Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 2315236269487585029 165 opking the Twirler (level 5, 0/32 (34) HPs) Began as an Octopode Wanderer on June 7, 2026. Slain by a hell rat (19 damage) ... in a sewer. The game lasted 00:01:56 (1970 turns). opking the Twirler (Octopode Wanderer) Turns: 1970, Time: 00:01:57 HP: 0/32 (34) AC: 1 Str: 14 XL: 5 Next: 46% MP: 8/8 EV: 11 Int: 14 God: Gold: 77 SH: 0 Dex: 11 Spells: 7/8 levels left rFire + + . (33%) c - +5 sling "Wedwuly" {drain, rF++ Stlth-} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 77 gold pieces. Inventory: Hand Weapons a - a +2 dagger c - the +5 sling "Wedwuly" (weapon) {drain, rF++ Stlth-} (You found it on level 3 of the Dungeon) rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. It cannot be enchanted further. Missiles b - 13 boomerangs Talismans d - a medusa talisman Scrolls a - a scroll of blinking t - 2 scrolls of teleportation c - 3 scrolls of noise {unknown} e - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} Potions d - a potion of magic {unknown} f - 2 potions of ambrosia {unknown} j - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 5.0 Staves - Level 2.0 Throwing - Level 1.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 24% 1 Shock Conj/Air 4% 1d3 24% 1 Sublimation of Blood Necr 1% N/A 34% 2 Gloom Hex/Necr 4% N/A 50% 3 Call Canine Familiar Summ 1% N/A 56% 3 Passwall Erth 1% N/A 56% 3 Stone Arrow Conj/Erth 2% 3d7 56% 3 Cause Fear Hex 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16042 Sewer (1/1) Zot: 5967 Altars: Ashenzari Annotations: D:3 exclusion: floor Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the rat! No target in view! No target in view! You enter the shallow water. You see here a rat corpse. You encounter a rat. A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! You enter the shallow water. You encounter a rat. A rat is nearby! A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! No target in view! You enter the shallow water. You open the door. You encounter a hell rat. Found four items. Found a gate leading back out of this place. A hell rat is nearby! A hell rat is nearby! You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat roars deafeningly! The hell rat is lightly wounded. You hear a loud squeak. You shoot a sling bullet. The sling bullet hits the hell rat. The hell rat is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the hell rat. The hell rat bites you! You feel drained. You shoot a sling bullet. The sling bullet closely misses the hell rat. The hell rat barely misses you. The hell rat bites you!! Ouch! That really hurt! You die... ##### ###~~~### #.~.~.~.# ##~~...†.## #~.~###~.~# ##~~## ##~~## #~~.# #~~~# #~.## ##~~# #~@# #~~# #..r~~~?∩#∩∩# #~~#~~~??#~~# #†~##~.!##~~# #~.~ ~~~#.~~# ##.. .##~~## #~. #.~~# ##.. ...## ~~~. You could see a hell rat. Vanquished Creatures Jessica (D:3) Terence (D:2) A clockroach (D:3) 2 adders A river rat (Sewer) 4 dart slugs 2 ribbon worms (D:3) An orc (D:3) 4 endoplasms 5 hobgoblins 4 quokkas 4 ball pythons 5 bats 4 frilled lizards 7 goblins 7 kobolds 11 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Octopode Wanderer began the quest for the Orb. 0 | D:1 | opking set off with the following items: a +2 dagger, 7 | boomerangs, a scroll of blinking, a scroll of | teleportation; and the following spell memorised: Slow; and | the following spells available to memorise: Gloom. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 36 | D:1 | Reached skill level 1 in Staves 52 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 141 | D:1 | Found a faded altar of an unknown god. 294 | D:1 | Reached skill level 2 in Staves 894 | D:2 | Encountered Terence 900 | D:2 | Killed Terence 901 | D:2 | Reached skill level 3 in Staves 901 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1131 | D:2 | Reached XP level 4. HP: 28/29 MP: 7/7 1704 | D:3 | Encountered Jessica 1715 | D:3 | Killed Jessica 1716 | D:3 | Reached skill level 4 in Staves 1748 | D:3 | Identified the +5 sling "Wedwuly" {drain, rF++ Stlth-} 1778 | D:3 | Found a broken altar of Ashenzari. 1910 | D:3 | Reached XP level 5. HP: 33/34 MP: 8/8 1937 | D:3 | Found a glowing drain. 1943 | Sewer | Entered a sewer 1945 | Sewer | Reached skill level 5 in Staves 1970 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, shapermc_ecumenical_altar_pompeii D:2: layout_loops_ring, uniq_terence D:3: layout_rooms, nicolae_overflow_crystal_walls, gup_sewer_entry_bubbles, uniq_crazy_yiuf_cottage, uniq_jessica Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Staves | 1 3 4 5 | 5.0 Fighting | | 2.0 Throwing | | 2.0 Dodging | | 1.0 Stealth | | 2.6 Spellcasting | | 2.0 Hexes | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | 22 || 67 Melee: Dagger | 45 | 22 || 67 Constrict | 9 | 5 || 14 Tentacles | 4 | 5 || 9 Fire: Sling | | 40 || 40 Stab: Sleeping | 12 | 8 || 20 Armour: None | 18 | 19 || 37 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1988 | 1898 | 90 | 110 | 1413 | 4 | 497.0 | Dungeon | 1957 | 1867 | 90 | 110 | 1398 | 3 | 652.3 | Sewer | 30 | 30 | 0 | 0 | 15 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 729 daAuts D:3: 348 daAuts Sewer: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+