opking Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, 16, D:1) a hobgoblin skeleton a ball python skeleton (17, 4, D:1) a +0 short sword (17, 12, D:1) a +0 short sword (23, 51, D:1) a +0 ring mail (25, 39, D:1) a jackal skeleton (29, 14, D:1) a hobgoblin corpse (skeletalised by now) (29, 53, D:1) a ball python corpse (skeletalised by now) (30, 40, D:1) a +0 short sword a kobold skeleton (34, 42, D:1) a +0 club a hobgoblin skeleton a jackal skeleton (40, 0, D:1) a +0 dagger (44, 45, D:1) a +0 leather armour (45, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (13, 4, D:2) a ball python corpse (skeletalised by now) (14, 20, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (29, 21, D:2) a quokka skeleton (30, 14, D:2) an adder skeleton (31, -13, D:2) a +0 dagger (31, 10, D:2) a +0 club (33, -3, D:2) a +0 short sword (33, 9, D:2) a rat skeleton (40, 31, D:2) a +0 quarterstaff (44, 24, D:2) a ball python corpse (skeletalised by now) (52, 28, D:2) a +0 hand axe of venom Level 3 of the Dungeon (0, 0, D:3) a curare-tipped dart