opking Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (9, -14, D:1) a jackal skeleton (11, 5, D:1) a +0 dagger (12, -1, D:1) a rat skeleton (12, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -8, D:1) a jackal skeleton (15, -9, D:1) a jackal skeleton (16, 17, D:1) a +0 whip (19, 18, D:1) a +0 robe (26, -5, D:1) a +0 club a goblin skeleton (28, 10, D:1) a +0 dagger (33, -12, D:1) a +0 club a goblin skeleton (33, 13, D:1) a +0 dagger a kobold skeleton (34, 13, D:1) a ball python skeleton (45, 10, D:1) a +0 chain mail (47, -14, D:1) a +0 dagger (53, -2, D:1) a staff of alchemy (58, 8, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (62, -18, D:1) a +0 short sword 2 stones a kobold skeleton (63, 15, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, -2, D:2) 5 poisoned darts (12, -3, D:2) a +3 dagger a goblin corpse (skeletalised by now) (19, -22, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (22, 28, D:2) a +0 dagger (23, 12, D:2) a +0 spear (24, 28, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (28, 17, D:2) a +0 short sword (39, 22, D:2) a +2 vampiric dagger a goblin skeleton (50, 21, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, -11, D:3) a +0 dagger 3 stones (7, -16, D:3) a rat skeleton (7, -14, D:3) a +0 short sword a stone (7, -3, D:3) a +2 dagger of protection a stone a kobold corpse (skeletalised by now) (8, -6, D:3) a bat corpse (skeletalised by now) (9, 0, D:3) a bat corpse (skeletalised by now) (22, -2, D:3) a ball python skeleton (33, -36, D:3) a +0 robe (36, 3, D:3) a quokka skeleton (38, -7, D:3) a +0 chain mail (38, 3, D:3) a jackal skeleton a jackal skeleton (38, 4, D:3) a +0 club a +0 falchion (39, 5, D:3) a +0 flail (42, -35, D:3) a quokka corpse (skeletalised by now) (49, 12, D:3) 5 poisoned darts (50, -21, D:3) a +0 whip (56, 2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (56, 4, D:3) a +0 club a +0 leather armour a +1 dagger of speed a +0 robe Level 4 of the Dungeon (8, 24, D:4) a +0 hand axe (18, 22, D:4) a +0 chain mail (19, 17, D:4) an adder skeleton (19, 19, D:4) a +1 dire flail of protection (20, 18, D:4) a quokka skeleton (24, 15, D:4) a +0 pair of gloves (27, 32, D:4) a +0 mace (32, -8, D:4) a ball python corpse (skeletalised by now) (34, 5, D:4) an adder corpse (skeletalised by now) (35, 6, D:4) a ball python corpse (skeletalised by now) (36, -1, D:4) a +0 spear (37, 0, D:4) a +1 halberd of entangling a +0 halberd a gnoll skeleton (38, 5, D:4) a ball python skeleton (39, 5, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (4, -5, D:5) a staff of cold (5, -15, D:5) a +0 dagger an orc corpse (skeletalised by now) (7, -13, D:5) a +0 morningstar an orc corpse (skeletalised by now) (7, -12, D:5) a +0 club (7, -3, D:5) a +0 giant club a +0 short sword an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, -2, D:5) a +0 flail a +0 leather armour (7, 0, D:5) a +0 whip (8, 0, D:5) a +0 club (9, -1, D:5) a +0 flail a +0 leather armour (11, 16, D:5) a water moccasin corpse (skeletalised by now) (16, 19, D:5) a +0 giant club (25, 13, D:5) 5 poisoned darts (38, -4, D:5) a +0 war axe (43, 4, D:5) a +0 chain mail (47, 33, D:5) a +0 leather armour (51, 27, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail (10, -7, D:6) 3 flux baubles (13, 16, D:6) a +0 club (15, 12, D:6) a +0 dagger (15, 13, D:6) a +0 dagger a +0 club (15, 14, D:6) a +0 club (16, 12, D:6) a +0 club (16, 13, D:6) a +0 dagger of venom (17, -2, D:6) a +0 club (18, -13, D:6) a +0 giant spiked club (18, 2, D:6) a +0 dagger a ring of poison resistance (18, 3, D:6) a +0 dagger (20, -14, D:6) a +0 leather armour a +0 club (20, -13, D:6) a +2 dagger of flaming (21, -13, D:6) a +0 robe a +0 dagger (21, -12, D:6) a +0 club (25, -12, D:6) a +0 robe a +0 dagger (33, -21, D:6) a +0 flail a +0 spear (33, -20, D:6) a +0 club (34, -19, D:6) a +0 dagger (35, -9, D:6) a +0 buckler (35, 13, D:6) a +0 sling (36, 11, D:6) a +0 dagger (37, -12, D:6) a +0 heavy mace (39, 10, D:6) a +0 hand axe an orc skeleton (40, 11, D:6) a +0 leather armour a +0 short sword a +0 whip (41, 10, D:6) a +0 short sword an orc skeleton (43, -8, D:6) a +0 whip a +0 robe (43, -7, D:6) a +0 club a +0 leather armour (43, 11, D:6) a +0 dagger (46, -23, D:6) a parchment of Scorch (51, -9, D:6) a +0 dagger (51, 3, D:6) a +0 ring mail (52, 3, D:6) a +0 dire flail Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 dagger (0, 2, D:7) a +0 short sword 6 poisoned darts (0, 3, D:7) a +0 club 8 poisoned darts (0, 4, D:7) a +0 short sword (8, -14, D:7) a +0 robe a +0 dagger (8, 0, D:7) a +0 dagger a +0 robe (9, -16, D:7) a +0 robe a +2 dagger of venom (9, -15, D:7) a +0 flail (9, 1, D:7) a +0 dagger a +1 robe of positive energy (10, -16, D:7) a +0 whip (15, 9, D:7) a +0 dagger a +0 leather armour (20, 14, D:7) a +0 ring mail (30, 1, D:7) a +1 pair of boots (33, -19, D:7) a +0 leather armour (36, 11, D:7) a +0 orcbow (42, -21, D:7) a +0 dagger 4 poisoned darts (42, -20, D:7) a +0 dagger (42, -19, D:7) a +0 short sword 5 poisoned darts (42, -18, D:7) a +0 whip 3 stones (48, -1, D:7) a +0 whip 5 stones (48, 3, D:7) a +0 club a +0 club 7 poisoned darts a kobold corpse (skeletalised by now) (49, 3, D:7) a +0 short sword a +0 whip 4 poisoned darts (50, 3, D:7) a +0 short sword 7 poisoned darts Level 8 of the Dungeon (7, -11, D:8) a +0 giant spiked club a +0 giant club (39, 1, D:8) a +0 dagger (54, 21, D:8) a +0 chain mail (57, 27, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 mace (2, 0, D:9) 5 poisoned darts (3, -6, D:9) a +0 chain mail (4, -32, D:9) a +0 long sword (14, -18, D:9) a +0 ring mail (17, -32, D:9) a +0 spear (20, -5, D:9) a medusa talisman (26, -25, D:9) a +0 arbalest (29, -34, D:9) an inkwell talisman (29, 10, D:9) a gnoll corpse (skeletalised by now) (29, 12, D:9) a +0 flail a +0 robe (30, -29, D:9) a ring of poison resistance (30, 10, D:9) a +0 trident a +0 scale mail (30, 12, D:9) a +0 club (31, -34, D:9) a +0 dagger (31, 10, D:9) a +2 heavy spear a +0 scale mail (31, 11, D:9) a +0 spear (31, 12, D:9) a +0 whip (32, -17, D:9) a +1 spear of venom a +0 trident (34, -3, D:9) a maw talisman (34, -1, D:9) a ring of poison resistance (34, 9, D:9) a +0 whip (34, 11, D:9) a +0 flail (40, -3, D:9) a scarf of invisibility (42, 1, D:9) the +0 leather armour of Gosu {rC+} rC+: It protects you from cold. It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (0, 25, D:10) a +0 giant spiked club a +0 giant club (32, -3, D:10) a +0 ring mail (36, 25, D:10) a +0 long sword (38, 4, D:10) a +0 hand axe (38, 33, D:10) a +0 robe a +0 dagger (39, 34, D:10) a +0 club an orc skeleton (39, 35, D:10) a +0 robe a +0 dagger (40, 34, D:10) a +0 ring mail a +2 whip of electrocution (41, -2, D:10) 2 large rocks (41, 35, D:10) a +0 robe a +0 dagger (45, 36, D:10) a +0 leather armour (55, 34, D:10) a +0 orcbow (58, 6, D:10) a +0 glaive Level 11 of the Dungeon (0, 0, D:11) a +0 trident (8, 31, D:11) a +0 dagger a +0 robe (10, 31, D:11) a +0 hand axe (10, 32, D:11) a +0 club (11, 34, D:11) a +0 hand axe a +0 chain mail (15, 40, D:11) a +0 shortbow (24, 38, D:11) a +0 giant spiked club a +0 giant club (30, -12, D:11) a +0 whip (36, 34, D:11) a +0 ring mail (37, -4, D:11) a +0 quarterstaff (37, 34, D:11) the +3 hand axe "Seza" {flame, rElec rC++} rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (37, 36, D:11) a +4 scimitar of flaming (37, 37, D:11) a +0 great sword a +0 ring mail (38, 34, D:11) a +0 heavy mace (38, 35, D:11) a +0 pair of gloves of stealth (38, 37, D:11) a +0 long sword a +0 plate armour (39, -4, D:11) a +0 dagger a +0 robe a +0 robe (39, -3, D:11) a +0 flail (39, 33, D:11) a +0 ring mail (39, 34, D:11) a +0 flail (39, 38, D:11) a +0 short sword a +0 ring mail (40, -4, D:11) a +2 short sword of venom a +0 leather armour (40, -2, D:11) a +0 hand axe a +0 flail a boomerang (40, 25, D:11) a +0 leather armour a +0 club (40, 36, D:11) a +0 orcbow (41, 22, D:11) a +2 whip of electrocution (41, 23, D:11) a +1 chain mail of death a +0 whip (41, 24, D:11) a +0 trident (41, 25, D:11) a +0 leather armour a +0 trident (41, 26, D:11) a +0 leather armour a +0 dagger (42, 22, D:11) a +0 leather armour a +0 dagger a +0 leather armour a +0 flail (42, 23, D:11) a +0 ring mail a +0 hand axe a +0 whip a +0 mace (42, 24, D:11) a +0 ring mail a +0 dagger a +0 plate armour 3 boomerangs a +0 halberd a +0 plate armour a +0 flail a +0 mace a +0 dagger a +0 short sword (42, 25, D:11) a +0 plate armour a +0 hand axe (42, 26, D:11) a +0 scale mail a +0 club (43, 24, D:11) a +0 chain mail a +0 scimitar (44, 23, D:11) a +0 plate armour a +0 battleaxe (44, 25, D:11) a +0 dagger (45, 24, D:11) 2 boomerangs a +0 dagger (54, 22, D:11) a +0 short sword (58, 12, D:11) a +1 animal skin a +0 spear (61, -7, D:11) 2 boomerangs (62, 26, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a staff of cold (1, 0, D:12) a +0 shortbow (1, 15, D:12) 2 large rocks (19, 17, D:12) 4 stones a +3 devious short sword (20, 17, D:12) a +0 robe a +0 dagger (20, 18, D:12) a +0 robe a +0 dagger (20, 22, D:12) 3 poisoned darts a +0 whip (21, 18, D:12) a +0 robe a +0 long sword (21, 20, D:12) a +0 robe a +0 dagger (22, 18, D:12) +0 ice dragon scales a +0 dagger (22, 19, D:12) 3 stones a +0 dagger (22, 20, D:12) 5 poisoned darts a +0 short sword (22, 21, D:12) a +0 robe a +0 dagger (25, 45, D:12) 5 poisoned darts (34, 52, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 lajatang (8, -16, D:13) a +0 quarterstaff (8, 7, D:13) a +0 giant club a +0 giant spiked club (13, -5, D:13) a +0 long sword (14, 9, D:13) a +0 buckler (15, -5, D:13) 2 large rocks (38, 6, D:13) 5 poisoned darts (41, 9, D:13) a maw talisman (47, -22, D:13) a +0 spear (52, -17, D:13) 3 poisoned darts (58, -11, D:13) a +0 partisan (60, -11, D:13) a +0 kite shield a +0 plate armour a +0 broad axe (60, -10, D:13) a +0 robe a +0 war axe (60, -9, D:13) a +0 orcbow a +2 heavy hand axe (61, -11, D:13) a +0 chain mail a +0 heavy war axe (62, -10, D:13) a +0 chain mail a +0 war axe (62, -9, D:13) a +0 scale mail a +0 trident (64, -11, D:13) a +3 battleaxe (64, -10, D:13) a +1 plate armour of cold resistance Level 14 of the Dungeon (2, 16, D:14) a +0 ring mail (9, 21, D:14) a +0 dire flail (11, 24, D:14) a parchment of Scorch (14, 31, D:14) a +0 flail (21, -8, D:14) a +0 ring mail a +0 halberd (22, -9, D:14) a +3 scimitar of flaming (22, 13, D:14) a +0 shortbow (25, -7, D:14) a +0 orcbow (26, -11, D:14) the medusa talisman "Jammod" {+Blink rC+} [medusa talisman] +Blink: It lets you blink. rC+: It protects you from cold. (27, -7, D:14) a +0 quarterstaff Level 15 of the Dungeon (1, -3, D:15) a maw talisman (4, 5, D:15) an amulet of faith an amulet of the acrobat (8, 2, D:15) a granite talisman (11, 2, D:15) a +0 dire flail a +0 leather armour (12, -20, D:15) a +0 quarterstaff (12, 1, D:15) a +0 heavy quarterstaff a +2 robe (13, -12, D:15) a +0 scale mail (15, -14, D:15) a +0 leather armour (19, -9, D:15) a +1 athame of flaming a +0 robe (20, -9, D:15) 6 large rocks (21, -19, D:15) a +1 shortbow of draining (23, -11, D:15) a +0 leather armour a +0 great mace (24, -11, D:15) a +0 chain mail (30, -18, D:15) a +0 plate armour (32, -26, D:15) 43 gold pieces (32, -19, D:15) 5 large rocks (32, -13, D:15) a +0 chain mail (33, -20, D:15) a +0 orcbow (34, -20, D:15) a +1 heavy orcbow (43, -9, D:15) 5 large rocks (44, -21, D:15) a +0 shortbow (44, -19, D:15) a parchment of Animate Dead (46, -21, D:15) a +0 partisan the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Peomurch's Jewellery Emporium a +6 ring of strength (540 gold) a ring of wizardry (450 gold) an amulet of wildshape (450 gold) a ring of willpower (375 gold) an amulet of reflection (450 gold) the ring "Zajoddam" {rPois rF+ Int+3} (604 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a ring of poison resistance (300 gold) an amulet of dissipation (450 gold) a ring of protection from fire (375 gold) the ring of Relov {rN++ Wiz Str-5 SInv} (618 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the rimehorn talisman of the Six Nightingales {Rampage Will+} (511 gold) [rimehorn talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. [Shop] Xouceorr's Book Shoppe a parchment of Death Channel (350 gold) a manual of Short Blades (1120 gold) a parchment of Conjure Ball Lightning (350 gold) a parchment of Splinterfrost Shell (459 gold) a parchment of Ozocubu's Armour (123 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Swiftness (123 gold) a parchment of Petrify (182 gold) a parchment of Gloom (123 gold) a parchment of Iskenderun's Battlesphere (182 gold) [Shop] Wuhetam's Magic Scroll Boutique a parchment of Ensorcelled Hibernation (92 gold) a scroll of enchant weapon (124 gold) a scroll of enchant armour (124 gold) [Shop] Ilek's Antique Weapon Shoppe a +0 battleaxe (340 gold) a +0 broad axe (306 gold) a +0 orcbow (136 gold) a +0 sling (51 gold) a +2 mace of protection (530 gold) the +11 Singing Sword {sonic wave} (3400 gold) It cannot be enchanted further. a +0 longbow (374 gold) a +0 heavy battleaxe (680 gold) a +0 shortbow (102 gold) a +0 spear (102 gold) [Shop] Xugoalamp's Assorted Antiques a scroll of noise (29 gold) a box of beasts (1160 gold) a +1 spear of distortion (420 gold) a +2 cloak of stealth (623 gold) a scroll of vulnerability (116 gold) [Shop] Jucwadabb's Magic Scroll Shop a scroll of noise (18 gold) a scroll of identify (36 gold) a scroll of poison (72 gold) (2, 3, Orc:1) a +0 short sword (3, 3, Orc:1) a +0 robe a +0 dagger (4, 2, Orc:1) a +0 plate armour a +0 glaive (32, 4, Orc:1) a +0 whip a +0 ring mail (32, 5, Orc:1) a +0 short sword a +0 leather armour (33, 5, Orc:1) a +0 orcbow a +0 glaive a +0 chain mail a +0 hand axe (34, 5, Orc:1) a +0 flail a +0 ring mail (41, 29, Orc:1) a +0 war axe a +0 chain mail (42, 28, Orc:1) a +0 battleaxe a +0 plate armour (42, 30, Orc:1) a +0 club a +0 ring mail a -1 hand axe (42, 32, Orc:1) a -1 spear (43, 30, Orc:1) a +0 dagger of venom a +0 robe (43, 32, Orc:1) a +0 dagger (44, 30, Orc:1) a -2 club (44, 32, Orc:1) a -2 club Level 2 of the Orcish Mines [Shop] Pexil's Jewellery Shop a +5 ring of evasion (612 gold) a ring of protection from cold (425 gold) a ring of willpower (425 gold) a ring of wizardry (510 gold) the inkwell talisman "Fefar" {Str+3 Int+4} (496 gold) [inkwell talisman] Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). the ring "Jejigosets" {Fly MP+4} (559 gold) [ring of flight] Fly: It grants you flight. MP+4: It affects your magic capacity (+4). a ring of poison resistance (340 gold) the amulet "Zudwinn" {Faith Dex+5} (977 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+5: It affects your dexterity (+5). [Shop] Rossoededd's Antique Weapon Shoppe the +7 shortbow "Ywnyicon" {heavy, rPois Str+2 Dex-5} (1041 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 scimitar (138 gold) a +0 sling (34 gold) a +3 long sword (471 gold) a +0 trident (80 gold) the +5 quarterstaff "Ulixes" {flame, Fly rPois rC- Int+2} (1023 gold) Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 trident (80 gold) a +1 falchion of flaming (285 gold) a +1 vampiric glaive (851 gold) [Shop] Ymoefeu's Book Emporium a parchment of Forge Monarch Bomb (350 gold) a parchment of Haunt (459 gold) a parchment of Airstrike (182 gold) a parchment of Yara's Violent Unravelling (257 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Dispersal (350 gold) a manual of Staves (1120 gold) a manual of Throwing (1120 gold) [Shop] Wouhyits's Antique Weapon Shop a +0 trident (108 gold) a +2 antimagic spear (651 gold) a +0 quarterstaff (155 gold) a +0 war axe (108 gold) a +0 lajatang (465 gold) a +0 morningstar (186 gold) a +0 trident (108 gold) a +0 rapier (170 gold) (6, -18, Orc:2) a +0 giant spiked club (6, -11, Orc:2) a +0 giant club (7, -17, Orc:2) a +0 giant club (7, -16, Orc:2) a +0 giant club a +0 giant club (7, -15, Orc:2) a +0 giant spiked club (7, 5, Orc:2) a +0 robe a +0 dagger (7, 6, Orc:2) a +0 flail (8, -19, Orc:2) a +0 giant club (8, -18, Orc:2) a +0 robe a +0 spear (8, -16, Orc:2) a +0 scale mail a +0 flail a +0 giant spiked club a +0 giant club (8, -15, Orc:2) a +0 ring mail a +0 trident a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 giant spiked club (8, -13, Orc:2) a +0 robe a +0 dagger (8, 6, Orc:2) a +0 leather armour a +3 short sword of draining (9, -19, Orc:2) a +0 giant club (9, -18, Orc:2) a +0 giant club (9, -17, Orc:2) a +0 robe a +0 club (9, -16, Orc:2) a +0 dagger a +0 giant club a +0 giant club (9, -15, Orc:2) a +0 chain mail 3 boomerangs a +0 mace a +0 robe a +0 whip (9, -14, Orc:2) a +0 giant spiked club (10, -19, Orc:2) a +0 giant club (10, -18, Orc:2) a +0 giant club (10, -16, Orc:2) a +0 giant club a +0 giant club (10, -15, Orc:2) a +0 giant spiked club a +0 giant club (10, -14, Orc:2) a +0 ring mail a +2 falchion of draining a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (10, -13, Orc:2) a +0 arbalest (10, -11, Orc:2) a +0 giant club a +0 giant spiked club (11, -18, Orc:2) a +0 giant club (11, -17, Orc:2) a +0 giant club (11, -16, Orc:2) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club (11, -15, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (12, -17, Orc:2) a +0 whip a +0 robe (12, -16, Orc:2) a +0 giant club a +0 giant club (12, -15, Orc:2) a +0 giant club a +0 giant spiked club (19, 1, Orc:2) a +0 club (20, 1, Orc:2) a +0 chain mail a +0 hand axe (21, -2, Orc:2) a +0 chain mail a +0 club (42, -38, Orc:2) a +0 flail a +0 leather armour (43, -38, Orc:2) a +0 hand axe a +2 dagger of venom a +0 robe (44, -38, Orc:2) a +0 long sword a +0 plate armour (44, -37, Orc:2) a +0 dagger Level 1 of the Elven Halls [Shop] Hyupeirch's Book Shoppe a parchment of Summon Forest (294 gold) a parchment of Momentum Strike (92 gold) a parchment of Sublimation of Blood (92 gold) a parchment of Freezing Cloud (294 gold) a parchment of Spellspark Servitor (524 gold) a parchment of Lesser Beckoning (92 gold) a parchment of Jinxbite (92 gold) a parchment of Orb of Destruction (524 gold) a parchment of Leda's Liquefaction (208 gold) a parchment of Enfeeble (524 gold) a parchment of Summon Hydra (524 gold) [Shop] Faatur's Distillery a potion of berserk rage (116 gold) a potion of moonshine (23 gold) 2 potions of curing (140 gold) a potion of enlightenment (116 gold) (0, 0, Elf:1) a +0 long sword a +0 ring mail (8, 21, Elf:1) a +0 robe a +0 dagger (8, 22, Elf:1) a +0 robe a +0 long sword a +0 robe a +0 long sword (9, 23, Elf:1) a +0 robe a +0 shortbow (12, 43, Elf:1) a +0 plate armour (13, 22, Elf:1) a +0 leather armour a +0 short sword of venom a +0 scale mail a +0 dagger (14, 42, Elf:1) a +3 devious short sword (15, -1, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (16, -1, Elf:1) a +1 antimagic shortbow a +0 dagger a +0 leather armour (16, 29, Elf:1) a +0 long sword a +0 scale mail a +0 rapier a +0 robe (17, -1, Elf:1) a +0 long sword a +0 ring mail a +0 short sword a +0 shortbow a +0 leather armour (17, 0, Elf:1) a +1 war axe of freezing a +0 chain mail (17, 24, Elf:1) a +2 dire flail of concussion (18, 52, Elf:1) a +0 dagger a +0 robe (19, 0, Elf:1) a +0 long sword a +2 ring mail of willpower (19, 29, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (19, 30, Elf:1) a +2 short sword of draining a +0 leather armour (20, 29, Elf:1) a +0 dagger a +0 robe a +0 rapier a +0 ring mail (28, 18, Elf:1) a +0 robe (30, -1, Elf:1) a +2 rapier of flaming (41, 2, Elf:1) a +2 glaive of venom (41, 21, Elf:1) a +0 dire flail of draining (47, 3, Elf:1) a +0 short sword a +0 leather armour (47, 26, Elf:1) a +0 short sword a +0 leather armour a +0 buckler a +0 long sword a +0 ring mail (47, 27, Elf:1) a +2 long sword of electrocution a +0 leather armour (48, 26, Elf:1) a +0 long sword a +0 scale mail a +0 buckler (48, 27, Elf:1) a +0 long sword a +0 ring mail of cold resistance (50, 8, Elf:1) a +0 shortbow a +2 short sword of freezing a +0 leather armour (50, 12, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (50, 13, Elf:1) a +0 dagger a +0 robe (50, 14, Elf:1) a +0 long sword a +0 leather armour (51, 0, Elf:1) a parchment of Fugue of the Fallen (53, 17, Elf:1) a +0 long sword a +0 robe (53, 18, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (53, 20, Elf:1) a +1 heavy long sword a +0 robe (53, 24, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (53, 27, Elf:1) a +0 longbow a +1 short sword of draining a +0 leather armour (54, 23, Elf:1) a +0 dagger a +0 robe Level 2 of the Elven Halls [Shop] Cuippaufu's CLEARANCE SALE! a parchment of Fulminant Prism (52 gold) (0, 0, Elf:2) a +1 battleaxe of draining (1, -49, Elf:2) a +0 glaive (8, -33, Elf:2) a +0 ring mail a +0 rapier (9, -36, Elf:2) a +0 dagger (11, -29, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (13, -30, Elf:2) a +2 robe of fire resistance (13, -27, Elf:2) a +0 robe a +0 long sword (14, -32, Elf:2) a +0 robe a +0 long sword (14, -30, Elf:2) a +0 dagger (14, -28, Elf:2) a +0 robe a +0 rapier (14, -26, Elf:2) a +0 leather armour a +2 dagger of speed a +0 robe a +0 short sword an elf skeleton (14, -25, Elf:2) a +0 robe a +0 rapier a +0 ring mail a +0 long sword (14, -24, Elf:2) a +0 robe a +0 rapier a +0 ring mail a +0 dagger (14, -20, Elf:2) a +0 robe a +0 scimitar (15, -35, Elf:2) a +0 robe a +0 short sword (15, -28, Elf:2) a +0 robe a +0 rapier (15, -25, Elf:2) a +0 leather armour a +0 rapier (15, -7, Elf:2) a parchment of Momentum Strike (22, -10, Elf:2) a +0 rapier a +0 robe (22, -3, Elf:2) a +0 glaive a +0 robe (22, 10, Elf:2) a +0 short sword (24, -7, Elf:2) a +2 mace of venom (24, -6, Elf:2) a +0 long sword a +0 robe (29, -13, Elf:2) a +5 dagger (32, -17, Elf:2) a +3 dagger (40, -11, Elf:2) a +0 leather armour (45, -3, Elf:2) a parchment of Animate Dead (46, -4, Elf:2) a +0 long sword a +0 robe (48, -3, Elf:2) a +0 scimitar a +0 ring mail (48, -2, Elf:2) a +0 short sword a +0 robe (51, -4, Elf:2) a +0 rapier a +0 leather armour (51, -3, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (54, -3, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow (1, 1, Elf:3) a +0 robe a +0 long sword (3, -4, Elf:3) a +0 robe (5, -2, Elf:3) a +0 long sword a +1 shortbow of freezing (6, -4, Elf:3) a +2 long sword of flaming (10, -24, Elf:3) a +0 long sword a +0 robe (17, -38, Elf:3) a +0 ring mail a +0 dagger (18, -33, Elf:3) a +4 ring of protection a +4 ring of protection an amulet of chemistry the amulet of the Princeling {Chemistry rPois} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rPois: It protects you from poison. a +1 orcbow of draining the +6 falchion of the Evening {speed, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 leather armour of fire resistance (25, -25, Elf:3) a +0 long sword of electrocution (29, -23, Elf:3) a +0 leather armour a +0 long sword (32, -23, Elf:3) a +0 leather armour a +1 dagger of electrocution a +0 shortbow (32, -21, Elf:3) a +0 robe a +0 long sword a +0 robe a +0 dagger (36, -34, Elf:3) a +0 cloak (37, -36, Elf:3) a +0 robe (38, -38, Elf:3) a staff of cold (39, -37, Elf:3) a +1 chain mail of poison resistance (40, -40, Elf:3) a staff of alchemy (40, -11, Elf:3) a +0 rapier a +0 robe (40, -10, Elf:3) a +1 scimitar a +0 leather armour (40, 12, Elf:3) a +0 long sword a +0 ring mail (42, -41, Elf:3) a +0 quarterstaff (42, -40, Elf:3) a +1 rapier (43, -38, Elf:3) a parchment of Anguish (43, -11, Elf:3) a +0 long sword a +0 robe (43, 10, Elf:3) a +0 long sword a +0 leather armour (43, 16, Elf:3) a +0 long sword (44, -42, Elf:3) a +0 robe (44, -9, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (45, -40, Elf:3) the necromancy staff of a Million Suns {rN+ Str+3 Stlth+ Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (45, -16, Elf:3) a +0 long sword a +0 scale mail (45, -15, Elf:3) a +1 rapier of freezing a +0 robe a +3 rapier 4 poisoned darts a +0 robe (45, -13, Elf:3) a +0 leather armour a +0 longbow (45, -12, Elf:3) a +2 broad axe of electrocution a +0 plate armour a +0 kite shield the +4 hat of Pride {rElec Will- rCorr} rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 rapier a +0 robe (45, -8, Elf:3) a lupine talisman (46, -42, Elf:3) a parchment of Borgnjor's Revivification (46, -41, Elf:3) a +3 quick blade of venom (46, -40, Elf:3) a +0 chain mail (46, -15, Elf:3) a +0 rapier a +0 rapier a +1 leather armour of positive energy a +0 long sword a +0 robe (46, -13, Elf:3) a +4 demon whip of freezing a +2 demon whip of venom a +0 ring mail (47, -42, Elf:3) a +0 robe (47, -23, Elf:3) a +0 robe (47, -17, Elf:3) a +4 rapier a +0 leather armour (47, -16, Elf:3) a +0 longbow a +0 plate armour (47, -15, Elf:3) a +0 athame of freezing a +0 robe an elf skeleton (48, -15, Elf:3) a +1 long sword of draining a +0 robe (49, -40, Elf:3) a staff of earth (49, -16, Elf:3) a +4 whip of electrocution a +2 scale mail of willpower (50, -40, Elf:3) a staff of air (51, -41, Elf:3) a +0 quarterstaff (51, -2, Elf:3) a +0 glaive a +0 robe (52, -41, Elf:3) a +0 robe (52, -39, Elf:3) a +0 dagger (52, -3, Elf:3) a +0 long sword a +0 robe (53, -42, Elf:3) a parchment of Fulminant Prism (53, -41, Elf:3) a +0 scale mail (53, -28, Elf:3) a +0 dagger (54, -42, Elf:3) a +1 short sword of draining (54, -38, Elf:3) a +0 robe (55, -36, Elf:3) a +3 scimitar of flaming a +0 robe (55, -33, Elf:3) the +9 shortbow of Rouqiz {heavy, ^Fragile +Blink rN+ Int+3} ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 demon blade "Ydwik" {drain, rN+ rCorr Dex-2} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 leather armour (56, -37, Elf:3) the +1 hand axe "Leiplin" {holy, *Rage rC++ rCorr Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. a +0 leather armour (56, -33, Elf:3) a +2 scimitar a +0 leather armour a +0 rapier a +0 ring mail a +4 athame of flaming a +0 robe an elf corpse (skeletalised by now) (57, -38, Elf:3) a +0 dagger (57, -36, Elf:3) a +0 rapier a +0 ring mail a parchment of Chain Lightning (57, -34, Elf:3) a +1 rapier of flaming a +0 ring mail a +3 scimitar of freezing a +0 leather armour a +2 shortbow of flaming a +0 longbow 3 darts of disjunction a +0 leather armour a +1 vampiric long sword a +0 leather armour a +3 scimitar a +0 robe (58, -35, Elf:3) a parchment of Nazja's Percussive Tempering (58, -20, Elf:3) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (18, -19, Lair:1) a +0 robe (49, -26, Lair:1) a ring of poison resistance an amulet of guardian spirit Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (2, 30, Lair:2) a +0 long sword (41, 2, Lair:2) a +0 hand axe (41, 3, Lair:2) a +0 scimitar (52, -17, Lair:2) a +0 plate armour (58, 6, Lair:2) a +0 long sword (59, -15, Lair:2) a human skeleton (59, 13, Lair:2) a +0 whip (60, -16, Lair:2) a human skeleton (60, -15, Lair:2) a human skeleton Level 3 of the Lair of Beasts (3, 18, Lair:3) 6 poisoned darts (5, 35, Lair:3) a +0 helmet of sniping (32, 12, Lair:3) a +0 leather armour (41, 5, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (13, 4, Lair:4) 5 poisoned darts (23, 32, Lair:4) a +0 spear (26, 14, Lair:4) a +0 quarterstaff (27, 29, Lair:4) a +0 glaive (39, 38, Lair:4) a +0 chain mail (39, 45, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (3, 4, Lair:5) a +0 chain mail (5, -3, Lair:5) a +0 heavy war axe (5, 9, Lair:5) a staff of fire (6, -16, Lair:5) a +1 spectral quarterstaff (21, 5, Lair:5) 4 poisoned darts (37, -3, Lair:5) a +0 ring mail (39, -36, Lair:5) a +2 longbow of draining (58, 14, Lair:5) a +0 dagger (60, -27, Lair:5) a catoblepas corpse (skeletalised by now) (62, 10, Lair:5) a +0 pair of gloves (65, -41, Lair:5) the +1 leather armour of the Three Queens {rC- rN+ Str+2 Dex+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (2, 27, Swamp:1) a rimehorn talisman (3, 11, Swamp:1) an amulet of wildshape (8, 21, Swamp:1) a +0 spear (9, 24, Swamp:1) a +0 quarterstaff a +0 robe (16, 18, Swamp:1) a human skeleton (16, 25, Swamp:1) a bog body skeleton (17, 28, Swamp:1) 2 poisoned darts (21, -8, Swamp:1) a parchment of Fugue of the Fallen (21, 15, Swamp:1) a parchment of Flame Wave (24, 31, Swamp:1) a +0 trident (26, 26, Swamp:1) 3 javelins Level 2 of the Swamp (0, 0, Swamp:2) a +0 chain mail (11, 11, Swamp:2) 4 boomerangs (11, 25, Swamp:2) 4 poisoned darts (12, 25, Swamp:2) a +0 chain mail (13, 15, Swamp:2) a +0 spear (14, 13, Swamp:2) a +0 robe (15, -3, Swamp:2) a +0 club (23, 11, Swamp:2) a +0 great sword (28, -5, Swamp:2) a +0 arbalest (36, 12, Swamp:2) a +0 hand axe Level 3 of the Swamp (0, 0, Swamp:3) a +0 battleaxe (20, 48, Swamp:3) a +0 chain mail (24, 35, Swamp:3) a +0 quarterstaff a +0 robe (25, 35, Swamp:3) a +0 robe (40, 37, Swamp:3) a +0 quarterstaff a +0 hand axe Level 4 of the Swamp (0, 0, Swamp:4) a +0 leather armour (6, -30, Swamp:4) a +0 chain mail (10, -4, Swamp:4) the +8 storm bow {elec, penet} It cannot be enchanted further. (21, -9, Swamp:4) a +0 broad axe (22, -21, Swamp:4) a parchment of Volatile Blastmotes (39, -24, Swamp:4) a +0 whip (40, -8, Swamp:4) a granite talisman (43, -35, Swamp:4) a +0 robe a +3 rapier of venom (60, -42, Swamp:4) a +2 scimitar of venom a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 dire flail a +0 robe (4, 14, Snake:1) a +0 double sword (6, 28, Snake:1) a +0 pair of gloves (7, 6, Snake:1) a +3 antimagic halberd (7, 7, Snake:1) a +0 shortbow of flaming (8, 7, Snake:1) a +0 shortbow of flaming (8, 8, Snake:1) a +3 halberd (16, -16, Snake:1) a +0 short sword (18, -13, Snake:1) a +0 scimitar (26, 4, Snake:1) a +0 plate armour (32, -19, Snake:1) a +0 scale mail (32, -13, Snake:1) a +0 shortbow a +0 scimitar (35, 10, Snake:1) a +0 flail a +0 robe (39, 23, Snake:1) a +0 robe a +0 dire flail (39, 24, Snake:1) a +0 long sword (39, 25, Snake:1) a +0 scimitar a +0 whip (40, 21, Snake:1) a +0 robe a +0 dire flail (40, 22, Snake:1) a +0 halberd (40, 25, Snake:1) a +0 halberd (41, 22, Snake:1) a +0 robe a +0 scimitar (41, 25, Snake:1) a +0 hand axe (46, -9, Snake:1) a +0 club (53, 16, Snake:1) a +0 scale mail (60, -21, Snake:1) an amulet of magic regeneration a ring of wizardry (60, -17, Snake:1) 3 flux baubles (61, -10, Snake:1) a +0 battleaxe Level 2 of the Snake Pit [Shop] Kethaveh's Antique Weapon Shop the +0 hand axe of the Unliving {holy, rF+ rC+ Will+ Str+3} (1034 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. a +0 glaive (270 gold) the +4 sling of Ceris {heavy, Str+3 Dex+3} (1142 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 hand axe of the Mauling Big Fish {sunder, rC+ Str+5 Int+2 Stlth-} (818 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 dagger (54 gold) a +0 falchion (81 gold) a +1 heavy sling (261 gold) a +0 orcbow of freezing (248 gold) a +0 scimitar (162 gold) a +0 shortbow (81 gold) (0, 0, Snake:2) a +0 glaive (1, 0, Snake:2) a +0 shortbow a +1 halberd of entangling a +0 robe (2, -1, Snake:2) a +0 whip a +0 robe (2, 0, Snake:2) a +0 mace (3, -3, Snake:2) a +0 long sword (3, -1, Snake:2) a +0 hand axe a +0 robe (3, 1, Snake:2) a +0 battleaxe (4, 11, Snake:2) a +0 falchion (5, -4, Snake:2) a black mamba corpse (skeletalised by now) (6, -5, Snake:2) a +0 shortbow of flaming (6, -4, Snake:2) a +1 trident (6, 9, Snake:2) a +0 dire flail (7, -5, Snake:2) a +0 scimitar a +0 robe (17, -21, Snake:2) a +0 hand axe a +0 robe (20, -9, Snake:2) a +0 spear (20, 21, Snake:2) a +0 trident (25, -3, Snake:2) a +0 halberd a +0 robe (25, -2, Snake:2) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves of infusion (26, -1, Snake:2) a +0 flail a +0 robe (27, -7, Snake:2) a +2 short sword of electrocution (27, -6, Snake:2) a +0 hand axe a +0 robe (28, -7, Snake:2) a +0 rapier a +0 flail (28, -1, Snake:2) a +0 war axe (29, -5, Snake:2) a +0 whip (30, -21, Snake:2) a +0 hand axe (31, -10, Snake:2) a +1 war axe of sundering a +0 robe (34, -25, Snake:2) a +2 ring mail of positive energy (41, -8, Snake:2) a +0 short sword (41, -7, Snake:2) a +0 plate armour (41, 11, Snake:2) a +0 robe a +0 halberd (44, 9, Snake:2) a +0 flail (45, 10, Snake:2) a +0 robe a +0 dagger of speed (48, -13, Snake:2) a +0 club (48, -9, Snake:2) a +0 short sword (48, 5, Snake:2) a +0 robe a +0 glaive (49, -14, Snake:2) a +0 hand axe (49, -13, Snake:2) a +0 glaive a +0 robe (50, -3, Snake:2) a +0 shortbow of flaming (52, -1, Snake:2) a +3 battleaxe (53, 1, Snake:2) the +1 cloak "Hakesk" {Rampage rCorr MP+7 Int-4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). Int-4: It affects your intelligence (-4). It cannot be enchanted further. Level 3 of the Snake Pit [Shop] Quolloequ's Assorted Antiques a scroll of identify (56 gold) a +0 short sword (84 gold) a +0 orcbow (112 gold) the +10 hand axe of Wyubow {sunder, rElec Will+ SInv} (2150 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a scroll of identify (56 gold) a phantom mirror (1120 gold) a +3 heavy morningstar (778 gold) a lightning rod (4/4) (1120 gold) [Shop] Fuuplyfi's General Store a parchment of Irradiate (257 gold) a +1 scimitar of holy wrath (249 gold) a box of beasts (560 gold) a parchment of Iskenderun's Mystic Blast (182 gold) a scroll of identify (28 gold) [Shop] Ablytt's Weapon Shop a +0 rapier (99 gold) the +2 dagger of Regicide {spect, ^Fragile rF+++ SInv Stlth-} (975 gold) ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 spear of venom (100 gold) a +1 scimitar of protection (255 gold) a +0 falchion (54 gold) a +0 spear (54 gold) a +0 quarterstaff (90 gold) 5 atropa-tipped darts (81 gold) [Shop] Pawewus's Antique Weapon Shoppe a +0 glaive of protection (392 gold) a +0 flail (98 gold) a +0 quarterstaff (140 gold) a +0 whip (70 gold) a +0 hand axe (84 gold) a +0 morningstar (168 gold) a +2 broad axe of electrocution (966 gold) a +1 scimitar of holy wrath (498 gold) the +5 great sword of Cataclysm {valour, *Corrode Str+3 Int+5 SInv} (1607 gold) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, Snake:3) a +0 battleaxe (2, 2, Snake:3) a +0 longbow a +0 trident (3, 3, Snake:3) a +0 halberd (4, 4, Snake:3) a +0 short sword (24, -7, Snake:3) a parchment of Summon Forest (31, 16, Snake:3) a +0 hand axe (32, 12, Snake:3) a +0 dire flail a +0 arbalest (32, 16, Snake:3) a +3 mace of holy wrath (33, 11, Snake:3) a +0 halberd (35, -7, Snake:3) a +0 robe a +0 quarterstaff (35, 9, Snake:3) a +0 whip (36, -5, Snake:3) a +0 spear (36, -3, Snake:3) a +0 robe a +0 dire flail (36, 10, Snake:3) a +0 spear a +0 robe (36, 39, Snake:3) a +0 short sword a +0 arbalest (37, 11, Snake:3) a +0 shortbow of flaming (39, 34, Snake:3) a +0 war axe (40, 34, Snake:3) a +0 trident (40, 37, Snake:3) a +0 robe a +0 dire flail (41, 35, Snake:3) a +0 trident (41, 36, Snake:3) a +0 robe a +0 long sword (42, 3, Snake:3) a +0 war axe (42, 6, Snake:3) a +0 quarterstaff (44, 28, Snake:3) a parchment of Fugue of the Fallen (51, 28, Snake:3) a staff of cold (55, -3, Snake:3) a +4 halberd (56, -2, Snake:3) a +0 halberd (56, -1, Snake:3) a +0 shortbow a +0 battleaxe a +0 robe (56, 0, Snake:3) a +0 hand axe (56, 3, Snake:3) a +1 battleaxe of electrocution a +0 robe (59, 6, Snake:3) a +0 war axe of electrocution Level 4 of the Snake Pit [Shop] Hacu's Antique Weapon Emporium a +0 rapier (236 gold) a +0 shortbow (129 gold) a +0 rapier (236 gold) the +7 scimitar of the Forsaken Blessings {spect, Str+4} (2812 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +9 war axe "Cicles" {freeze, rPois Str-3 Dex+6} (2958 gold) rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 rapier (236 gold) a +0 partisan (301 gold) a +2 falchion of flaming (748 gold) the +4 mace of Quph {freeze, Bane rC- Str+8 Dex+5} (2266 gold) Bane: It inflicts you with a random bane when you equip it. rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +1 glaive of venom (817 gold) a +0 club (21 gold) [Shop] Itemuh's Distillery a potion of curing (87 gold) a potion of mutation (233 gold) a potion of enlightenment (145 gold) a potion of moonshine (29 gold) a potion of attraction (87 gold) a potion of curing (87 gold) [Shop] Xuckimog's Magic Scroll Boutique a scroll of enchant weapon (135 gold) a parchment of Borgnjor's Vile Clutch (312 gold) a scroll of identify (36 gold) [Shop] Fimpeikh's Book Emporium a parchment of Conjure Ball Lightning (600 gold) a parchment of Magnavolt (787 gold) a parchment of Launch Clockwork Bee (211 gold) a parchment of Shatter (1248 gold) a manual of Air Magic (1920 gold) a parchment of Rimeblight (787 gold) a parchment of Eringya's Noxious Bog (600 gold) a parchment of Awaken Armour (312 gold) a parchment of Bombard (600 gold) a parchment of Mephitic Cloud (211 gold) a parchment of Manifold Assault (787 gold) a parchment of Malign Gateway (787 gold) a parchment of Fortress Blast (600 gold) a parchment of Maxwell's Capacitive Coupling (1003 gold) a parchment of Summon Horrible Things (1003 gold) a parchment of Forge Lightning Spire (312 gold) a parchment of Spellspark Servitor (787 gold) (0, 0, Snake:4) a +0 hand axe a +0 robe (0, 8, Snake:4) a +0 heavy flail a +0 robe (2, 2, Snake:4) a +0 long sword (2, 9, Snake:4) a +0 spear (3, 9, Snake:4) a +0 flail a +0 robe a +0 arbalest a +0 glaive a +0 robe (4, 9, Snake:4) a +0 halberd a +0 robe (5, 9, Snake:4) a +0 short sword (12, -1, Snake:4) a +0 arbalest a +1 dire flail of holy wrath (12, 0, Snake:4) a +0 trident (12, 1, Snake:4) a +0 scimitar a +0 robe a parchment of Foxfire (12, 7, Snake:4) a +0 shortbow a +1 halberd of freezing a +0 robe (13, 0, Snake:4) a +0 club a +0 robe a +0 hand axe a +0 robe (13, 1, Snake:4) a +0 spear a +0 robe (13, 2, Snake:4) a +0 flail a +0 scimitar (13, 4, Snake:4) a +0 hand axe (16, 2, Snake:4) a +0 spear of freezing (18, -17, Snake:4) a +0 robe a +0 spear (18, 18, Snake:4) a +0 long sword (21, 0, Snake:4) a +0 trident a +0 robe (21, 4, Snake:4) a +0 robe a +0 dire flail (23, 2, Snake:4) a +0 spear (24, 2, Snake:4) a +0 robe a +0 halberd (25, 12, Snake:4) a +0 battleaxe a +0 robe (26, 11, Snake:4) a +0 mace (27, 11, Snake:4) a +0 morningstar a +1 kite shield of poison resistance (32, -10, Snake:4) a +0 leather armour (32, 22, Snake:4) a +0 arbalest a +0 battleaxe a +0 robe (33, 24, Snake:4) a +0 flail a +0 robe (39, -16, Snake:4) a +0 ring mail (39, 16, Snake:4) a parchment of Searing Ray (40, 10, Snake:4) a +2 shortbow of flaming (42, -8, Snake:4) a +0 dagger a +0 ring mail (43, -8, Snake:4) a +0 club (44, -8, Snake:4) a +0 flail (45, -12, Snake:4) a +0 shortbow a +0 flail (45, -10, Snake:4) a +0 dire flail a +0 robe (45, -9, Snake:4) a +0 dagger a +0 robe (45, -8, Snake:4) a +0 orcbow a +0 halberd a +0 plate armour (45, -7, Snake:4) a +0 giant club (46, -8, Snake:4) a +1 mace of protection a +0 plate armour (46, -7, Snake:4) a +0 hand axe (46, 4, Snake:4) a +0 robe (48, 7, Snake:4) a +0 halberd (48, 8, Snake:4) a +0 long sword a +0 robe (48, 9, Snake:4) a +0 whip (48, 12, Snake:4) a +0 trident (49, -8, Snake:4) a +0 giant club (56, -4, Snake:4) a +0 leather armour (62, -12, Snake:4) a +0 tower shield Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (22, -12, Slime:5) a +0 spear (22, -4, Slime:5) a +0 short sword (22, -3, Slime:5) a +3 ring mail of poison resistance (23, -12, Slime:5) the inkwell talisman of Tatujiob {Dex+6 Slay+2} [inkwell talisman] Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (23, -11, Slime:5) a +6 glaive of protection (23, -4, Slime:5) a +3 leather armour of fire resistance (23, -3, Slime:5) a +0 war axe of sundering (23, -2, Slime:5) the +6 flail "Qoimoir" {freeze, +Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. (23, 5, Slime:5) a +2 long sword of draining (23, 6, Slime:5) a +4 falchion of electrocution (24, -11, Slime:5) a +1 dagger of venom (24, -4, Slime:5) a +1 chain mail of fire resistance (30, -11, Slime:5) a staff of alchemy (30, -4, Slime:5) a +4 spear of venom (30, -2, Slime:5) a +0 athame (30, 5, Slime:5) a +1 vampiric short sword (31, -12, Slime:5) a +1 robe of willpower (31, -10, Slime:5) the +3 short sword of Ciugheash {venom, *Noise +Blink rElec rN+} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (31, -3, Slime:5) the +10 flail of Gallantry {protect, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a parchment of Hellfire Mortar (31, -2, Slime:5) the +8 shortbow of the Depths {speed, rCorr Str+3 Int-5 Dex+2} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (31, 4, Slime:5) a +1 quarterstaff of rebuke (31, 6, Slime:5) a +2 robe of fire resistance (32, -11, Slime:5) a staff of alchemy (32, -4, Slime:5) a +0 long sword (32, -3, Slime:5) a staff of air (32, 4, Slime:5) a +0 mace (32, 5, Slime:5) a book of Conjurations (38, -12, Slime:5) a +0 plate armour (39, -11, Slime:5) the +5 arbalest "Gextau" {flame, rN+++} rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. (39, -10, Slime:5) 3 atropa-tipped darts (40, -11, Slime:5) a parchment of Cigotuvi's Putrefaction (40, 5, Slime:5) a parchment of Summon Seismosaurus Egg (40, 6, Slime:5) 3 darts of disjunction Level 1 of the Vaults (3, 2, Vaults:1) a staff of fire (3, 7, Vaults:1) a +0 dire flail a +0 animal skin (3, 9, Vaults:1) a +0 war axe a +0 scale mail (8, -32, Vaults:1) a +0 ring mail a +0 great mace (14, -20, Vaults:1) a +0 animal skin a +0 whip (15, -40, Vaults:1) a +0 ring mail a +0 war axe (15, -38, Vaults:1) a +0 ring mail a +0 dire flail (15, -32, Vaults:1) a +0 scale mail a +0 long sword (15, -18, Vaults:1) 6 poisoned darts a +0 scale mail a +0 mace a +0 scale mail a +0 long sword a human skeleton (16, -18, Vaults:1) a +0 ring mail a +0 flail (17, -22, Vaults:1) a +1 heavy arbalest (17, -18, Vaults:1) a +0 scale mail (18, -16, Vaults:1) a +0 plate armour a +0 battleaxe (18, -15, Vaults:1) a +0 arbalest (20, -14, Vaults:1) a +0 arbalest (24, 3, Vaults:1) a +0 plate armour (25, -24, Vaults:1) a +0 ring mail (29, -10, Vaults:1) a +0 war axe a +0 ring mail (29, -7, Vaults:1) a +3 trident a +3 trident a +0 ring mail (30, 8, Vaults:1) a +0 falchion a +0 ring mail (35, -11, Vaults:1) a +0 ring mail (35, 10, Vaults:1) a +1 morningstar of pain a +0 leather armour (36, 9, Vaults:1) a +0 mace a +0 scale mail (36, 10, Vaults:1) a +0 dagger a +0 robe (36, 11, Vaults:1) a +0 war axe a +0 plate armour (43, 13, Vaults:1) a +0 cloak (49, -11, Vaults:1) a +0 flail a +1 scale mail of resonance (67, 13, Vaults:1) a staff of alchemy (71, -32, Vaults:1) a +0 battleaxe of freezing (71, 12, Vaults:1) a +0 arbalest (72, 7, Vaults:1) a +0 flail Level 2 of the Vaults [Shop] Gankaur's Book Shop a parchment of Awaken Armour (286 gold) a parchment of Diamond Sawblades (721 gold) a parchment of Hailstorm (193 gold) a parchment of Mephitic Cloud (193 gold) a parchment of Gell's Gavotte (550 gold) a parchment of Haunt (721 gold) a parchment of Blink (127 gold) a parchment of Summon Mana Viper (404 gold) a parchment of Discord (919 gold) [Shop] Cuotikk's Antique Armour Boutique a +0 helmet (139 gold) a +0 leather armour (62 gold) the +5 scale mail "Hopetoj" {*Corrode rF+ rC++} (1701 gold) *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 robe (27 gold) a scarf of harm (279 gold) a +0 plate armour (558 gold) a +0 robe (27 gold) a +0 leather armour (62 gold) (0, 0, Vaults:2) a +0 long sword a +0 arbalest a +0 ring mail (5, -3, Vaults:2) a +0 long sword a +0 ring mail (5, 1, Vaults:2) a +0 dire flail a +0 animal skin (5, 4, Vaults:2) a +0 great sword (8, -4, Vaults:2) a +0 long sword a +0 scale mail (9, -3, Vaults:2) a +0 scale mail (14, 5, Vaults:2) a +0 shortbow (16, 12, Vaults:2) a +0 robe (16, 15, Vaults:2) a +0 shortbow (16, 16, Vaults:2) a +0 orcbow (17, 8, Vaults:2) a +2 dire flail of holy wrath a +0 animal skin (17, 9, Vaults:2) a +0 arbalest (17, 10, Vaults:2) a +0 ring mail (17, 17, Vaults:2) a +0 scale mail (18, 9, Vaults:2) a +0 flail a +0 scale mail (19, -4, Vaults:2) a +0 great mace a +0 ring mail (34, 25, Vaults:2) the scarab talisman of the Hidden Vale {rF+ Dex+3} [scarab talisman] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (34, 28, Vaults:2) a +0 trident a +0 animal skin (37, -21, Vaults:2) a +0 trident (37, 10, Vaults:2) a +0 flail a +0 ring mail (41, 13, Vaults:2) a +0 dagger a +0 robe (42, 13, Vaults:2) a +0 dagger a +0 robe (44, -14, Vaults:2) a +0 quarterstaff (44, 13, Vaults:2) a +0 quarterstaff (47, -4, Vaults:2) a +0 arbalest (47, -3, Vaults:2) a +0 arbalest (49, -5, Vaults:2) a +2 arbalest of freezing (49, 14, Vaults:2) a +0 flail a +0 ring mail (58, -5, Vaults:2) a +0 leather armour (62, 27, Vaults:2) a +0 arbalest a +0 war axe a +2 scale mail of death (62, 28, Vaults:2) a +0 morningstar a +0 leather armour (63, 26, Vaults:2) a +0 partisan a +0 animal skin (66, -15, Vaults:2) an orb of mayhem Level 3 of the Vaults (0, 0, Vaults:3) a +1 scale mail of poison resistance a +0 morningstar (3, -11, Vaults:3) a +0 flail a +0 scale mail (8, -51, Vaults:3) a +0 arbalest (8, -50, Vaults:3) a +0 leather armour a +0 mace (11, -35, Vaults:3) the +8 ice dragon scales of Setietyido {rF- rC++ Will+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (12, -32, Vaults:3) a +0 falchion a +0 arbalest a +0 ring mail (13, -32, Vaults:3) a +0 great sword a +0 plate armour (14, -35, Vaults:3) 2 boomerangs (14, -32, Vaults:3) a +0 dagger a +0 robe (14, -31, Vaults:3) a +1 battleaxe of freezing (17, -35, Vaults:3) a +0 shortbow (19, 0, Vaults:3) a +0 arbalest (20, -15, Vaults:3) a +0 arbalest (20, 0, Vaults:3) a +0 leather armour a +0 great mace (21, -14, Vaults:3) a +0 robe a +0 dagger (21, -13, Vaults:3) a +0 arbalest (22, -44, Vaults:3) 6 javelins (22, -13, Vaults:3) a +0 arbalest (30, -50, Vaults:3) a +0 arbalest (31, -48, Vaults:3) a +0 scale mail (37, -27, Vaults:3) a +0 arbalest (38, -49, Vaults:3) a +0 robe a +0 whip (38, -27, Vaults:3) a +0 arbalest (38, -26, Vaults:3) a +1 dire flail of protection a +0 chain mail (38, -25, Vaults:3) a +0 arbalest (39, -52, Vaults:3) a +0 spear a +0 robe (39, -25, Vaults:3) a +0 arbalest (40, -24, Vaults:3) a +0 arbalest (41, -50, Vaults:3) a +0 scale mail (41, -49, Vaults:3) a +0 arbalest (45, -10, Vaults:3) a +0 heavy arbalest (46, -12, Vaults:3) a +0 arbalest (46, -11, Vaults:3) a +0 arbalest (46, -10, Vaults:3) a +0 arbalest (46, -9, Vaults:3) a +0 arbalest (47, -55, Vaults:3) a +0 flail of holy wrath a +0 scale mail (49, -37, Vaults:3) a parchment of Martyr's Knell (49, -35, Vaults:3) a +0 plate armour (49, -34, Vaults:3) a +0 ring mail (49, -27, Vaults:3) a +2 trident of protection a +0 animal skin (49, -26, Vaults:3) a +0 dire flail a +0 leather armour a +6 battleaxe of flaming a +0 plate armour (50, -27, Vaults:3) a +0 arbalest (50, -26, Vaults:3) a +1 mace of concussion a +0 scale mail a +0 dagger a +0 robe a +1 great sword of flaming a +0 plate armour (51, -26, Vaults:3) a +0 arbalest (51, -25, Vaults:3) a +0 great mace a +0 ring mail a +2 dire flail a +0 chain mail (51, -24, Vaults:3) a +0 arbalest (55, -8, Vaults:3) a +0 plate armour (57, -36, Vaults:3) a +0 quarterstaff (62, -48, Vaults:3) a +0 flail a +0 ring mail (64, -20, Vaults:3) a +0 robe (65, -10, Vaults:3) a +0 great sword Level 4 of the Vaults [Shop] Qeha's Weapon Shop a +0 scimitar (96 gold) a +2 heavy spear (278 gold) a +0 sling (24 gold) a +0 rapier (88 gold) a +0 falchion (48 gold) a +0 lajatang (240 gold) 3 darts of disjunction (43 gold) a +0 sling (24 gold) a +0 flail (56 gold) (0, 0, Vaults:4) a parchment of Borgnjor's Vile Clutch (2, -10, Vaults:4) a +2 heavy dire flail (5, -11, Vaults:4) a +0 scale mail (6, -10, Vaults:4) a +0 animal skin a +0 dire flail (7, 5, Vaults:4) 2 poisoned darts (8, -12, Vaults:4) a +0 cloak a +1 cloak of willpower a +0 leather armour a +0 morningstar a +0 ring mail a +0 scimitar a +0 arbalest (9, -12, Vaults:4) a +0 arbalest a +0 club a +0 arbalest an orc skeleton (9, -11, Vaults:4) a +0 ring mail a +0 scimitar a +0 hand cannon (10, -12, Vaults:4) a +0 robe a +0 club a +0 arbalest (12, -12, Vaults:4) a +0 ring mail a +0 dire flail a +0 plate armour a +3 war axe (13, -12, Vaults:4) a +0 plate armour a +0 short sword a +0 orcbow a +0 arbalest (13, -11, Vaults:4) a +0 chain mail a +2 halberd (15, -12, Vaults:4) a +0 animal skin a +0 dire flail a +0 arbalest (15, -4, Vaults:4) a +0 plate armour (16, -12, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest (16, 19, Vaults:4) a +2 helmet of sniping (17, -15, Vaults:4) a +0 scale mail a +0 short sword (17, -14, Vaults:4) a +0 quarterstaff a +0 plate armour (17, -13, Vaults:4) a +0 chain mail a +1 glaive a +0 plate armour a +0 mace (17, -12, Vaults:4) a +0 arbalest (17, 9, Vaults:4) a +0 war axe (18, -14, Vaults:4) a +0 plate armour a +0 war axe a +0 arbalest (19, -20, Vaults:4) a +0 plate armour a +0 scimitar (19, -18, Vaults:4) a +0 morningstar a +0 ring mail a +0 mace (19, -17, Vaults:4) a +0 mace a +0 chain mail (20, -25, Vaults:4) a +1 cloak (20, -3, Vaults:4) a +0 shortbow (20, -1, Vaults:4) a +0 arbalest (21, -25, Vaults:4) a +0 partisan a +0 ring mail a +0 partisan (21, -4, Vaults:4) a +0 sling (21, 0, Vaults:4) a +0 arbalest (25, -15, Vaults:4) a +0 chain mail a +0 trident (33, -23, Vaults:4) a +2 mace of holy wrath (35, -31, Vaults:4) a +0 short sword (35, 9, Vaults:4) a parchment of Martyr's Knell (36, -23, Vaults:4) a +0 short sword (37, -23, Vaults:4) a +0 morningstar a +0 ring mail (37, -20, Vaults:4) a +0 hand axe a +0 chain mail (39, -17, Vaults:4) a +2 arbalest of freezing a +3 heavy war axe a +0 plate armour (43, -24, Vaults:4) a +0 great sword a +0 chain mail (44, -24, Vaults:4) a +0 great sword of holy wrath a +0 plate armour (47, -24, Vaults:4) a +0 morningstar a +0 arbalest a +0 scale mail (50, -15, Vaults:4) a +0 broad axe a +0 chain mail (51, -17, Vaults:4) a +2 bardiche of venom a +0 plate armour (51, -16, Vaults:4) a +0 mace a +0 leather armour (51, 0, Vaults:4) a +0 hat (52, -18, Vaults:4) a +0 glaive a +0 plate armour (52, 11, Vaults:4) a +0 cloak (53, -18, Vaults:4) a +0 great sword a +0 plate armour (53, 7, Vaults:4) a +1 broad axe a +0 chain mail (54, -18, Vaults:4) a +0 giant spiked club a +0 giant spiked club (55, 6, Vaults:4) a +0 halberd (55, 8, Vaults:4) a +0 great mace a +0 chain mail (56, -33, Vaults:4) a +0 great sword of electrocution a +0 plate armour (56, -3, Vaults:4) a parchment of Construct Spike Launcher (56, 3, Vaults:4) a +0 hat (56, 6, Vaults:4) a +0 dire flail (57, 7, Vaults:4) a +0 ring mail (61, -36, Vaults:4) a +0 shortbow a +0 orcbow (62, -37, Vaults:4) a +0 shortbow (62, -36, Vaults:4) a +0 orcbow (63, -18, Vaults:4) a +0 dagger (64, -4, Vaults:4) a +2 long sword of protection a +0 plate armour (65, -5, Vaults:4) a +0 long sword a +0 plate armour (65, -4, Vaults:4) a +0 partisan a +4 plate armour of archery (65, -3, Vaults:4) a +0 war axe a +0 chain mail Level 5 of the Vaults (0, 0, Vaults:5) a parchment of Detonation Catalyst (0, 6, Vaults:5) a +0 ring mail (0, 7, Vaults:5) the +2 ring mail of Gecsioj {Harm rC+ Dex-2} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (0, 8, Vaults:5) a parchment of Anguish (0, 20, Vaults:5) 6 large rocks (0, 41, Vaults:5) a +0 ring mail (1, 14, Vaults:5) a +0 rapier (1, 24, Vaults:5) a +2 long sword of draining a +0 scale mail a +1 buckler of resistance a +0 battleaxe a +0 chain mail the necromancy staff of Agis {rPois rN+ rCorr Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. (4, 33, Vaults:5) the +0 long sword "Hagegroig" {freeze, *Slow Fly Int+3} *Slow: It may slow you when you take damage. Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 8, Vaults:5) 4 large rocks (13, 7, Vaults:5) 3 large rocks a +0 great mace a +0 scale mail a +0 great sword of flaming (15, 26, Vaults:5) a +0 barding (15, 36, Vaults:5) a +0 lajatang (16, -5, Vaults:5) a +0 short sword (19, 40, Vaults:5) a +0 cloak (20, 25, Vaults:5) a +0 cloak (21, -3, Vaults:5) a +0 athame (23, 13, Vaults:5) a +6 rapier of venom (23, 17, Vaults:5) a +0 short sword a +0 leather armour (23, 19, Vaults:5) a +2 great sword of flaming (23, 21, Vaults:5) a +3 war axe a +0 plate armour (24, 6, Vaults:5) the necromancy staff of Bankruptcy {rF- rN+ Str+5 Necro Earth} [staff of necromancy] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (24, 7, Vaults:5) a +1 hat of intelligence (24, 17, Vaults:5) a +0 long sword a +0 robe a +0 arbalest (24, 18, Vaults:5) a +0 great sword of flaming a +0 war axe a +0 chain mail (24, 19, Vaults:5) a +5 demon trident a +0 plate armour a +2 dire flail a +0 chain mail (24, 20, Vaults:5) a +0 long sword a +0 chain mail (24, 21, Vaults:5) a +0 dire flail a +0 plate armour (25, 18, Vaults:5) a +0 long sword a +0 plate armour (25, 19, Vaults:5) a +3 halberd a +0 chain mail a +0 great sword of flaming (25, 20, Vaults:5) a +0 demon blade a +0 chain mail a +4 broad axe of flaming a +0 plate armour a +0 scimitar of pain a +0 chain mail (25, 22, Vaults:5) a +0 war axe a +0 plate armour (25, 24, Vaults:5) a +0 dire flail a +0 ring mail (26, 17, Vaults:5) a +0 robe a +0 flail a +0 halberd a +0 chain mail (26, 18, Vaults:5) a +0 great mace a +0 scale mail a +0 arbalest a +0 chain mail a +0 battleaxe a +0 flail a +0 leather armour (26, 19, Vaults:5) a +2 falchion a +0 robe a +0 battleaxe of electrocution a +0 ring mail of cold resistance a +2 halberd of flaming a +0 plate armour (26, 20, Vaults:5) a +0 cloak a +3 great mace a +0 plate armour a +0 war axe a +0 chain mail a +0 giant club a +0 giant club (26, 22, Vaults:5) a +0 dire flail a +0 plate armour (27, 16, Vaults:5) a +1 athame a +0 leather armour a +0 great sword a +0 plate armour (27, 17, Vaults:5) a +1 great sword a +0 plate armour (27, 18, Vaults:5) a +2 arbalest of freezing 6 large rocks a +0 giant club a +0 dire flail (27, 20, Vaults:5) a +0 glaive a +0 chain mail a +0 dire flail of concussion a +0 giant club (27, 21, Vaults:5) a +2 great mace a +0 plate armour (27, 22, Vaults:5) a +0 battleaxe a +0 plate armour (28, 16, Vaults:5) a +0 war axe a +0 chain mail (28, 17, Vaults:5) a +0 war axe a +0 plate armour (28, 18, Vaults:5) a +3 broad axe a +0 chain mail the +7 flail of Uhyuraih {heavy, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. a +0 robe a +0 dire flail a +0 scale mail a +0 great sword of flaming a +0 giant club (28, 19, Vaults:5) a +0 arbalest a +0 arbalest a +0 short sword a +1 war axe of freezing a +0 ring mail a +2 buckler of positive energy a +0 battleaxe of freezing a +3 great sword a +0 plate armour (28, 20, Vaults:5) 4 large rocks (28, 21, Vaults:5) a +0 spear a +0 robe (28, 22, Vaults:5) a +0 giant club a +0 giant club (29, 11, Vaults:5) a +0 shortbow the +9 rapier "Heuptabb" {flame, Int+2 Stlth+} Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (29, 16, Vaults:5) a +1 athame of freezing a +0 robe an elf skeleton (29, 17, Vaults:5) a +0 arbalest a +0 arbalest a staff of conjuration a +0 war axe a +0 chain mail a +0 kite shield (29, 18, Vaults:5) a +0 arbalest a +0 dire flail a +0 ring mail a +0 giant club a +0 giant club (29, 19, Vaults:5) a +0 great mace a +0 chain mail (29, 20, Vaults:5) a +0 dire flail a +0 leather armour a +0 glaive a +0 chain mail (29, 22, Vaults:5) a +2 halberd of entangling a +0 chain mail (30, 17, Vaults:5) a +2 great mace of protection a +0 plate armour (30, 19, Vaults:5) a +0 battleaxe a +4 chain mail (30, 20, Vaults:5) a +0 giant spiked club a +0 giant club (30, 21, Vaults:5) a +0 great sword a +0 chain mail (30, 22, Vaults:5) a +2 dire flail of holy wrath a +0 plate armour (31, 2, Vaults:5) the earth staff of Linearity {Dex+5 Earth Alch} [staff of earth] Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (31, 6, Vaults:5) a +1 robe (33, 14, Vaults:5) a +0 arbalest a +6 dagger of holy wrath (36, -3, Vaults:5) a staff of conjuration (36, 33, Vaults:5) a +0 chain mail (41, 25, Vaults:5) a +0 buckler (44, 7, Vaults:5) a +1 dagger of flaming (46, 8, Vaults:5) a +0 robe (47, 41, Vaults:5) a +0 arbalest (48, -3, Vaults:5) a +2 mace of draining (48, 33, Vaults:5) the +1 spear of Shrieking Terror {heavy, *Noise +Blink rF+ rCorr} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (48, 40, Vaults:5) a +0 great sword a +2 chain mail of cold resistance (48, 41, Vaults:5) a +0 war axe a +0 chain mail (49, 40, Vaults:5) a +4 great mace a +0 leather armour a +0 battleaxe a +0 plate armour (49, 41, Vaults:5) a +0 ring mail (50, 5, Vaults:5) a +0 morningstar 6 darts of disjunction a +0 ring mail (52, -3, Vaults:5) a staff of air (52, 1, Vaults:5) a +0 great sword a +0 chain mail (55, 0, Vaults:5) a +3 chain mail of cold resistance (55, 4, Vaults:5) a parchment of Frozen Ramparts (55, 8, Vaults:5) the +11 spear "Giantbane" {antimagic, ^Contam Str+3 Dex+2 Stlth+} ^Contam: It causes magical contamination when unequipped. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (58, 3, Vaults:5) a +0 scale mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (3, 5, Crypt:1) a +0 leather armour (9, 6, Crypt:1) a +0 robe (10, 18, Crypt:1) a +0 robe (12, 20, Crypt:1) a +2 partisan a +0 plate armour (13, 20, Crypt:1) a +0 flail (24, 6, Crypt:1) a +0 mace of protection a +0 scimitar a +0 short sword (24, 7, Crypt:1) a +0 short sword a +0 scimitar (28, -18, Crypt:1) 5 poisoned darts (34, -3, Crypt:1) a +0 war axe a +0 dire flail a +0 halberd (34, -2, Crypt:1) a +0 plate armour a +3 great sword of draining a +0 glaive (35, -3, Crypt:1) a +0 plate armour a +1 great mace a +1 robe of resistance a +0 war axe (36, 27, Crypt:1) a +0 dagger a +0 robe (37, -4, Crypt:1) a +0 robe a +0 dire flail (41, 8, Crypt:1) a granite talisman (50, 5, Crypt:1) a +0 long sword (50, 6, Crypt:1) a +1 chain mail of fire resistance a +2 halberd of draining (50, 7, Crypt:1) a +0 battleaxe (53, 1, Crypt:1) a +0 chain mail a +0 broad axe (55, -3, Crypt:1) a +0 war axe (60, 9, Crypt:1) 3 javelins Level 2 of the Crypt (11, 18, Crypt:2) the rimehorn talisman of Jigsaw {rPois Str+2} [rimehorn talisman] rPois: It protects you from poison. Str+2: It affects your strength (+2). (18, 3, Crypt:2) the +0 plate armour "Useycw" {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (19, 2, Crypt:2) a +0 war axe a +0 plate armour (20, -1, Crypt:2) a +0 robe (21, 19, Crypt:2) a +0 robe (23, 6, Crypt:2) a +0 long sword a +0 chain mail (23, 19, Crypt:2) a +0 mace (31, 5, Crypt:2) a +0 plate armour (32, 8, Crypt:2) a +0 arbalest (37, -10, Crypt:2) 2 poisoned darts (38, -16, Crypt:2) a parchment of Forge Monarch Bomb (38, -10, Crypt:2) a +0 dire flail (40, -8, Crypt:2) a +0 glaive (45, -16, Crypt:2) a +1 scimitar of freezing a +0 robe (45, 27, Crypt:2) an orb of stardust (48, -19, Crypt:2) a +1 great sword of electrocution a +2 scale mail of willpower a storm talisman (48, -18, Crypt:2) a +0 broad axe a +0 ring mail of willpower a +0 buckler of reflection (48, 25, Crypt:2) the +5 morningstar "Ivvan" {spect, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (49, -13, Crypt:2) the +5 morningstar of the Crayfish {antimagic, rF+ rN+ Dex+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (50, -18, Crypt:2) a +5 partisan of protection a +0 ring mail a +0 buckler (57, -10, Crypt:2) a +0 battleaxe (58, 31, Crypt:2) a +0 sling (60, -19, Crypt:2) a +0 rapier Level 3 of the Crypt [Shop] Tereniro's Gilded Reliquary the necromancy staff of Imehuom {rN+ rCorr Str+3 Necro} (878 gold) [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. a +2 vampiric great mace (840 gold) the amulet "Yxzea" {Spirit Regen+ Str+3} (866 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (1528 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. A Thorough Guide to Death (1556 gold) Spells Type Level a - Haunt Necromancy/Summoning 7 b - Infestation Necromancy 8 c - Death's Door Necromancy 9 the sanguine talisman "Qienineff" {*Slow rF++ rC++} (3032 gold) [sanguine talisman] *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. the orb of the Mind {Stardust, rC++ Str-4 Necro} (914 gold) rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). Necro: It increases the power of your Necromancy spells. (0, 0, Crypt:3) an orb of guile (1, 2, Crypt:3) a +0 chain mail (3, 0, Crypt:3) a ring of willpower a ring of positive energy a +6 ring of dexterity a ring of protection from cold an amulet of the acrobat a ring of willpower a +6 ring of dexterity the amulet of Circularity {Spirit Regen+ Int+5 Dex-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). a +4 ring of protection a +4 ring of slaying the amulet "Xoulos" {Spirit rElec} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. a +6 ring of strength the ring of Guryilau {Fly rC- Int+9 Dex+6} [ring of intelligence] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). Dex+6: It affects your dexterity (+6). the ring "Kies" {rPois rC+ Int+2} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the amulet of the Spinneret {Faith *Corrode MP+7 Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. *Corrode: It may corrode you when you take damage. MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). the amulet of the Komtur {Dissipate rC+ Int+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). an amulet of guardian spirit a +4 ring of protection an amulet of regeneration an amulet of chemistry 4 datura-tipped darts a ring of positive energy a +6 ring of dexterity the ring "Deceeluo" {^Drain rPois MP+8 Stlth+} [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. the ring "Qewkaqali" {rPois rF+ rC- rCorr Dex+6} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). a +0 kite shield a ring of wizardry a ring of protection from fire a ring of positive energy a ring of protection from cold (4, -23, Crypt:3) a +0 dire flail (12, -10, Crypt:3) a +2 demon trident of distortion a +0 chain mail a +1 great mace a +0 plate armour (13, -12, Crypt:3) a +0 chain mail a +2 demon whip of flaming (13, -11, Crypt:3) a +2 hand axe of flaming a +0 dire flail a +0 robe a +0 dagger (14, -11, Crypt:3) a +2 heavy scythe (15, -12, Crypt:3) a +0 flail (15, -11, Crypt:3) a +0 plate armour a +3 scimitar (16, -30, Crypt:3) a spider talisman (16, -13, Crypt:3) a +0 morningstar (16, -12, Crypt:3) a +2 heavy scythe a +0 robe a +0 dagger (17, -12, Crypt:3) a +0 long sword a +5 morningstar of freezing (19, -32, Crypt:3) a staff of conjuration (19, -4, Crypt:3) a +0 battleaxe a +0 short sword a +0 robe a +0 dagger (19, 5, Crypt:3) a +0 scimitar (20, -32, Crypt:3) a staff of earth (20, -4, Crypt:3) a +0 flail a +2 war axe of flaming (20, 5, Crypt:3) a +0 heavy hand axe (20, 6, Crypt:3) a +2 dire flail of draining (21, -5, Crypt:3) a +0 robe a +0 dagger (21, -4, Crypt:3) a +0 long sword (22, -32, Crypt:3) a parchment of Lehudib's Crystal Spear (24, -20, Crypt:3) a +2 robe (25, -16, Crypt:3) a +2 dire flail of concussion (27, -8, Crypt:3) a +0 robe a +0 dagger (27, -4, Crypt:3) a +0 glaive (27, 0, Crypt:3) a +0 plate armour a +1 great mace of draining (28, 0, Crypt:3) a +0 chain mail a +2 glaive of draining (29, -6, Crypt:3) a +5 hand axe of venom (35, -27, Crypt:3) a +0 plate armour a +4 partisan (35, -25, Crypt:3) a +0 chain mail a +4 scimitar of draining (35, -13, Crypt:3) a +0 scimitar (35, -5, Crypt:3) a +0 chain mail a +3 great sword (36, -26, Crypt:3) a +0 chain mail a +1 great sword of flaming (36, -22, Crypt:3) a +0 mace (36, -18, Crypt:3) a +0 robe a +0 dagger (38, 2, Crypt:3) a +3 leather armour of poison resistance Level 1 of the Tomb of the Ancients (5, -25, Tomb:1) a ring of wizardry (7, -47, Tomb:1) a +0 long sword (15, -10, Tomb:1) an eel talisman (19, -36, Tomb:1) a +0 mace (20, -4, Tomb:1) a +1 leather armour of poison resistance (22, -50, Tomb:1) a +0 cloak (23, -51, Tomb:1) a +0 cloak a +0 hand axe (23, -50, Tomb:1) a +2 cloak of willpower (23, -49, Tomb:1) a +0 long sword (24, -50, Tomb:1) a +0 cloak (24, -49, Tomb:1) a +0 halberd of entangling (25, -51, Tomb:1) a +0 cloak of corrosion resistance (27, -22, Tomb:1) a +0 robe (31, -37, Tomb:1) a +4 ring of protection (34, -25, Tomb:1) a +0 morningstar (37, -4, Tomb:1) a parchment of Blink (39, -21, Tomb:1) a +0 plate armour (45, -1, Tomb:1) an orb of pyromania (54, -28, Tomb:1) a +1 cloak (59, -37, Tomb:1) a +0 spear Level 2 of the Tomb of the Ancients (6, -15, Tomb:2) a parchment of Mephitic Cloud (8, 2, Tomb:2) a +0 ring mail (10, 6, Tomb:2) a +0 war axe (12, 4, Tomb:2) a +0 shortbow (14, 1, Tomb:2) a +0 broad axe (14, 4, Tomb:2) a +0 dire flail (14, 17, Tomb:2) a +0 leather armour (16, 5, Tomb:2) a staff of conjuration (18, 14, Tomb:2) a +1 pair of gloves (19, 2, Tomb:2) a +0 orcbow (22, -3, Tomb:2) a +0 pair of gloves of hurling (22, 19, Tomb:2) a +0 glaive (28, 10, Tomb:2) a +1 battleaxe of flaming (still there?) a +0 plate armour (still there?) (32, -11, Tomb:2) a +0 great sword Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 glaive of venom (0, 1, Tomb:3) a staff of air (0, 2, Tomb:3) a +6 ring of strength (1, -1, Tomb:3) a +2 short sword of draining (unseen) (1, 0, Tomb:3) a staff of cold (2, -2, Tomb:3) a +2 flail of protection (unseen) (2, -1, Tomb:3) a parchment of Airstrike (2, 10, Tomb:3) a parchment of Leda's Liquefaction (3, -3, Tomb:3) a staff of cold (unseen) (3, -1, Tomb:3) the +7 great mace of Tuollat {speed, rF+ Dex+3 SInv} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (3, 0, Tomb:3) a parchment of Dispel Undead (4, -3, Tomb:3) the +11 plate armour of Past Mistakes {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (4, -2, Tomb:3) a staff of earth (4, -1, Tomb:3) the +1 war axe of Magnificence {flame, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (4, 0, Tomb:3) a staff of earth (5, -5, Tomb:3) a staff of conjuration (unseen) (5, -4, Tomb:3) a +5 short sword of protection (unseen) (5, -2, Tomb:3) the air staff of the Dancing Jester {rElec rC+ Will- Conj Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (5, -1, Tomb:3) a +2 chain mail of fire resistance (6, -6, Tomb:3) a +0 mace of holy wrath (unseen) (6, -5, Tomb:3) a +2 dagger of draining (unseen) (6, -4, Tomb:3) a scarf of resistance (7, -7, Tomb:3) the alchemy staff of Xoebahed {*Corrode rPois rF+ Str+4 Forge Alch} [staff of alchemy] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Str+4: It affects your strength (+4). Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (unseen) (7, -6, Tomb:3) a parchment of Maxwell's Capacitive Coupling (7, -5, Tomb:3) a +2 lajatang of electrocution (7, 23, Tomb:3) a +0 long sword of distortion (8, -7, Tomb:3) a +1 orcbow of freezing (8, 19, Tomb:3) the blade talisman "Valuanu" {rF+ Dex+2} [blade talisman] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (unseen) (9, -7, Tomb:3) 28 gold pieces (9, -6, Tomb:3) 11 gold pieces (12, 21, Tomb:3) a +0 chain mail (13, 9, Tomb:3) 15 gold pieces (15, 16, Tomb:3) a +0 short sword (16, 18, Tomb:3) 4 atropa-tipped darts (18, 12, Tomb:3) a potion of curing (19, -6, Tomb:3) a +0 tower shield (still there?) a +2 demon whip of draining (still there?) (19, -3, Tomb:3) a +0 helmet (19, -1, Tomb:3) a +0 war axe (20, -6, Tomb:3) a staff of fire (still there?) a +0 chain mail (still there?) a +0 great sword of draining (still there?) (20, -2, Tomb:3) 17 gold pieces (21, -6, Tomb:3) a +0 scale mail a +6 ring of intelligence (28, -3, Tomb:3) a +0 flail (30, -4, Tomb:3) a parchment of Inner Flame (30, 0, Tomb:3) a staff of earth (30, 8, Tomb:3) 3 poisoned darts (31, -3, Tomb:3) a +2 chain mail of poison resistance (32, 0, Tomb:3) a +0 pair of boots of flying (32, 1, Tomb:3) a staff of conjuration (34, -2, Tomb:3) a +0 chain mail (34, 4, Tomb:3) a +0 trident (35, 0, Tomb:3) an amulet of regeneration (35, 4, Tomb:3) a +0 plate armour a +0 great mace (35, 5, Tomb:3) a +1 hand axe of freezing the Vestibule of Hell (5, -11, Hell) a +0 dire flail (8, -9, Hell) a +3 heavy scythe (11, -11, Hell) a +2 heavy scythe a hell hound skeleton (11, -10, Hell) a +1 scythe of protection a +0 trident (12, -8, Hell) a hell hound skeleton (12, -7, Hell) +0 ice dragon scales a +0 morningstar an ice dragon skeleton (13, -11, Hell) a +2 scythe of protection (14, -6, Hell) a +0 trident (15, -1, Hell) a +0 demon whip (17, -1, Hell) a +0 robe a +0 whip (29, -1, Hell) 6 large rocks (31, -6, Hell) a +0 robe a +0 dagger (34, -3, Hell) a +0 plate armour a +5 halberd (34, -2, Hell) a +0 chain mail a +4 broad axe (35, -4, Hell) a +0 plate armour a +4 scimitar (35, -3, Hell) a +0 chain mail a +5 long sword (35, -2, Hell) a +0 chain mail a +5 halberd of flaming a +0 robe a +2 whip of distortion (36, -2, Hell) a +0 chain mail a +3 glaive of flaming Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 morningstar (1, -4, Dis:1) a +1 heavy flail (1, -1, Dis:1) a +3 morningstar of holy wrath (2, 0, Dis:1) a +2 battleaxe a +0 chain mail a +0 heavy great sword a +0 plate armour Level 2 of the Iron City of Dis (4, -4, Dis:2) a +0 morningstar (6, -3, Dis:2) a +3 heavy battleaxe a +3 chain mail (7, -1, Dis:2) a +0 great mace a +0 plate armour (7, 0, Dis:2) a +2 great mace a +0 plate armour (7, 1, Dis:2) a +3 great sword of draining a +0 chain mail (13, -3, Dis:2) a +3 morningstar of distortion (16, 1, Dis:2) a +3 battleaxe of draining a +0 chain mail (17, -2, Dis:2) a +0 great sword a +0 chain mail Level 3 of the Iron City of Dis (16, 3, Dis:3) a +0 morningstar Level 4 of the Iron City of Dis (1, -13, Dis:4) a +0 morningstar (4, -12, Dis:4) a +0 morningstar (6, -7, Dis:4) a +3 heavy great sword a +0 chain mail (7, -15, Dis:4) a +0 morningstar (7, -11, Dis:4) a +3 great sword of draining a +0 plate armour (7, -5, Dis:4) a +0 giant spiked club Level 5 of the Iron City of Dis (3, -3, Dis:5) a +0 dire flail (3, 0, Dis:5) a +4 great mace of draining (4, -4, Dis:5) a +3 great sword of draining a +0 plate armour (5, -5, Dis:5) a +1 flail of draining Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 great mace a +0 giant club (1, 1, Dis:6) a +0 flail Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 great mace of holy wrath (0, 1, Dis:7) a +0 short sword of holy wrath (0, 2, Dis:7) a ring of poison resistance (1, 0, Dis:7) a +2 vampiric trident (2, 0, Dis:7) a parchment of Irradiate (2, 20, Dis:7) a +2 flail of draining (4, 18, Dis:7) a +0 chain mail a +2 battleaxe of flaming a +0 plate armour a +1 great sword of flaming a +0 chain mail a +2 great sword (5, 17, Dis:7) a +0 plate armour a +3 battleaxe of draining (5, 23, Dis:7) a +0 giant club (7, 15, Dis:7) a +0 giant club a +0 chain mail a +3 great mace of draining (7, 16, Dis:7) a +0 giant club (7, 36, Dis:7) a +4 great mace (8, 12, Dis:7) a +0 giant club (8, 13, Dis:7) a +0 chain mail a +3 great mace of draining (8, 15, Dis:7) a +0 plate armour a +0 battleaxe of draining (8, 16, Dis:7) a +2 morningstar of pain (9, 13, Dis:7) a +0 giant club (9, 14, Dis:7) the +6 sword of Cerebov {flame} It cannot be enchanted further. a +0 plate armour a +3 great sword a +0 plate armour a +1 battleaxe (9, 15, Dis:7) a +0 giant club (9, 57, Dis:7) a +0 great sword of draining a +0 chain mail (9, 58, Dis:7) a +2 great mace of freezing a +0 chain mail (10, 0, Dis:7) a +0 buckler (10, 58, Dis:7) a +4 flail of protection (11, 12, Dis:7) a +0 plate armour a +0 great mace (11, 13, Dis:7) a +0 chain mail a +2 great mace a +0 flail (11, 58, Dis:7) a +2 dire flail of draining (12, 0, Dis:7) a +0 ring mail (12, 57, Dis:7) a +1 dire flail of draining a +0 morningstar (13, 0, Dis:7) a +0 scale mail (14, 56, Dis:7) a +4 chain mail a +1 great mace of freezing a +0 morningstar (16, 54, Dis:7) a +3 battleaxe a +0 dire flail (17, 53, Dis:7) a +0 chain mail a +1 heavy battleaxe a +6 great mace a +0 chain mail a +2 great mace of pain (17, 56, Dis:7) a +0 chain mail a +3 great sword of freezing (18, 53, Dis:7) a +0 plate armour a +1 great mace of draining (19, 47, Dis:7) a +2 glaive (25, 37, Dis:7) a +4 glaive (28, 19, Dis:7) a +4 great sword (31, 36, Dis:7) a +6 glaive (36, 14, Dis:7) a +4 great sword (40, 39, Dis:7) a +5 great sword (41, 40, Dis:7) a +7 great mace (44, 7, Dis:7) a +0 plate armour (44, 13, Dis:7) the necromancy staff of the Final Chapter {rN+ Dex+3 Necro} [staff of necromancy] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (46, 11, Dis:7) a parchment of Hoarfrost Cannonade (46, 14, Dis:7) a parchment of Airstrike (46, 21, Dis:7) a +4 great sword a +6 battleaxe a +6 great mace (47, 4, Dis:7) a +0 shortbow (47, 16, Dis:7) +0 swamp dragon scales (47, 24, Dis:7) a +3 great sword of draining a +0 chain mail (47, 60, Dis:7) a parchment of Forge Monarch Bomb (48, 24, Dis:7) a +3 battleaxe of draining a +0 plate armour (48, 60, Dis:7) a parchment of Maxwell's Capacitive Coupling (49, 14, Dis:7) the fortress talisman of Veokuviu {Harm Str+6} [fortress talisman] Harm: It increases damage dealt and taken. Str+6: It affects your strength (+6). (49, 21, Dis:7) a +5 battleaxe (50, 60, Dis:7) a +0 leather armour (51, 53, Dis:7) a +0 giant club a +6 glaive (53, 6, Dis:7) a +1 heavy battleaxe a +0 chain mail (56, 10, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (57, 6, Dis:7) a +0 giant club (58, 60, Dis:7) a parchment of Yara's Violent Unravelling (59, 60, Dis:7) a parchment of Magic Dart (60, 28, Dis:7) a +4 glaive (60, 29, Dis:7) a +1 dire flail of protection (60, 58, Dis:7) the wellspring talisman "Feotsodd" {Fly rC+} [wellspring talisman] Fly: It grants you flight. rC+: It protects you from cold. (60, 59, Dis:7) the +0 buckler "Cesup" {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (60, 60, Dis:7) a parchment of Momentum Strike Level 1 of Gehenna (0, 0, Geh:1) a +2 vampiric demon whip (2, 3, Geh:1) a +1 great sword of flaming (11, 1, Geh:1) a +1 great sword of flaming (12, -5, Geh:1) a +1 great sword of flaming (12, -3, Geh:1) a hell hog skeleton (16, -3, Geh:1) a +0 antimagic demon whip Level 2 of Gehenna (8, 18, Geh:2) a +4 demon whip of freezing (9, 18, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (11, 17, Geh:3) a +3 glaive of flaming +0 fire dragon scales (13, 17, Geh:3) a +4 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +1 glaive of flaming +0 fire dragon scales (2, 0, Geh:4) a +2 great sword of flaming (3, -1, Geh:4) a +0 demon whip a +0 demon whip (4, -1, Geh:4) a +4 antimagic demon whip (4, 0, Geh:4) a +4 demon whip (5, 0, Geh:4) a +2 great sword of flaming a +0 demon whip a +3 demon whip of electrocution (6, -2, Geh:4) a +0 vampiric demon whip Level 5 of Gehenna (0, 0, Geh:5) a +2 glaive of flaming +0 fire dragon scales (0, 5, Geh:5) a +1 demon whip of venom (4, 7, Geh:5) a +0 demon whip of venom (4, 9, Geh:5) a +1 demon whip of venom Level 6 of Gehenna (0, 0, Geh:6) a +5 demon whip of venom (4, -1, Geh:6) a +0 demon whip (9, -5, Geh:6) a +0 great sword of flaming (12, -5, Geh:6) a +0 demon whip of venom Level 7 of Gehenna (0, 0, Geh:7) a +0 demon whip (0, 1, Geh:7) a +3 glaive of flaming +0 fire dragon scales (10, 26, Geh:7) a +1 demon whip of pain (13, 28, Geh:7) a +4 demon whip (18, -1, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (unseen) (18, 13, Geh:7) a +0 antimagic demon whip (18, 15, Geh:7) a +3 bardiche of flaming +0 fire dragon scales (23, 17, Geh:7) a +2 glaive of flaming +1 fire dragon scales (26, 15, Geh:7) the +1 glaive "Ogre's Funeral" {heavy, rElec rF+ rN+} rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (27, 11, Geh:7) the conjuration staff "Ox" {rN+ Will- Conj Necro} [staff of conjuration] rN+: It protects you from negative energy. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. (29, 13, Geh:7) a +1 dagger of venom (29, 15, Geh:7) a +0 spear of venom (30, 11, Geh:7) a +4 chain mail of poison resistance (30, 15, Geh:7) a staff of cold (32, 11, Geh:7) the +1 fire dragon scales of Ogimma {^Contam rF++ rC- Will+ Regen+ Dex+2} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (33, 12, Geh:7) a +3 scale mail of willpower (33, 15, Geh:7) a parchment of Summon Forest (38, 32, Geh:7) a +1 glaive of flaming +0 fire dragon scales (39, 31, Geh:7) a +1 demon whip of electrocution Level 1 of Cocytus (1, 8, Coc:1) a +2 battleaxe of freezing (unseen) Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (15, 7, Coc:7) a staff of cold (15, 8, Coc:7) a staff of conjuration (16, 6, Coc:7) a parchment of Death Channel (16, 7, Coc:7) a parchment of Lee's Rapid Deconstruction (16, 8, Coc:7) a ring of see invisible (17, 7, Coc:7) a staff of fire (18, 10, Coc:7) a +2 trident of distortion a ring of flight (23, 10, Coc:7) a ring of wizardry (26, 13, Coc:7) a +0 club (26, 14, Coc:7) a +0 partisan (26, 15, Coc:7) a +0 chain mail (27, 14, Coc:7) a +0 scale mail (28, 13, Coc:7) a parchment of Awaken Armour (28, 14, Coc:7) an orb of pyromania Level 1 of Tartarus (21, -5, Tar:1) 2 large rocks (22, -6, Tar:1) a +2 whip Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) a +3 whip (unseen) (1, 1, Tar:3) a +2 demon whip of venom (unseen) Level 5 of Tartarus (8, 0, Tar:5) 4 large rocks (still there?) a +2 demon whip of venom (still there?) (8, 3, Tar:5) a +3 whip of flaming (unseen) (9, 0, Tar:5) a +3 whip (unseen) (9, 1, Tar:5) a +1 whip of electrocution (still there?) 3 large rocks (still there?) Level 6 of Tartarus (0, 0, Tar:6) 4 large rocks (0, 1, Tar:6) a +4 scythe of flaming (1, 1, Tar:6) 5 large rocks (1, 3, Tar:6) a +2 scythe of freezing Level 7 of Tartarus (0, 0, Tar:7) a +3 whip (2, 0, Tar:7) a +3 whip (4, 0, Tar:7) a +3 demon whip (5, -64, Tar:7) a book of Burglary (5, -63, Tar:7) a +2 flail of protection (5, 0, Tar:7) a +3 whip (6, 0, Tar:7) a +3 whip of electrocution (7, -64, Tar:7) a +1 plate armour of cold resistance (7, -1, Tar:7) a +2 heavy scythe a +1 whip (8, -64, Tar:7) a box of beasts (9, -64, Tar:7) a parchment of Iskenderun's Mystic Blast (10, -64, Tar:7) a +1 falchion of freezing (12, -64, Tar:7) a +5 giant spiked club (13, -64, Tar:7) a parchment of Passwall (14, -64, Tar:7) a +2 robe (16, -64, Tar:7) a parchment of Fireball (16, -63, Tar:7) the fire staff of the Summoning Fox {rElec rF+ rN+ Str-5 Summ Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (16, -45, Tar:7) a +1 demon whip of pain 3 large rocks a +1 whip of venom (17, -45, Tar:7) a +2 whip (18, -46, Tar:7) 5 large rocks (18, -6, Tar:7) 3 large rocks (19, -54, Tar:7) 5 large rocks (19, -50, Tar:7) 5 large rocks (20, -51, Tar:7) 6 large rocks (21, -53, Tar:7) 6 large rocks (21, -52, Tar:7) a +1 whip 5 large rocks (23, -3, Tar:7) 4 large rocks (34, -42, Tar:7) 5 large rocks (34, -36, Tar:7) 4 large rocks (35, -37, Tar:7) 6 large rocks (35, -36, Tar:7) 6 large rocks (35, -18, Tar:7) a +1 whip of electrocution (38, -45, Tar:7) a +2 demon whip Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 orcbow (8, -12, Zot:1) a +6 ring of dexterity (12, -35, Zot:1) a +0 hand axe (12, -31, Zot:1) a +0 trident (12, -30, Zot:1) a +0 cloak of stealth a +0 whip (12, -28, Zot:1) a +0 cloak of stealth a +0 dagger (13, -6, Zot:1) a +0 mace (13, 1, Zot:1) a +0 glaive (14, -35, Zot:1) a +0 cloak of willpower a +0 short sword (14, -34, Zot:1) a +0 battleaxe (23, -37, Zot:1) a +0 whip a +0 cloak (25, -37, Zot:1) a +0 cloak (26, -37, Zot:1) a +0 cloak of stealth (27, -37, Zot:1) a +0 cloak (28, -37, Zot:1) a +0 long sword a +0 cloak of willpower (29, -20, Zot:1) a +0 helmet (31, -7, Zot:1) a +0 trident (35, -11, Zot:1) a +0 short sword (35, -10, Zot:1) a +0 glaive (35, -9, Zot:1) a +0 cloak of stealth a +0 long sword (36, -11, Zot:1) a +0 cloak (37, -11, Zot:1) a +0 cloak a +0 long sword a +0 cloak of poison resistance (44, -35, Zot:1) a +0 flail (44, -34, Zot:1) a +0 long sword of draining a +0 cloak a +0 battleaxe a +0 mace a +0 long sword a +0 cloak (44, -33, Zot:1) a +0 short sword a +0 cloak (47, -20, Zot:1) a +0 arbalest (54, -6, Zot:1) a +0 cloak (54, -5, Zot:1) a +0 hand axe a +0 long sword a +0 cloak of poison resistance (54, -4, Zot:1) a +0 battleaxe Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 orcbow (5, 5, Zot:2) a +0 falchion (6, -19, Zot:2) the +3 ring mail of the Bulwark {rF++ Slay+6 Stlth-} rF++: It greatly protects you from fire. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. (6, -4, Zot:2) a +0 trident (7, -26, Zot:2) a staff of cold (7, -8, Zot:2) a +0 hand axe (8, -6, Zot:2) a +0 long sword (9, -7, Zot:2) 5 javelins a +0 cloak (11, -8, Zot:2) a +0 cloak a +1 heavy great mace (12, -7, Zot:2) a +0 long sword of holy wrath (16, 21, Zot:2) a parchment of Rimeblight (19, -9, Zot:2) a +2 heavy scimitar (19, -7, Zot:2) a +0 partisan a +0 mace (19, -6, Zot:2) a +1 cloak of corrosion resistance a +0 rapier a +0 long sword (20, -6, Zot:2) a +0 cloak a +0 broad axe a +0 hand axe a +0 cloak of stealth a +0 whip (21, -6, Zot:2) a +0 short sword a +0 cloak of stealth a +0 long sword a +0 war axe a +0 flail (21, -5, Zot:2) a +0 cloak of air a +1 long sword of protection a +1 dire flail of venom a +0 cloak of poison resistance a +0 short sword (21, -4, Zot:2) a +0 scimitar a +0 flail a +0 kite shield a +1 cloak of air a +1 long sword (21, -3, Zot:2) a +0 cloak a +0 dagger (22, -4, Zot:2) a +0 cloak a +0 dire flail (22, -3, Zot:2) a +2 tower shield a +0 cloak a +0 broad axe (23, -5, Zot:2) a +0 tower shield a +2 cloak a +3 vampiric war axe a black draconian skeleton (23, -4, Zot:2) a +0 cloak a +2 dire flail of protection a +0 long sword (23, -3, Zot:2) a +1 cloak of corrosion resistance a +0 short sword a +0 cloak a +0 rapier (23, 11, Zot:2) a +0 hand axe a +0 scimitar a +0 long sword a +0 cloak of willpower (23, 12, Zot:2) a +0 long sword a +1 cloak of stealth a +0 mace (23, 13, Zot:2) a +0 long sword (24, -3, Zot:2) a +0 trident (24, 12, Zot:2) a +0 war axe (25, -3, Zot:2) a +0 trident (26, 14, Zot:2) a +0 whip a +0 cloak (32, 4, Zot:2) a +4 ring of slaying Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 glaive of pain (4, 1, Zot:3) a +0 hand axe (6, -5, Zot:3) a +0 hand axe (6, -4, Zot:3) a +0 mace a +1 glaive of distortion (7, -4, Zot:3) a +1 heavy battleaxe a +0 cloak (16, -4, Zot:3) a +0 spear (23, -9, Zot:3) a parchment of Enfeeble (25, 9, Zot:3) a +0 sling (43, -16, Zot:3) a +0 trident (44, -16, Zot:3) a +2 hand axe of freezing (45, -16, Zot:3) a +0 flail (47, 34, Zot:3) a +0 scimitar (47, 36, Zot:3) a +0 mace (48, 34, Zot:3) a +0 dire flail (48, 36, Zot:3) a +4 long sword of flaming (49, 34, Zot:3) a +0 whip of venom a +0 cloak (50, -17, Zot:3) a parchment of Summon Horrible Things Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 trident (0, 8, Zot:4) a staff of cold (1, -2, Zot:4) a +0 flail (1, -1, Zot:4) a +0 trident (1, 0, Zot:4) a +0 scimitar (1, 1, Zot:4) a +0 dire flail a +0 cloak of air a +0 long sword a +0 cloak (3, -17, Zot:4) a +0 hand axe (4, -19, Zot:4) a +0 battleaxe (4, -18, Zot:4) a +0 flail (4, 3, Zot:4) a +0 whip a +1 cloak (5, -19, Zot:4) a +0 cloak a +0 war axe a +0 cloak a +0 long sword (6, -19, Zot:4) a +0 hand axe (7, 25, Zot:4) a +0 broad axe (10, -3, Zot:4) a ring of see invisible (19, -6, Zot:4) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (29, 32, Zot:4) a +0 cloak (29, 33, Zot:4) a +0 glaive (30, 31, Zot:4) a +2 vampiric great sword a +0 cloak (30, 32, Zot:4) a +0 war axe (30, 33, Zot:4) a +0 war axe (34, -1, Zot:4) a +0 dagger (35, 21, Zot:4) a +0 halberd (38, 6, Zot:4) a +0 long sword a +1 cloak (38, 7, Zot:4) a +0 hand axe a +0 dire flail (38, 11, Zot:4) a ring of protection from fire (39, 3, Zot:4) a +0 hand axe a +0 cloak of corrosion resistance (41, -19, Zot:4) a +0 leather armour (42, 5, Zot:4) a +0 trident (46, -4, Zot:4) a +0 scimitar (46, -1, Zot:4) a +0 trident (46, 0, Zot:4) a +0 dagger a +0 cloak (47, -1, Zot:4) a +0 glaive (47, 0, Zot:4) a +0 long sword of freezing a +2 cloak (47, 1, Zot:4) a +0 long sword a +0 cloak (47, 2, Zot:4) a +0 scimitar (47, 3, Zot:4) a +0 long sword a +1 cloak (47, 4, Zot:4) a +0 short sword (48, 5, Zot:4) a +0 cloak of corrosion resistance (48, 6, Zot:4) 4 large rocks +7 golden dragon scales (51, 12, Zot:4) a +0 lajatang (52, -1, Zot:4) a +0 glaive (55, -4, Zot:4) a +0 chain mail Level 5 of the Realm of Zot (2, 2, Zot:5) a parchment of Hoarfrost Cannonade (4, -32, Zot:5) a +0 flail (5, 0, Zot:5) a +0 falchion (9, -6, Zot:5) a +0 flail (12, -10, Zot:5) a +11 club of venom (31, -19, Zot:5) a +0 long sword (32, 7, Zot:5) a scroll of vulnerability (38, -30, Zot:5) a +0 dire flail (38, 3, Zot:5) a +11 club of chaos (57, -15, Zot:5) a parchment of Dispel Undead (58, 7, Zot:5) a +0 plate armour Level 1 of the Depths [Shop] Siydete's Overcharged Wands a wand of charming (18) (648 gold) a wand of polymorph (18) (378 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) a wand of charming (18) (648 gold) a wand of iceblast (18) (648 gold) [Shop] Inoupnulu's Pet Rocks a staff of earth (525 gold) the +6 sling "Elimnotu" {chaos, Will- Dex+3} (877 gold) Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 large rocks (126 gold) the +1 pair of boots of Oblivion {Will+ Str-5 Stlth+ Earth} (420 gold) Will+: It increases your willpower. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It cannot be enchanted further. 4 large rocks (126 gold) the +3 pair of boots of Ucarr {Earth} (674 gold) Earth: It increases the power of your Earth spells. It cannot be enchanted further. the medusa talisman of Qeug {Will+} (716 gold) [medusa talisman] Will+: It increases your willpower. (0, 0, Depths:1) 7 stones (0, 1, Depths:1) 4 stones (1, 0, Depths:1) 8 stones (1, 2, Depths:1) 2 large rocks 5 stones (2, 1, Depths:1) 7 stones (2, 4, Depths:1) 6 large rocks (11, 14, Depths:1) a +0 arbalest a +0 great sword a +0 ring mail (21, 8, Depths:1) a +0 robe (23, 10, Depths:1) a +3 battleaxe of freezing (29, 5, Depths:1) a +1 battleaxe of freezing (29, 7, Depths:1) a +0 robe a +0 whip (29, 25, Depths:1) a +0 chain mail a +1 war axe (30, 4, Depths:1) a +0 robe a +2 dagger of protection (30, 7, Depths:1) a +0 dire flail a +0 dire flail (30, 9, Depths:1) a +0 robe (32, 7, Depths:1) a +0 robe a +0 trident (32, 8, Depths:1) a +0 animal skin a +0 hand axe (33, 27, Depths:1) 5 large rocks (33, 33, Depths:1) a +5 great sword of freezing a +0 scale mail (38, 39, Depths:1) a +0 scale mail (40, 21, Depths:1) 4 large rocks (45, 43, Depths:1) a +0 flail (46, 21, Depths:1) a +0 robe (48, 30, Depths:1) a parchment of Dispel Undead (51, 27, Depths:1) a +1 great sword of flaming (61, 36, Depths:1) a +0 great mace a +0 dire flail Level 2 of the Depths (0, 0, Depths:2) a +0 ring mail (3, 11, Depths:2) 4 large rocks (7, 42, Depths:2) a +0 robe (17, 3, Depths:2) a +0 robe a +0 dire flail a +0 dire flail a +3 rapier (17, 4, Depths:2) a parchment of Dispel Undead (18, 3, Depths:2) a +0 great mace a +0 dire flail (20, 20, Depths:2) a parchment of Fulminant Prism (22, 6, Depths:2) a +0 chain mail a +3 long sword (24, 8, Depths:2) a +0 robe a +1 scimitar of venom a +0 dire flail a +0 dire flail (24, 9, Depths:2) a +0 dire flail a +0 dire flail (24, 11, Depths:2) a +0 ring mail (24, 22, Depths:2) a +0 trident (25, 9, Depths:2) a +2 great sword of flaming a +3 great sword of flaming 6 large rocks a +0 animal skin a +0 war axe of flaming 2 poisoned darts a +0 robe a +2 heavy dire flail (26, 9, Depths:2) a +0 leather armour an orb of pyromania a +0 partisan (27, 16, Depths:2) a +0 quarterstaff (28, 14, Depths:2) a +0 chain mail (28, 16, Depths:2) a staff of alchemy (28, 18, Depths:2) a +0 robe (29, 11, Depths:2) a +0 club (29, 15, Depths:2) a +0 robe (29, 17, Depths:2) a +0 dagger (29, 18, Depths:2) a parchment of Borgnjor's Vile Clutch (29, 21, Depths:2) a +0 great sword of flaming (29, 27, Depths:2) a storm talisman (30, 23, Depths:2) a +0 ring mail the +9 great sword of the Evil Eye {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. a +2 orcbow of draining (30, 26, Depths:2) a +0 great sword (31, 16, Depths:2) a parchment of Cigotuvi's Putrefaction (31, 18, Depths:2) a parchment of Cigotuvi's Putrefaction (31, 30, Depths:2) a +0 battleaxe of freezing (31, 31, Depths:2) 4 large rocks (31, 32, Depths:2) a +0 scale mail a +1 great mace of venom (32, 19, Depths:2) a +0 plate armour a +2 scimitar a staff of necromancy a +6 ring of strength (32, 25, Depths:2) a parchment of Leda's Liquefaction (32, 30, Depths:2) 3 large rocks (32, 31, Depths:2) a +0 dire flail a +0 dire flail a +0 robe a +1 scimitar of venom (32, 32, Depths:2) a +1 great sword of flaming a +0 dire flail a +0 dire flail (33, 17, Depths:2) a +2 battleaxe of freezing (33, 23, Depths:2) a +0 chain mail (34, 16, Depths:2) a +0 battleaxe of freezing (34, 34, Depths:2) a +0 robe (35, 18, Depths:2) a +2 buckler of reflection a +2 ring mail of cold resistance a +0 long sword (35, 23, Depths:2) a parchment of Mephitic Cloud (35, 33, Depths:2) 8 large rocks a +0 troll leather armour a deep troll skeleton (35, 35, Depths:2) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 partisan a +6 ring of dexterity (36, 19, Depths:2) a +0 ring mail (36, 32, Depths:2) a +0 buckler (40, 30, Depths:2) a +0 robe a +0 dagger a +2 great sword of flaming a +0 orcbow (41, 18, Depths:2) a +0 battleaxe of freezing (41, 30, Depths:2) a +5 glaive of pain 3 poisoned darts a +0 plate armour (42, 9, Depths:2) a +0 robe (42, 19, Depths:2) 5 large rocks (42, 21, Depths:2) 5 large rocks (43, 20, Depths:2) a +0 robe a +2 battleaxe of flaming (46, 9, Depths:2) a +0 athame (53, 18, Depths:2) a +0 giant club (58, 36, Depths:2) a +0 ring mail Level 3 of the Depths [Shop] Umeydd's Jewellery Shop the brooch of Shielding {Spirit SH+8} (1365 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). an amulet of chemistry (630 gold) the ring "Olostruq" {rC- rN+ Will+ rCorr} (655 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a ring of protection from fire (525 gold) a +6 ring of intelligence (756 gold) a sanguine talisman (630 gold) a ring of protection from fire (525 gold) an amulet of reflection (630 gold) a +4 ring of protection (756 gold) [Shop] Meonemp's Book Shoppe a parchment of Hoarfrost Cannonade (478 gold) a parchment of Awaken Armour (338 gold) a parchment of Searing Ray (150 gold) a parchment of Teleport Other (228 gold) a parchment of Stone Arrow (228 gold) a parchment of Swiftness (228 gold) a parchment of Gell's Gavotte (650 gold) a parchment of Summon Cactus Giant (650 gold) a parchment of Tukima's Dance (228 gold) a parchment of Splinterfrost Shell (852 gold) a parchment of Vampiric Draining (228 gold) a parchment of Fulsome Fusillade (1086 gold) a parchment of Sigil of Binding (228 gold) a parchment of Lesser Beckoning (150 gold) a parchment of Sphinx Sisters (852 gold) [Shop] Jes Zacot's Jewellery Shop a ring of poison resistance (540 gold) a ring of willpower (675 gold) the fortress talisman "Targhaomp" {rN+ Str-4 Stlth+} (729 gold) [fortress talisman] rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. a hive talisman (810 gold) the maw talisman "Feavuarch" {rF+ rC+} (1620 gold) [maw talisman] rF+: It protects you from fire. rC+: It protects you from cold. a +6 ring of intelligence (972 gold) a ring of positive energy (540 gold) (5, -4, Depths:3) a +0 robe (5, 2, Depths:3) a +0 chain mail a +0 trident (7, -2, Depths:3) a +0 robe a +2 scimitar of draining (11, -13, Depths:3) a +0 battleaxe of freezing (11, 14, Depths:3) a +0 robe (33, -1, Depths:3) a +2 spear of venom a +0 buckler (34, 1, Depths:3) a +0 spear (34, 22, Depths:3) a +1 demon whip of flaming a +0 plate armour (35, 1, Depths:3) a +0 hand axe a +0 animal skin (35, 2, Depths:3) a +0 robe (35, 21, Depths:3) a +0 athame a +0 robe (35, 22, Depths:3) a +0 dagger a +0 robe (36, -8, Depths:3) a sanguine talisman (36, -1, Depths:3) a +0 robe (36, 2, Depths:3) a +3 quick blade of flaming a +0 robe a +0 buckler (36, 21, Depths:3) a +0 short sword a +0 shortbow a +0 ring mail (37, 21, Depths:3) a +2 heavy great mace a +0 chain mail (38, 22, Depths:3) a +1 great sword of flaming (39, -4, Depths:3) a +1 great sword of flaming a +6 ring of dexterity (43, -9, Depths:3) the eel talisman "Doliaxku" {rPois Dex+3 Stlth+} [eel talisman] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (44, -9, Depths:3) the air staff "Maran" {rElec rN+ Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. (44, 2, Depths:3) a parchment of Enfeeble (44, 14, Depths:3) a +0 scale mail (45, -9, Depths:3) the +1 long sword of the Hungering Gods {pain, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (46, 2, Depths:3) a +4 ring of slaying (47, -14, Depths:3) 4 large rocks (51, 16, Depths:3) a +0 animal skin a +0 rapier (51, 17, Depths:3) a +0 animal skin a +0 quarterstaff (52, 17, Depths:3) a +0 spear (53, 17, Depths:3) +0 fire dragon scales a fire dragon skeleton (56, 10, Depths:3) a parchment of Borgnjor's Vile Clutch Level 4 of the Depths [Shop] Ascheipsuo's Antique Weapon Boutique a +0 glaive (290 gold) a +0 sling (43 gold) a +0 eveningstar (783 gold) a +1 short sword of speed (464 gold) a +1 hand cannon of draining (1612 gold) a +2 great mace of protection (696 gold) a +0 shortbow (87 gold) a +0 falchion (87 gold) [Shop] Zewn's Distillery a potion of brilliance (93 gold) a potion of enlightenment (116 gold) a potion of lignification (70 gold) a potion of brilliance (93 gold) a potion of ambrosia (186 gold) a potion of curing (70 gold) [Shop] Xumis's General Store a +1 bardiche of venom (625 gold) a +0 helmet of intelligence (287 gold) a parchment of Sculpt Simulacrum (625 gold) an amulet of faith (1000 gold) a lightning rod (4/4) (1000 gold) a scroll of identify (66 gold) a scroll of identify (66 gold) a scroll of enchant armour (249 gold) [Shop] Qoutemuorch's Weapon Shop a +0 sling (28 gold) a +0 shortbow (57 gold) a +0 club (9 gold) a +0 mace (57 gold) a +0 falchion (57 gold) a +0 great mace (190 gold) a +0 glaive (190 gold) 3 atropa-tipped darts (51 gold) [Shop] Muaps's Demolitions Depot (Shop contents are unknown) (0, 0, Depths:4) the +4 morningstar of Severance {concuss, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (6, 37, Depths:4) a +0 battleaxe of freezing (6, 38, Depths:4) a +0 spear (7, 37, Depths:4) a +0 cloak a +4 scale mail of fire resistance a +0 great mace a +0 animal skin a +0 war axe (8, 37, Depths:4) 4 large rocks (8, 38, Depths:4) a +0 spear (27, 16, Depths:4) a +0 chain mail a +0 heavy battleaxe (30, 18, Depths:4) a scarf of resistance (39, 11, Depths:4) a ring of willpower (42, 27, Depths:4) a +0 battleaxe (42, 28, Depths:4) a +0 chain mail a +3 scimitar (42, 29, Depths:4) a +0 hand axe (43, 28, Depths:4) a +0 battleaxe (50, 33, Depths:4) a +0 mace (57, 16, Depths:4) a +0 robe (57, 17, Depths:4) a +0 buckler a +0 spear a +0 chain mail a +3 demon trident of flaming (58, 15, Depths:4) a +0 animal skin a +1 antimagic hand axe (58, 16, Depths:4) a +0 spear a +0 robe a +1 whip of electrocution (58, 17, Depths:4) a +0 buckler a +0 robe a +1 rapier of flaming (58, 23, Depths:4) a +0 quarterstaff (59, 10, Depths:4) a +0 robe (59, 11, Depths:4) a +0 animal skin a +0 war axe a +0 robe a spriggan skeleton (59, 12, Depths:4) a +0 spear (59, 14, Depths:4) 6 large rocks a +0 cloak a +0 battleaxe (59, 16, Depths:4) +0 shadow dragon scales a +1 partisan of flaming a +0 animal skin a +0 hand axe a +0 chain mail a +4 great sword a +0 chain mail a +2 great sword a +0 robe a +1 dagger of speed (59, 17, Depths:4) a +0 chain mail a +0 glaive of flaming (60, 11, Depths:4) a +0 spear (60, 13, Depths:4) a +0 trident (60, 14, Depths:4) a +0 cloak a +0 great mace a +0 battleaxe (60, 15, Depths:4) a +0 long sword (60, 16, Depths:4) a +0 buckler a +0 spear (60, 17, Depths:4) a +0 spear a +0 plate armour a +0 demon blade of flaming (63, 45, Depths:4) a +0 chain mail