Dungeon Crawl Stone Soup version 0.35-a0-188-gb759490ca2 (webtiles) character file. Game seed: 15444315813894920964 2 opking the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 14, 2026. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (72 turns). opking the Grave Robber (Mummy Necromancer) Turns: 72, Time: 00:00:08 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 3/4 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Skills: - Level 1.5 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Searing Ray Conj 2% 2d4 32% 2 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5926 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The hobgoblin is severely wounded. The endoplasm freezes you. You are frozen. You resist. The hobgoblin hits you. Your soul wisp completely misses the bat. You barely miss the hobgoblin. The hobgoblin is severely wounded. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You resist. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the bat. You are too injured to fight recklessly! The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The endoplasm barely misses you. You encounter an endoplasm. The bat barely misses your soul wisp. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the bat. Found 10 gold pieces. Found a club. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The bat closely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (severely wounded, chance to affect: 66%) You feel a surge of power! Your soul wisp returns to where it belongs. The bat is no longer weakened. A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The bat barely misses you. The endoplasm freezes you. You are frozen. You resist. Your soul wisp touches the endoplasm. You encounter a ball python. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... ...J..##..##.....# ........#..........# ............#..#.$.. .......#.......#..)# #..................S ##.........g........ ........b.*......... .......§#..#J....... ##....b§.#@###....# # #......§...# #....# .. .............# #.##.# .### .......$.##..###....##...## .........##.###...#.#.....## ...#....###.###...#........# ....#.......#....##........# ..................>.......[# ..#.###......###.........## You could see an endoplasm (weak, soul-splintered), a hobgoblin and a ball python (asleep). Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 72 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Soul Splinter || 3 Armour: Robe || 6 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 41 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 41 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+