Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 17459457717500386277 8 opking the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Feb 12, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:26 (723 turns). opking the Conjurer (Deep Elf Conjurer) Turns: 723, Time: 00:00:27 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 6/8 EV: 11 Int: 22 God: Gold: 20 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} d - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - a potion of invisibility {unknown} k - a potion of curing {unknown} l - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11274 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! You encounter 2 gnolls and a kobold. The gnoll shouts! x2 You encounter a gnoll. It is wielding a +0 club. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. Magic restored. You continue memorising. You finish memorising. Spell assigned to 'b'. You climb downwards. The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll completely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .jj###..# ....j..†# #j# #j# #...#.# #j# #.#...#.# #.######## #.#...#.# #........# #.......#######..#####.# .......##.j@jj.....##.# ## #. #..#.##.#####.##.##.##.... ###..##.......#####.##.....^.# ........†........##.......#### #..###.#.##.##.##.####### #.................# #......####.......# ####ß.## #.##.##.# #..# #.#..##.# You could see 3 gnolls. Vanquished Creatures 2 endoplasms (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:1) A goblin (D:1) 2 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 646 | D:2 | Found Xaunix's Book Emporium. 704 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 721 | D:1 | Learned a level 2 spell: Searing Ray 723 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_ring D:2: layout_loops_cross, serial_shops, shop_statue Action || total ---------------------------++------- Cast: Magic Dart || 15 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 2