Dungeon Crawl Stone Soup version 0.35-a0-431-g733b4dd77d (webtiles) character file. Game seed: 7870785343283542380 0 opking the Shield-Bearer (level 1, 16/16 HPs) Began as an Octopode Fighter on June 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). opking the Shield-Bearer (Octopode Fighter) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 4 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 buckler (worn) Potions m - 2 potions of might Skills: - Level 3.0 Fighting + Level 2.0 Polearms - Level 3.0 Dodging + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, opking the Octopode Fighter. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a scroll labelled KEMMU FUASM. Found a staircase leading out of the dungeon. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Dodging at 6.0. Setting a skill training target for Armour at 6.0. Setting a skill training target for Spellcasting at 6.0. Setting a skill training target for Ice Magic at 9.0. Setting a skill training target for Stealth at 3.0. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ♣ #?##.##.# #.......# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+