opking Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -23, D:1) a potion of haste (10, 29, D:1) a staff of fire (13, 6, D:1) a hobgoblin corpse (skeletalised by now) (20, 0, D:1) a ball python corpse (skeletalised by now) (22, 16, D:1) a rat corpse (skeletalised by now) (46, 20, D:1) a hobgoblin corpse (skeletalised by now) (68, 11, D:1) a +0 dagger a stone a ball python corpse (skeletalised by now) Level 2 of the Dungeon (3, 28, D:2) a +0 leather armour (11, 28, D:2) a +0 falchion a goblin skeleton a bat skeleton (13, 11, D:2) a +0 mace (15, -1, D:2) a +0 flail (15, 1, D:2) a frilled lizard skeleton (15, 19, D:2) a potion of cancellation (17, -3, D:2) a +0 club a goblin skeleton (17, 21, D:2) a +0 dagger (19, 21, D:2) a potion of attraction (29, 18, D:2) a +0 ring mail (31, 6, D:2) a +0 dagger (32, 3, D:2) a +0 whip (36, 8, D:2) a +0 short sword (44, 24, D:2) a rat skeleton Level 3 of the Dungeon (4, -3, D:3) a potion of enlightenment (10, 4, D:3) a +0 club a goblin corpse (11, 2, D:3) a +0 dagger a goblin corpse (12, -11, D:3) an adder corpse (12, 4, D:3) a potion of haste (19, 43, D:3) a rat corpse (skeletalised by now) (31, -5, D:3) 4 poisoned darts (31, 16, D:3) a potion of curing (35, 20, D:3) a +0 falchion (37, -8, D:3) a +0 club (39, 19, D:3) a potion of heal wounds