opking Level 1 of the Dungeon (10, 13, D:1) a +0 club (27, 7, D:1) a +0 partisan (29, -2, D:1) a potion of attraction (31, -8, D:1) a +0 dagger (33, 16, D:1) a potion of lignification (35, -4, D:1) a +0 short sword 4 stones (45, -10, D:1) a +0 club Level 2 of the Dungeon (1, 3, D:2) a +0 hammer (10, -22, D:2) a potion of moonshine (10, -20, D:2) a potion of curing (13, -13, D:2) a potion of cancellation (16, -3, D:2) a +0 dagger (18, -23, D:2) a +0 mace (18, -7, D:2) a +0 dagger (19, 14, D:2) a +0 halberd (20, -3, D:2) a potion of mutation (24, -4, D:2) an inkwell talisman (24, 15, D:2) a +0 flail a +0 dagger (25, -5, D:2) 3 potions of curing (38, 20, D:2) a ball python corpse (skeletalised by now) (40, 14, D:2) 3 javelins a potion of heal wounds Level 3 of the Dungeon (2, -7, D:3) a rat corpse (skeletalised by now) (2, -4, D:3) a potion of lignification (4, 0, D:3) a +0 mace (12, 8, D:3) a +0 dagger (13, 8, D:3) 5 stones (22, 0, D:3) a +0 spear (23, 6, D:3) an adder skeleton (39, -9, D:3) a ball python skeleton (39, -5, D:3) a +0 club (51, -1, D:3) a +0 leather armour (53, 5, D:3) a +0 leather armour (53, 9, D:3) a frilled lizard skeleton (54, 16, D:3) an inkwell talisman Level 4 of the Dungeon (5, 2, D:4) a +1 vampiric dagger (5, 9, D:4) a +0 whip (12, 3, D:4) an adder skeleton (16, -5, D:4) a staff of conjuration (22, -28, D:4) an adder skeleton (22, 26, D:4) Sif Muna's Topology, Part One Spells Type Level a - Apportation Translocation 1 (unseen) (23, 26, D:4) Sif Muna's Incunabulum of Distillation Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (24, -22, D:4) a +0 ring mail a +0 club an orc skeleton (24, 26, D:4) Sif Muna's Exordium to Allies Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (38, 4, D:4) a +0 robe (58, 9, D:4) a +0 hand axe of pain Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 2, D:5) 3 potions of berserk rage (7, 27, D:5) a potion of might (7, 36, D:5) a +0 dagger (14, 34, D:5) a +0 trident (19, 24, D:5) a +0 ring mail (22, 34, D:5) a +0 long sword a +0 quarterstaff (22, 35, D:5) a potion of mutation 2 boomerangs a +0 short sword (24, 3, D:5) a +0 barding (24, 33, D:5) a +0 quarterstaff (24, 34, D:5) a +0 ring mail a +0 hand axe (26, 47, D:5) a +0 robe (27, 39, D:5) a +0 flail an orc skeleton (30, 41, D:5) a +0 leather armour a +0 dagger a +0 flail an orc skeleton (35, 17, D:5) a +0 mace (38, 0, D:5) a potion of cancellation (39, 19, D:5) a potion of brilliance Level 6 of the Dungeon [Shop] Eczec's Jewellery Emporium the amulet "Doycaome" {Spirit Fly rElec rPois Str-3} (572 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Str-3: It affects your strength (-3). an amulet of reflection (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a medusa talisman (162 gold) a ring of resist corrosion (unknown) (260 gold) a ring of flight (unknown) (227 gold) (0, 0, D:6) a +0 leather armour (4, -1, D:6) a +0 war axe (23, 24, D:6) a +2 dagger of venom a +0 robe a +1 hand axe of sundering a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour a +0 short sword (31, -5, D:6) a potion of curing (31, 22, D:6) a +0 chain mail a +4 long sword a +0 robe a +0 dagger (33, 27, D:6) a +0 spear (38, 27, D:6) a +1 whip of draining a +0 flail a +0 flail a +0 flail (44, 0, D:6) a sanguine talisman Level 7 of the Dungeon (0, 3, D:7) a +0 dagger a +0 robe (0, 4, D:7) a +0 trident (2, -29, D:7) a potion of berserk rage (18, -37, D:7) a potion of moonshine (18, -5, D:7) a potion of cancellation (26, -17, D:7) a +0 club a +0 leather armour (26, -7, D:7) a +0 war axe a +0 flail 3 boomerangs (26, -6, D:7) a +0 dagger a +0 leather armour (26, -5, D:7) a +0 hand axe a +0 short sword a +0 leather armour (27, 3, D:7) a +0 club (28, -14, D:7) a +0 flail (28, -13, D:7) a +0 spear a +0 spear (29, 7, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 6, D:7) a +0 leather armour a +0 club (39, -32, D:7) a +0 hand axe a +0 robe (49, -36, D:7) a +3 dagger a +0 robe (50, -36, D:7) a +3 long sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces (12, 20, D:8) 12 gold pieces a +0 rapier (24, -8, D:8) a +0 flail (39, 1, D:8) a +0 halberd (39, 2, D:8) a +0 flail (41, 0, D:8) a +0 whip a +0 leather armour (41, 1, D:8) 4 gold pieces (still there?) a +0 spear of flaming (still there?) (43, -2, D:8) a +0 whip (46, -8, D:8) a potion of curing (48, -3, D:8) 13 gold pieces (48, -2, D:8) a +0 robe 15 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a potion of heal wounds (0, 1, Bailey) 2 potions of invisibility (0, 2, Bailey) 2 potions of might (1, 0, Bailey) a potion of haste (1, 1, Bailey) a potion of heal wounds (1, 2, Bailey) a potion of resistance (2, 0, Bailey) a potion of might (2, 1, Bailey) a potion of invisibility (2, 2, Bailey) a potion of might (18, 1, Bailey) a +0 halberd (19, -1, Bailey) a +0 halberd (19, 2, Bailey) a +0 war axe (19, 3, Bailey) a +0 war axe (20, -1, Bailey) a +0 halberd a +0 ring mail (20, 0, Bailey) a +0 halberd a +0 scale mail (20, 1, Bailey) a +0 spear a +0 chain mail (20, 2, Bailey) a +0 hand axe (21, 0, Bailey) a +0 war axe (22, 4, Bailey) a +0 halberd a +0 halberd (23, 4, Bailey) a +0 hand axe (24, 3, Bailey) 8 gold pieces a +0 war axe (24, 4, Bailey) a +0 trident a +0 chain mail a +0 war axe