Dungeon Crawl Stone Soup version 0.35-a0-584-g7029c44831 (webtiles) character file. Game seed: 1248654566031906830 2 opking the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on June 28, 2026. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (190 turns). opking the Vexing (Poltergeist Enchanter) Turns: 190, Time: 00:00:12 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: * Level 1.5 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5809 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You impale the frilled lizard!! You kill the frilled lizard! You see here a frilled lizard corpse. You now have 9 gold pieces. Found a stone staircase leading down. No target in view! You encounter a frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! There is a stone staircase leading down here. The helpless frilled lizard fails to defend itself. You impale the frilled lizard!! You kill the frilled lizard! Found a ring mail. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! Found 8 gold pieces. You encounter a frilled lizard and a bat. The hobgoblin shouts! You hear an angry hiss. The bat hits you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The bat closely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The bat hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is almost dead. The bat hits you but does no damage. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The frilled lizard bites you. You die... # #. # .#.# .# ....######.# ...........#### #...#.b†.#..... ......l@...#### #...##......... . #.....$$.. #.###.#### # # #.# .# #.. #.# # # #.#.#####.# ##.#.......#.###.# # #......###.......# You could see a bat and a frilled lizard. Vanquished Creatures A hobgoblin (D:1) 2 frilled lizards (D:1) A kobold (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 190 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring, serial_shops, nicolae_shop_industrial_runoff, roderic_malta_cross, minmay_misc_feat_columns, roderic_lattice_a, darby_ripple_courtyard Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Stab: Sleeping || 4 Armour: None || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 150 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 0 | 150 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+