opking Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) a potion of ambrosia (1, 44, D:4) a +0 short sword (3, 36, D:4) a hobgoblin corpse (skeletalised by now) (5, 27, D:4) an adder corpse (skeletalised by now) (8, 2, D:4) a +0 whip 2 stones a kobold corpse (9, 29, D:4) a hound corpse (skeletalised by now) (11, 47, D:4) a +0 chain mail (21, 33, D:4) a +0 ring mail (23, 2, D:4) a +0 whip (24, -1, D:4) a ball python corpse (skeletalised by now) (25, 37, D:4) a +1 dagger of venom (34, 2, D:4) a potion of moonshine (36, 26, D:4) a +0 flail (38, 25, D:4) a +0 dagger a +0 leather armour a +0 club a +0 whip a +0 hand axe an orc skeleton (43, 14, D:4) a potion of heal wounds (44, 29, D:4) 3 boomerangs (45, 13, D:4) a +0 flail (45, 30, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 spear (11, -13, D:5) a +0 robe (18, -9, D:5) 5 gold pieces (19, 0, D:5) a potion of curing (31, 26, D:5) the quill talisman of the Dozen Emperors {+Inv rPois Will++ Dex-2} [quill talisman] +Inv: It lets you turn invisible. rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). (40, 8, D:5) a scroll of teleportation (43, 14, D:5) a +0 whip an orc corpse a scorpion corpse (51, 8, D:5) a ribbon worm corpse (53, 9, D:5) 6 gold pieces Level 6 of the Dungeon (7, -2, D:6) a +0 cloak of poison resistance (unseen)