opking Level 1 of the Dungeon (0, 0, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -1, D:1) a +0 dagger of speed (3, 6, D:1) a +0 club a goblin skeleton (5, -19, D:1) a ball python corpse (skeletalised by now) (8, -18, D:1) a jackal corpse (skeletalised by now) (9, -18, D:1) a jackal corpse (skeletalised by now) (10, -18, D:1) a jackal corpse (skeletalised by now) (11, -4, D:1) a +0 club a kobold skeleton (22, 4, D:1) a +0 whip 3 stones (28, -18, D:1) a rat corpse (skeletalised by now) (29, 2, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (29, 19, D:1) a +0 sling (31, 3, D:1) a rat corpse (skeletalised by now) (36, 21, D:1) a rat skeleton (40, -6, D:1) a bat skeleton (41, -3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Pazext's Book Emporium a parchment of Shock (48 gold) a parchment of Kiss of Death (48 gold) a parchment of Rending Blade (156 gold) a parchment of Dispel Undead (156 gold) a parchment of Fireball (220 gold) a parchment of Ozocubu's Refrigeration (393 gold) [Shop] Ozicorusics's Jewellery Shoppe a ring of magical power (unknown) (200 gold) a ring of see invisible (unknown) (150 gold) a +4 ring of slaying (unknown) (360 gold) a ring of protection from cold (unknown) (250 gold) an amulet of reflection (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (575 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). an amulet of the acrobat (unknown) (300 gold) [Shop] Purghaugh's Antique Weapon Shoppe a +0 whip (57 gold) a +2 sling of electrocution (361 gold) a +1 sling of flaming (223 gold) a +0 whip (57 gold) a +0 club (11 gold) a +0 mace (69 gold) a +1 short sword of freezing (285 gold) a +0 spear (69 gold) [Shop] Mavaps's Weapon Emporium 3 poisoned darts (23 gold) a +0 quarterstaff (65 gold) a +1 dagger of venom (122 gold) a +0 sling (19 gold) the +4 whip "Ucroel" {freeze, *Corrode rF+ rN++ Dex+2} (618 gold) *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 long sword (45 gold) a +0 war axe (45 gold) 5 boomerangs (130 gold) a +0 arbalest (97 gold) (0, 0, D:2) 3 poisoned darts (9, 40, D:2) a hobgoblin corpse (skeletalised by now) (11, 27, D:2) a +0 flail (36, -18, D:2) a frilled lizard corpse (37, 25, D:2) a jackal corpse (38, -5, D:2) a quokka corpse (38, 29, D:2) a gold piece (47, -2, D:2) a bat corpse