) a +0 dire flail of protection a +0 animal skin a +0 morningstar a +0 scale mail (38, -7, Vaults:3) a +0 scale mail a +0 club a +0 robe (39, -6, Vaults:3) a +1 great sword of draining a +0 plate armour (39, -5, Vaults:3) a +0 war axe a +0 plate armour (40, -6, Vaults:3) a +0 ring mail (43, -7, Vaults:3) a +0 flail a +0 robe (48, 30, Vaults:3) a +0 morningstar of protection a +0 ring mail (49, 24, Vaults:3) a +0 robe (52, -9, Vaults:3) a +0 mace a +0 ring mail (61, 11, Vaults:3) a +0 scale mail a +0 great mace (64, -2, Vaults:3) a +0 chain mail a +0 great sword of draining (64, 15, Vaults:3) a +0 shortbow Level 4 of the Vaults (0, 0, Vaults:4) a +0 flail a +0 ring mail (2, 1, Vaults:4) a +0 ring mail of cold resistance (3, 1, Vaults:4) a +0 morningstar a +0 ring mail (5, 0, Vaults:4) a +0 demon whip a +0 animal skin (13, 17, Vaults:4) a +0 arbalest a +0 war axe a +0 chain mail (14, 13, Vaults:4) a +1 war axe a +0 plate armour a +0 kite shield (17, -6, Vaults:4) a +0 plate armour (17, 25, Vaults:4) a +0 dire flail a +2 ring mail of cold resistance (20, -2, Vaults:4) a +0 dire flail a +0 animal skin (20, 3, Vaults:4) a +0 dire flail a +0 scale mail (21, -26, Vaults:4) a +0 plate armour (21, 0, Vaults:4) a +0 quarterstaff (22, 0, Vaults:4) a +0 great sword a +0 chain mail (23, -1, Vaults:4) a +0 short sword (26, -29, Vaults:4) a +0 arbalest of flaming (28, -30, Vaults:4) a +2 heavy great mace a +0 plate armour (28, 12, Vaults:4) a +0 mace a +0 leather armour (29, -30, Vaults:4) a +0 arbalest (29, 6, Vaults:4) a +0 pair of gloves of fire a +0 cloak of air a +1 cloak of stealth (30, 21, Vaults:4) a +0 dire flail a +0 animal skin (31, -6, Vaults:4) a +0 morningstar a +0 ring mail (36, -31, Vaults:4) a +0 great mace a +0 ring mail (43, 22, Vaults:4) a +0 dire flail a +4 plate armour of archery a +0 dire flail a +0 dire flail (44, -12, Vaults:4) a +0 scale mail (45, -11, Vaults:4) a +0 great sword a +0 chain mail a +0 great mace of draining a +0 ring mail (45, 18, Vaults:4) a +0 arbalest (45, 20, Vaults:4) a +0 leather armour a +0 dire flail (46, -9, Vaults:4) a +0 flail a +0 scale mail (46, 19, Vaults:4) a +0 plate armour a +3 dire flail (47, 17, Vaults:4) a +0 scale mail a +0 flail a +0 plate armour a +2 great mace of draining a +0 arbalest (47, 19, Vaults:4) a +0 robe a +0 dagger (49, 16, Vaults:4) a +0 plate armour a +1 long sword of pain (52, 13, Vaults:4) a +0 chain mail a +0 bardiche (53, 18, Vaults:4) a ring of resist corrosion (55, -11, Vaults:4) 6 poisoned darts (55, -4, Vaults:4) a +0 great mace (58, -4, Vaults:4) a +0 arbalest (62, 2, Vaults:4) a +0 partisan a +0 ring mail a +0 partisan (63, -12, Vaults:4) 5 large rocks (65, -12, Vaults:4) a +0 scale mail a +0 great mace (66, 23, Vaults:4) a +2 war axe of freezing a +0 chain mail (69, 22, Vaults:4) a +3 long sword of freezing a +0 chain mail (71, 10, Vaults:4) a +1 ring mail of poison resistance a +0 morningstar (71, 11, Vaults:4) a +0 scale mail (71, 12, Vaults:4) a +0 scale mail a +0 morningstar Level 5 of the Vaults (0, 0, Vaults:5) a +1 heavy war axe a +0 plate armour (3, -22, Vaults:5) a +0 helmet of light (3, 20, Vaults:5) a +0 dagger (4, 21, Vaults:5) a +0 arbalest a +0 battleaxe a +0 plate armour (7, -2, Vaults:5) a +0 battleaxe a +0 chain mail (8, -4, Vaults:5) a +0 dagger a +0 leather armour (8, 20, Vaults:5) a +1 heavy great sword a +1 scale mail of cold resistance (9, -3, Vaults:5) a +0 falchion a +0 robe (9, -2, Vaults:5) a +0 orcbow a +0 dire flail a +0 plate armour (10, 19, Vaults:5) a +0 dagger (11, -8, Vaults:5) a +1 morningstar of draining a +0 scale mail (12, -16, Vaults:5) a +1 long sword of holy wrath (12, 7, Vaults:5) a +0 heavy war axe (13, -17, Vaults:5) a +0 cloak of willpower (14, -20, Vaults:5) a +0 ring mail (14, -18, Vaults:5) a staff of earth (14, 4, Vaults:5) a parchment of Martyr's Knell (14, 5, Vaults:5) a parchment of Alistair's Intoxication (14, 7, Vaults:5) a +0 chain mail (14, 9, Vaults:5) a +0 rapier (14, 14, Vaults:5) an amulet of chemistry a ring of willpower a +6 ring of strength a ring of wizardry a +6 ring of strength (14, 15, Vaults:5) a staff of earth an amulet of dissipation a staff of conjuration a staff of cold an amulet of guardian spirit a +4 ring of protection a ring of protection from cold a ring of magical power a ring of willpower a staff of fire a ring of wizardry a +0 cloak of willpower a +4 ring of slaying a ring of resist corrosion a +6 ring of intelligence the +2 leather armour "Ypos" {rPois} rPois: It protects you from poison. It cannot be enchanted further. the cold staff "Vodao" {^Drain rPois rC+ Will+ Dex+2 Ice} [staff of cold] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Ice: It increases the power of your Ice spells. an amulet of wildshape a staff of necromancy (14, 17, Vaults:5) a +0 partisan (15, -16, Vaults:5) a +0 leather armour (16, -18, Vaults:5) a staff of alchemy (16, -16, Vaults:5) a +0 battleaxe (16, 7, Vaults:5) a +1 leather armour of cold resistance (16, 15, Vaults:5) a parchment of Death Channel (17, -24, Vaults:5) a +0 flail (17, -8, Vaults:5) a +0 chain mail (17, 10, Vaults:5) a +2 cloak (23, 5, Vaults:5) a +0 great mace a +0 ring mail a +4 athame a +0 robe a +0 dire flail a +0 scale mail (24, -7, Vaults:5) a +0 arbalest (27, -5, Vaults:5) a +0 dire flail a +0 chain mail (27, 22, Vaults:5) a +0 pair of boots of flying (28, -21, Vaults:5) a +0 giant spiked club (28, -17, Vaults:5) a +0 arbalest a +0 war axe a +0 chain mail (28, -16, Vaults:5) a +3 long sword of freezing a +0 plate armour a +0 arbalest (28, -10, Vaults:5) a +0 war axe a +0 chain mail a +0 tower shield (28, -9, Vaults:5) a +0 halberd a +0 chain mail (29, -26, Vaults:5) a +2 dire flail of draining a +0 scale mail of fire resistance (29, -24, Vaults:5) a +3 athame a +0 robe (29, -23, Vaults:5) a +0 scimitar a +0 chain mail (29, -22, Vaults:5) a +2 battleaxe of freezing (29, -19, Vaults:5) a +0 arbalest (29, -13, Vaults:5) a +2 long sword of holy wrath a +0 plate armour (29, -12, Vaults:5) a +0 long sword a +0 plate armour a +0 kite shield a +0 great mace a +0 chain mail (29, -11, Vaults:5) a +0 war axe a +0 chain mail a +0 kite shield (29, -10, Vaults:5) a +1 mace of draining a +0 robe (29, -7, Vaults:5) a +0 war axe of electrocution a +0 plate armour (30, -26, Vaults:5) a +0 dagger a +0 robe (30, -24, Vaults:5) a +1 dagger of venom (30, -23, Vaults:5) a +0 hand axe a +0 battleaxe a +0 plate armour (30, -22, Vaults:5) a +0 great sword a +0 plate armour (30, -19, Vaults:5) a +3 glaive of flaming a +0 plate armour (30, -18, Vaults:5) a +0 long sword a +0 plate armour a +0 kite shield (30, -17, Vaults:5) a +0 orcbow a +0 halberd a +0 plate armour (30, -15, Vaults:5) a +0 short sword a +0 plate armour a +1 long sword of holy wrath a +0 chain mail a +0 kite shield (30, -14, Vaults:5) a +0 war axe a +0 chain mail (30, -13, Vaults:5) a +0 long sword a +0 plate armour (30, -12, Vaults:5) a +0 war axe a +0 plate armour a +0 tower shield a +0 war axe a +0 plate armour (30, -9, Vaults:5) a +3 war axe a +0 chain mail (30, -8, Vaults:5) a +0 battleaxe a +0 plate armour (30, -7, Vaults:5) a +2 battleaxe a +0 plate armour (30, 21, Vaults:5) a +0 scimitar a +0 scale mail (31, -24, Vaults:5) a +2 great mace of concussion a +0 plate armour a +1 war axe a +0 plate armour (31, -22, Vaults:5) a +1 long sword a +0 plate armour (31, -21, Vaults:5) a +0 battleaxe a +0 chain mail (31, -4, Vaults:5) a +0 dire flail a +0 dire flail (32, -27, Vaults:5) a +3 heavy battleaxe +1 pearl dragon scales (32, -26, Vaults:5) the +7 scimitar of Resourcefulness {antimagic, rC- Str+4 SInv} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (33, -17, Vaults:5) a parchment of Ozocubu's Refrigeration (33, 2, Vaults:5) a +0 arbalest a +0 long sword (33, 3, Vaults:5) a +1 cloak (33, 4, Vaults:5) a +0 shortbow a +2 heavy mace a +0 leather armour (34, -28, Vaults:5) a +6 heavy war axe 6 atropa-tipped darts a +0 plate armour (34, 5, Vaults:5) a +0 mace a +0 robe (35, -24, Vaults:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (35, -16, Vaults:5) a +0 falchion (35, 6, Vaults:5) a +3 heavy battleaxe a +0 ring mail (35, 19, Vaults:5) a +2 falchion a +0 ring mail a +3 dire flail of protection a +0 chain mail (36, -24, Vaults:5) a +0 long sword a +0 robe (36, -23, Vaults:5) a +1 war axe of draining a +0 chain mail a +0 arbalest (36, 7, Vaults:5) the +12 long sword "Qoripusi" {spect, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (36, 21, Vaults:5) a +0 long sword a +0 robe (37, -23, Vaults:5) a +0 falchion a +0 ring mail (37, 16, Vaults:5) a +0 dagger (38, 6, Vaults:5) a parchment of Polar Vortex (38, 7, Vaults:5) a +0 short sword (38, 16, Vaults:5) a +0 whip (41, -22, Vaults:5) a parchment of Fulminant Prism (42, -23, Vaults:5) 5 large rocks (44, -25, Vaults:5) a +0 robe (45, -29, Vaults:5) a +0 great mace a +0 dire flail (45, -20, Vaults:5) a +0 plate armour (45, 3, Vaults:5) a +0 dagger (46, -22, Vaults:5) a +0 dagger of venom (46, -21, Vaults:5) a +0 cloak (46, -9, Vaults:5) a +3 rapier (46, 5, Vaults:5) a +0 robe (47, -21, Vaults:5) a +0 falchion a +0 scale mail (47, -13, Vaults:5) a +0 ring mail (48, -23, Vaults:5) a +0 morningstar a +0 scale mail (48, -21, Vaults:5) the +1 robe "Imiasax" {MP+5 Int+5} MP+5: It affects your magic capacity (+5). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (50, -28, Vaults:5) a +0 great mace a +0 ring mail (51, -29, Vaults:5) a +0 dire flail a +0 dire flail (51, -28, Vaults:5) 5 large rocks (52, -19, Vaults:5) a serpent talisman (52, 3, Vaults:5) a +2 sling of flaming a +2 heavy flail a +0 ring mail (52, 7, Vaults:5) a +0 dagger (52, 19, Vaults:5) a +2 rapier a +0 robe (53, -20, Vaults:5) the granite talisman "Sem Imergh" {Harm +Inv Dex-2 Slay+3} [granite talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (53, 7, Vaults:5) a +0 robe (54, -26, Vaults:5) a +0 dire flail a +0 great mace (54, -19, Vaults:5) a parchment of Sphinx Sisters (55, -29, Vaults:5) a +0 morningstar (55, -11, Vaults:5) a +0 dire flail a +0 dire flail (55, -2, Vaults:5) a +1 demon trident of flaming a +0 chain mail (56, -2, Vaults:5) a +1 battleaxe of freezing (56, -1, Vaults:5) a +0 morningstar 2 atropa-tipped darts a +0 robe the +7 sling "Wiyrraniqi" {freeze, rN+ Str+2 Int+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 battleaxe of freezing a +0 leather armour (56, 1, Vaults:5) a +0 dire flail a +0 dire flail (56, 5, Vaults:5) a +0 dire flail a +0 great mace (57, -28, Vaults:5) a +1 morningstar of protection (57, -25, Vaults:5) a +0 arbalest a +1 bardiche of venom a +0 scale mail (57, -5, Vaults:5) a +0 scimitar 2 boomerangs a +0 ring mail (57, -1, Vaults:5) 4 large rocks (57, 2, Vaults:5) a +0 arbalest (57, 7, Vaults:5) a +0 short sword a +0 shortbow a +0 robe (57, 9, Vaults:5) a +1 bardiche of entangling a +0 chain mail (58, -2, Vaults:5) a +1 battleaxe of freezing (58, -1, Vaults:5) 4 large rocks (59, -16, Vaults:5) a +0 dire flail a +1 dire flail of holy wrath a +0 glaive of venom 3 boomerangs a +0 chain mail (59, -15, Vaults:5) a +0 arbalest a +3 great sword a +4 plate armour a +6 ring of strength (59, -13, Vaults:5) a +2 scimitar of flaming a +0 robe (59, -12, Vaults:5) a +0 battleaxe a +0 plate armour (59, -9, Vaults:5) a +0 great mace a +0 ring mail (59, -8, Vaults:5) a +4 battleaxe of freezing 4 poisoned darts a +0 ring mail a +1 heavy battleaxe a +0 scale mail (59, -6, Vaults:5) a +0 great mace a +0 ring mail (59, -1, Vaults:5) the +10 great sword of Riuvurgh {speed, rPois Int-3 Dex+3 SInv} rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. 2 poisoned darts a +0 ring mail a ring of resist corrosion (60, -15, Vaults:5) a +0 great sword a +0 plate armour Level 1 of the Depths (0, 0, Depths:1) a parchment of Orb of Destruction (2, 47, Depths:1) a +0 trident (4, 0, Depths:1) a parchment of Passage of Golubria (6, 50, Depths:1) a parchment of Manifold Assault (6, 52, Depths:1) a +0 dagger a +0 robe (7, 52, Depths:1) a +2 demon trident of flaming a +0 chain mail a +2 heavy glaive a +0 chain mail (8, 52, Depths:1) a +1 great sword a +0 plate armour a +2 heavy scimitar a +0 plate armour a +0 athame a +0 robe (14, 2, Depths:1) a +0 trident (14, 7, Depths:1) 4 large rocks a +3 battleaxe a +0 plate armour (14, 21, Depths:1) 6 poisoned darts (15, 11, Depths:1) a +3 glaive of draining a +0 plate armour a +5 halberd a +0 chain mail (15, 12, Depths:1) a +2 broad axe of flaming a +0 plate armour a +5 demon blade of flaming a +0 plate armour a +2 long sword a +0 plate armour (24, 47, Depths:1) 4 poisoned darts (27, 6, Depths:1) a +0 chain mail (27, 35, Depths:1) a +2 vampiric spear 2 silver javelins a +0 leather armour (28, 17, Depths:1) a +0 whip a +0 robe (28, 35, Depths:1) a +0 battleaxe of freezing (29, 35, Depths:1) a +0 long sword a +0 robe (34, 51, Depths:1) a +0 mace (37, 49, Depths:1) a +4 triple sword of electrocution a +2 ring mail of cold resistance (37, 51, Depths:1) a +0 war axe of venom a +0 scale mail a +2 buckler of poison resistance (38, 55, Depths:1) a parchment of Animate Dead (39, 13, Depths:1) an orb of mesmerism (41, 3, Depths:1) a +0 pair of boots (44, 32, Depths:1) a +0 mace the Necropolis [Shop] Dahyt's Assorted Antiques a +0 scale mail (156 gold) a +4 rapier (1072 gold) a scroll of enchant weapon (292 gold) a potion of brilliance (156 gold) a potion of ambrosia (312 gold) a wand of quicksilver (7) (1146 gold) a +0 morningstar of protection (358 gold) a +0 robe (35 gold) [Shop] Mareobrareo's Assorted Antiques a Gell's gravitambourine (2/2) (1520 gold) a staff of air (950 gold) a condenser vane (1520 gold) a wand of quicksilver (1) (159 gold) a scroll of identify (76 gold) a +0 scale mail (152 gold) a +3 ring mail of willpower (988 gold) a wand of polymorph (8) (425 gold) the +3 chain mail "Kyso Mupp" {rN+ Will+} (1436 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (0, 0, Necropolis) a +0 falchion (1, 0, Necropolis) 49 gold pieces (2, 0, Necropolis) a potion of brilliance (3, 0, Necropolis) 11 gold pieces (4, 0, Necropolis) a ring of wizardry (5, 7, Necropolis) 13 gold pieces (5, 8, Necropolis) 31 gold pieces (6, 7, Necropolis) 8 gold pieces (6, 8, Necropolis) a +2 lajatang of pain (unseen) (6, 9, Necropolis) a +2 scale mail of fire resistance (unseen) (6, 33, Necropolis) the dragon-coil talisman of Autumn {rC+ Will+ MP+5 Str+4} [dragon-coil talisman] rC+: It protects you from cold. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). Str+4: It affects your strength (+4). (7, 7, Necropolis) a +0 spectral lajatang (unseen) (7, 8, Necropolis) 24 gold pieces (7, 9, Necropolis) a +3 halberd of protection (unseen) (8, 7, Necropolis) 16 gold pieces (8, 8, Necropolis) 23 gold pieces (9, 0, Necropolis) a parchment of Summon Cactus Giant (10, 0, Necropolis) 26 gold pieces (11, 0, Necropolis) 17 gold pieces (12, 0, Necropolis) a +0 scale mail (13, 0, Necropolis) a parchment of Arcjolt (22, 34, Necropolis) a +1 great sword of flaming (25, 35, Necropolis) 2 gold pieces (26, 37, Necropolis) 2 gold pieces (32, 34, Necropolis) a +0 robe (33, 33, Necropolis) 3 gold pieces (34, 35, Necropolis) a +0 rapier of protection (still there?) a +0 robe (still there?) a +0 buckler (still there?) a staff of alchemy (still there?) (34, 36, Necropolis) a +0 sling (35, 34, Necropolis) a +2 long sword of electrocution (unseen) (35, 35, Necropolis) a potion of invisibility (35, 36, Necropolis) a staff of fire (unseen) (35, 38, Necropolis) 3 gold pieces (36, 34, Necropolis) 53 gold pieces (36, 36, Necropolis) the ring "Sajica" {Fly Will+ Str+2} [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. Str+2: It affects your strength (+2). (unseen) (36, 37, Necropolis) 6 gold pieces (37, 36, Necropolis) a +3 antimagic war axe (unseen) (37, 37, Necropolis) a staff of fire (unseen)