Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 16705270990745840837 5 opking the Charlatan (level 1, 0/12 HPs) Began as an Octopode Wanderer on June 7, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (19 turns). opking the Charlatan (Octopode Wanderer) Turns: 19, Time: 00:00:08 Health: 0/12 AC: 1 Str: 11 XL: 1 Next: 80% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 hat (worn) Wands e - a wand of charming (7) Scrolls f - a scroll of fear Skills: + Level 0.4 Fighting * Level 0.8 Staves + Level 2.1 Dodging - Level 1.0 Spellcasting - Level 1.0 Hexes - Level 1.0 Invocations - Level 4.3 Evocations - Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5977 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a dart slug. You hit the jackal. You kill the jackal! The jackal bites you. The jackal barely misses you. You hit the jackal. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You hit the jackal. You kill the jackal! The dart slug launches a dart at you. The slug dart misses you. You see here a jackal corpse. You hit the dart slug. You grab the dart slug. The dart slug is moderately wounded. You constrict the dart slug. The dart slug bites you. You hit the dart slug. The dart slug is almost dead. You constrict the dart slug. You kill the dart slug! You encounter a jackal. You hit the jackal but do no damage. The jackal barks! Your grab misses the jackal. You hear a shout! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You completely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. You die... ## .. #. #. ###h#### #...@..# #....†.# #..##..# #..##..# ##....## ##...# #...# ###...# ###....$# You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Octopode Wanderer began the quest for the Orb. 0 | D:1 | opking set off with the following items: a +0 club, a +0 | hat, a wand of charming (7), a scroll of fear; and the | following spell memorised: Slow; and the following spells | available to memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 19 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 8 Melee: Club || 8 Constrict || 4 Tentacles || 1 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 3 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 3 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+