Dungeon Crawl Stone Soup version 0.35-a0-374-g6948bac004 (webtiles) character file. Game seed: 10712641340477789480 68 opking the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on May 15, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:02:21 (1500 turns). opking the Conjurer (Deep Elf Conjurer) Turns: 1500, Time: 00:02:22 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 1% Magic: 12/12 EV: 11 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) d - staff of cold rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.24/turn c - ring of poison resistance MPRegen 0.26/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of cold (weapon) e - a staff of earth Jewellery b - a ring of flight (worn) c - a ring of poison resistance (worn) Talismans f - a medusa talisman Scrolls c - 2 scrolls of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} m - a scroll of noise {unknown} n - a scroll of fear {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of moonshine {unknown} f - 2 potions of mutation {unknown} j - 2 potions of curing {unknown} k - 2 potions of cancellation {unknown} l - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth * Level 4.4 Spellcasting * Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 4% 2 Kinetic Grapnel Frge 20% 1d4 9% 1 Soul Splinter Necr 20% N/A 9% 1 Ozocubu's Armour Ice 8% N/A 26% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 65% 4 Summon Mana Viper Hex/Summ 5% N/A 94% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16499 Altars: Yredelemnul Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the goblin! You kill the goblin! Things that are here: a +0 whip; a kobold corpse Magic restored. You encounter a kobold. It is wielding a +0 club and quivering stones. A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 4! You feel clever. You encounter a kobold. It is wielding a +0 dagger. A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found a stone staircase leading down. You see here a +0 dagger. You now have 101 gold pieces (gained 6). Found a ring mail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a shaft here. c - 2 scrolls labelled NAYBLA CYNASS (gained 1) You encounter an adder. Found a coppery potion and a scroll labelled DAQASA FUIWK. Saving game... please wait. Welcome back, opking the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....####### #...^....... ##.#.####### #.#.# #.#.# #.#.# #.#.# #.#.# #@#?# #.......# #.......# #!......# #.......# .........# .##.......# #.S...?.# You could see an adder (asleep). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:1) 4 endoplasms (D:1) 6 hobgoblins 4 jackals (D:1) 7 ball pythons 5 bats 6 frilled lizards 5 goblins 10 kobolds A quokka (D:2) 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Reached XP level 2. HP: 8/15 MP: 5/8 398 | D:1 | Learned a level 2 spell: Searing Ray 629 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 945 | D:2 | Found a faded altar of an unknown god. 998 | D:2 | Found Zurghic's Weapon Shop. 1002 | D:2 | Reached skill level 5 in Conjurations 1169 | D:2 | Found a basalt altar of Yredelemnul. 1413 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1500 | D:3 | Upgraded the game from 0.35-a0-371-gac28c1b91c to | 0.35-a0-374-g6948bac004 1500 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_corners, chequers_serial_rivers_small_a, chequers_avenue, minmay_lizard_king D:2: layout_basic, basic_altar, angelslayer_ecumenical_altar_simple_liquid, serial_shops, nicolae_shop_just_a_little_nook, fountainhead, minmay_misc_feat_pillars D:3: layout_loops_ring, minitemple Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 91 | 1 || 92 Armour: Robe | 7 | || 7 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1500 | 1460 | 40 | 55 | 1200 | 3 | 500.0 | Dungeon | 1500 | 1460 | 40 | 55 | 1200 | 3 | 500.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 944 daAuts D:2: 425 daAuts D:3: 130 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+