opking Level 1 of the Dungeon (0, 0, D:1) a potion of might (5, -6, D:1) a frilled lizard corpse (skeletalised by now) (18, 39, D:1) a +0 robe (19, 5, D:1) a +0 hand axe (20, 13, D:1) a +0 spear (22, -3, D:1) a potion of heal wounds (33, 28, D:1) a potion of ambrosia (34, 30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, -2, D:1) a potion of curing (46, 45, D:1) a rat skeleton (46, 46, D:1) a +0 short sword 4 stones a kobold skeleton (57, 29, D:1) a potion of curing Level 2 of the Dungeon (0, 0, D:2) a staff of fire (unseen) (6, -6, D:2) a scroll of teleportation (6, -2, D:2) a rat corpse (7, 5, D:2) a +0 rapier (8, -4, D:2) a ball python corpse (9, -2, D:2) a parchment of Shock (17, -3, D:2) a potion of curing (20, 28, D:2) a hobgoblin corpse (skeletalised by now) (28, 5, D:2) a quokka corpse (skeletalised by now) (31, 10, D:2) a jackal skeleton a jackal skeleton (32, 31, D:2) a hobgoblin corpse (skeletalised by now) (33, 7, D:2) a +0 mace (39, 5, D:2) a +0 whip a kobold corpse (skeletalised by now) (39, 31, D:2) a +0 dagger (40, -2, D:2) a ball python corpse (skeletalised by now) (40, 6, D:2) a rat corpse (skeletalised by now) (41, 25, D:2) a +0 sling (47, 40, D:2) an adder corpse (skeletalised by now)