opking Level 1 of the Dungeon (3, -5, D:1) a potion of ambrosia (4, 29, D:1) a potion of mutation (4, 36, D:1) a ball python corpse (skeletalised by now) (5, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -4, D:1) a frilled lizard corpse (skeletalised by now) (8, -4, D:1) a rat corpse (skeletalised by now) (11, 17, D:1) a bat corpse (skeletalised by now) (12, 6, D:1) a potion of might (12, 16, D:1) a -2 short sword (15, -1, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 32, D:1) a jackal skeleton (17, 6, D:1) a rat corpse (skeletalised by now) (17, 32, D:1) a jackal skeleton (17, 37, D:1) a staff of necromancy (22, 41, D:1) a +0 club (23, 29, D:1) a potion of curing (23, 35, D:1) a ball python skeleton (37, -2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, -2, D:1) a jackal corpse (skeletalised by now) (39, 29, D:1) a bat skeleton (40, 37, D:1) a +0 club (42, 30, D:1) a kobold corpse (skeletalised by now) (46, -5, D:1) 6 poisoned darts (48, 7, D:1) a hobgoblin corpse (skeletalised by now) (57, 0, D:1) a frilled lizard corpse (skeletalised by now) (62, 8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones a kobold corpse (6, 2, D:2) a potion of heal wounds (8, 14, D:2) a quokka corpse (11, 4, D:2) a potion of curing (11, 13, D:2) a +0 trident (12, 7, D:2) a potion of curing (17, 27, D:2) a +0 leather armour (19, 4, D:2) a +0 dagger (19, 26, D:2) a +0 short sword a kobold skeleton (25, 10, D:2) a +0 short sword (27, 13, D:2) a +1 dagger of protection a hobgoblin corpse (32, 10, D:2) a potion of mutation (32, 31, D:2) a +0 dagger (36, 18, D:2) 5 poisoned darts (39, 5, D:2) a +0 dagger (42, 11, D:2) an orb of pyromania (52, 5, D:2) a +0 leather armour (56, 21, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (65, 32, D:2) a bat corpse (skeletalised by now) (69, 37, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)