opking Level 1 of the Dungeon (0, 0, D:1) a potion of resistance (5, -5, D:1) a +0 spear (16, -5, D:1) a bat corpse (skeletalised by now) (17, -3, D:1) a frilled lizard corpse (skeletalised by now) (18, 17, D:1) a +0 short sword (19, 17, D:1) a +0 short sword a rat skeleton (30, 2, D:1) a +0 club a goblin skeleton (31, 17, D:1) a +0 dagger (34, 9, D:1) a +0 robe (35, 18, D:1) a +0 whip 2 stones a rat skeleton (40, 12, D:1) a potion of curing (42, 11, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, -2, D:2) a +0 ring mail (11, 1, D:2) a +0 scale mail (12, -2, D:2) a potion of cancellation (15, 27, D:2) a potion of curing (18, 12, D:2) a hobgoblin corpse (skeletalised by now) (22, 16, D:2) a +0 club 3 stones an adder corpse (skeletalised by now) (23, 30, D:2) the +2 robe of the World {*Silence Fly Stlth+ Archmagi} *Silence: It may silence you when you take damage. Fly: It grants you flight. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (23, 34, D:2) a +0 hammer (26, 21, D:2) 3 poisoned darts (27, 5, D:2) a quokka skeleton (28, 47, D:2) a scarab talisman (29, 29, D:2) a +0 quarterstaff (30, -7, D:2) a +2 short sword of protection a kobold skeleton (32, 31, D:2) a hobgoblin corpse (33, 31, D:2) a +0 dagger a goblin corpse (35, 28, D:2) a +0 chain mail (37, 29, D:2) a +0 morningstar (38, 28, D:2) a potion of curing (40, 35, D:2) a frilled lizard corpse