Dungeon Crawl Stone Soup version 0.35-a0-463-gb6da721869 (webtiles) character file. Game seed: 15018115221179679421 18 opking the Tinkerer (level 2, -1/21 HPs) Began as a Formicid Wanderer on June 6, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:45 (881 turns). opking the Tinkerer (Formicid Wanderer) Turns: 881, Time: 00:00:46 Health: -1/21 AC: 3 Str: 17 XL: 2 Next: 85% Magic: 3/3 EV: 10 Int: 11 God: Gold: 105 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Missiles a - 6 boomerangs (quivered) Armour b - a +0 leather armour (worn) Jewellery c - an amulet of reflection Scrolls c - a scroll of identify {unknown} d - a scroll of poison {unknown} e - a scroll of amnesia {unknown} h - a scroll of brand weapon {unknown} m - a scroll of vulnerability {unknown} n - a scroll of enchant armour {unknown} Potions A - a potion of attraction w - a potion of heal wounds f - a potion of haste {unknown} j - a potion of ambrosia {unknown} k - a potion of mutation {unknown} l - a potion of resistance {unknown} Skills: - Level 1.1 Fighting + Level 2.2 Staves - Level 1.0 Throwing - Level 1.2 Stealth - Level 1.0 Unarmed Combat - Level 1.1 Spellcasting - Level 4.0 Forgecraft - Level 1.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 52% 2 Gloom Hex/Necr 0% N/A 75% 3 Inner Flame Hex/Fire 0% N/A 75% 3 Awaken Armour Erth/Frge 10% N/A 86% 4 Iskenderun's Battlesphe Conj/Frge 5% 2d7 86% 4 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11118 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ribbon worm is lightly wounded. The ribbon worm bites you. The rat closely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The rat bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The rat bites you. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is lightly wounded. The rat bites you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The rat barely misses you. You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm completely misses you. The rat barely misses you. You barely miss the ribbon worm. The ribbon worm is lightly wounded. The rat barely misses you. The ribbon worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... #.# ##### ###### #.# ...... .# #.# ###### .# ## ###### .######. ..)..# ##.......# ## . ####.# #.. .....# ..# # #.# #.# #..###..#.# #.# #.# ##.#@r.....# #.###.####....w.#.### #.#........#....# #..###.###....#.# #.## ##.###.#..... #..# .# #.###.#.# ....# .# #.# .#.# ###.#. ## #.# .# # #. # #.# .# You could see a ribbon worm (catching breath) and a rat. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 jackals (D:2) 3 quokkas A ball python (D:2) A bat (D:2) 4 frilled lizards 2 goblins (D:2) 2 kobolds (D:1) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Formicid Wanderer began the quest for the Orb. 0 | D:1 | opking set off with the following items: 6 boomerangs, a +0 | leather armour, a potion of attraction, a potion of heal | wounds; and the following spell memorised: Kinetic Grapnel; | and the following spells available to memorise: Awaken | Armour, Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 155 | D:1 | Reached skill level 1 in Staves 297 | D:1 | Reached XP level 2. HP: 14/21 MP: 3/3 881 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, minmay_statues_item D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Staves | 1 2 | 2.2 Fighting | | 1.1 Throwing | | 1.0 Stealth | | 1.2 Unarmed Combat | | 1.0 Spellcasting | | 1.1 Forgecraft | | 4.0 Evocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 81 Melee: Unarmed || 81 Ability: Dig || 1 Stab: Sleeping || 2 Armour: Leather armour || 57 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 880 | 791 | 89 | 87 | 522 | 2 | 440.0 | Dungeon | 880 | 791 | 89 | 87 | 522 | 2 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 583 daAuts D:2: 297 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+